Player Matchup

Bellona
Bellona
AlphaSimp420
Bellona
Level 109
God Stats
1W - 2L
1,539 SR
Queue Stats
63W - 99L
1,433 Elo+
Party 2
King Arthur
King Arthur
Aussie--Kebab
King Arthur
Level 138
God Stats
10W - 13L
1,545 SR
Queue Stats
269W - 360L
1,498 Elo+
Party 3
Scylla
Scylla
BigDaddyCheese93
Scylla
Level 122
God Stats
6W - 15L
1,547 SR
Queue Stats
402W - 548L
1,499 Elo+
Party 2
Odin
Odin
BxIIoon
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 110L
1,498 Elo+
Party 3
Ra
Ra
Cal_don123
Ra
Level 64
God Stats
0W - 2L
1,271 SR
Queue Stats
46W - 121L
1,384 Elo+
Party 2
Team Averages
Level 97
1,480 SR
1,462 Elo+

VS

Team Averages
Level 111
1,491 SR
1,413 Elo+
Xbalanque
Xbalanque
KuzenboThicc
Xbalanque
Level 128
God Stats
10W - 2L
1,500 SR
Queue Stats
222W - 215L
1,482 Elo+
Party 1
Ullr
Ullr
ObitusMors
Ullr
Level 144
God Stats
13W - 17L
1,410 SR
Queue Stats
377W - 326L
1,449 Elo+
Party 1
Cerberus
Cerberus
SpitDiggedy-
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,116 Elo+
Party 1
Ravana
Ravana
VogonPoet
Ravana
Level 96
God Stats
18W - 10L
1,591 SR
Queue Stats
291W - 338L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
XxRekthHimxX
Baron Samedi
Level 73
God Stats
4W - 5L
1,454 SR
Queue Stats
398W - 317L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaSimp420
Bellona
13
1 / 6 / 5
9,003
474
6,039
14,618
9,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Aussie--Kebab
King Arthur
15
3 / 6 / 0
9,615
506
8,329
15,766
15,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 2
8,889
468
10,854
8,555
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
BxIIoon
Odin
15
1 / 4 / 1
8,955
471
5,792
11,379
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 8 / 1
9,456
498
3,358
12,235
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KuzenboThicc
Xbalanque
18
7 / 3 / 7
11,071
583
13,127
14,354
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 2 / 9
11,203
590
9,422
11,756
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SpitDiggedy-
Cerberus
16
3 / 0 / 9
10,337
544
5,247
12,483
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
VogonPoet
Ravana
18
3 / 4 / 7
12,490
657
6,758
14,227
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
XxRekthHimxX
Baron Samedi
19
9 / 1 / 7
11,944
629
11,114
9,315
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
10
Kills
28
28
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlphaSimp420
Bellona
1
6
5
0.58
L
King Arthur
Aussie--Kebab
King Arthur
3
6
0
0.5
L
3
4
2
1
L
Odin
BxIIoon
Odin
1
4
1
0.38
L
2
8
1
0.31
W
Xbalanque
KuzenboThicc
Xbalanque
7
3
7
3.5
W
6
2
9
5.25
W
Cerberus
SpitDiggedy-
Cerberus
3
0
9
7.5
W
Ravana
VogonPoet
Ravana
3
4
7
1.63
W
Baron Samedi
XxRekthHimxX
Baron Samedi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
45,668
62,553
Taken
62,135
38,953
Mitigated
33,125
9,752
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlphaSimp420
Bellona
6,039
1,889
0
2,618
14,618
9,722
0
3,410
11,208
0
26,148
L
King Arthur
Aussie--Kebab
King Arthur
8,329
1,310
0
1,870
15,766
15,188
0
4,997
10,769
0
63,329
L
10,854
1,313
0
1,787
8,555
2,491
152
2,080
6,475
54,396
0
L
Odin
BxIIoon
Odin
5,792
1,746
0
311
11,379
7,122
0
3,456
7,923
0
64,057
L
3,358
271
328
2,838
12,235
4,430
462
2,418
9,817
45,855
0
W
Xbalanque
KuzenboThicc
Xbalanque
13,127
6,628
0
8,218
14,354
5,256
1,275
3,277
10,859
0
87,808
W
9,422
3,505
0
1,734
11,756
5,202
266
3,044
8,372
0
78,122
W
Cerberus
SpitDiggedy-
Cerberus
5,247
345
0
4,201
12,483
10,287
81
6,148
5,893
31,691
0
W
Ravana
VogonPoet
Ravana
6,758
2,678
0
5,359
14,227
8,557
610
1,619
12,556
0
65,818
W
Baron Samedi
XxRekthHimxX
Baron Samedi
11,114
1,797
558
5,123
9,315
3,823
283
497
8,804
89,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
57,045
507
Minions Killed
615
0
Camps Cleared
0
1,688,153
Distance Traveled
1,830,908
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,003
474
30
2
0
354,733
3
L
King Arthur
9,615
506
138
7
0
326,995
6
L
Scylla
8,889
468
109
6
0
345,575
3
L
Odin
8,955
471
125
7
0
360,848
6
L
Ra
9,456
498
105
6
0
300,002
1
W
Xbalanque
11,071
583
121
6
0
340,124
7
W
Ullr
11,203
590
142
7
0
337,038
1
W
Cerberus
10,337
544
73
4
0
382,425
8
W
Ravana
12,490
657
142
7
0
373,180
3
W
Baron Samedi
11,944
629
137
7
0
398,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role