Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hippieprime
Heimdallr
Level 103
God Stats
12W - 6L
1,529 SR
Queue Stats
289W - 318L
1,441 Elo+
Party 1
Odin
Odin
StonerP4200
Odin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,307 Elo+
Party 1
Ravana
Ravana
curliefries
Ravana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
temp-412667
Tiamat
Level 45
God Stats
35W - 44L
1,484 SR
Queue Stats
216W - 240L
1,431 Elo+
Solo
Team Averages
Level 63
1,503 SR
1,436 Elo+

VS

Team Averages
Level 65
1,594 SR
1,418 Elo+
Merlin
Merlin
BeezlyJackal
Merlin
Level 49
God Stats
7W - 5L
1,561 SR
Queue Stats
25W - 20L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
D_Minister024
Ratatoskr
Level 159
God Stats
7W - 7L
1,492 SR
Queue Stats
319W - 363L
1,355 Elo+
Solo
Hercules
Hercules
Ryykun
Hercules
Level 38
God Stats
5W - 6L
1,638 SR
Queue Stats
37W - 49L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
olopopx808
Kukulkan
Level 45
God Stats
2W - 1L
1,424 SR
Queue Stats
117W - 167L
1,331 Elo+
Party 2
Medusa
Medusa
起名字真麻烦
Medusa
Level 34
God Stats
7W - 1L
1,854 SR
Queue Stats
184W - 202L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 4 / 3
8,904
524
7,627
13,937
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Hippieprime
Heimdallr
12
1 / 5 / 4
7,381
434
7,851
8,787
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 0
7,163
421
684
3,963
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
10
1 / 7 / 3
6,596
388
2,796
11,326
4,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
1 / 2 / 0
8,756
515
5,371
9,734
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 0 / 3
10,797
635
8,821
7,681
3,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
D_Minister024
Ratatoskr
14
3 / 1 / 2
8,875
522
2,485
8,994
3,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Ryykun
Hercules
12
2 / 4 / 9
8,067
475
6,083
14,240
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
olopopx808
Kukulkan
14
2 / 2 / 4
8,559
503
4,445
6,859
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 4
8,930
525
10,114
9,181
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
18
18
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
4
3
1.88
W
Merlin
6
0
3
7.5
W
Ratatoskr
D_Minister024
Ratatoskr
3
1
2
4
L
Heimdallr
Hippieprime
Heimdallr
1
5
4
0.6
W
Hercules
Ryykun
Hercules
2
4
9
1.63
L
0
0
0
0
L
Ravana
1
7
3
0.36
W
Kukulkan
olopopx808
Kukulkan
2
2
4
2
L
Tiamat
1
2
0
0.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
31,948
47,747
Taken
46,955
28,074
Mitigated
20,682
5,722
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,627
1,915
0
1,208
13,937
11,498
169
1,700
12,227
41,651
0
W
Merlin
8,821
739
0
4,142
7,681
3,519
50
1,437
6,042
85,867
0
W
Ratatoskr
D_Minister024
Ratatoskr
2,485
614
0
5,426
8,994
3,102
0
1,044
7,894
0
45,329
L
Heimdallr
Hippieprime
Heimdallr
7,851
2,868
0
278
8,787
4,374
0
639
8,134
0
36,850
W
Hercules
Ryykun
Hercules
6,083
1,732
0
5,076
14,240
8,091
239
4,518
9,662
0
18,505
L
684
63
0
60
3,963
2,295
0
1,361
2,602
0
29,167
L
Ravana
2,796
482
0
726
11,326
4,074
0
4,552
6,690
0
25,920
W
Kukulkan
olopopx808
Kukulkan
4,445
242
0
1,751
6,859
2,659
285
2,400
4,115
41,063
0
L
Tiamat
5,371
570
0
3,450
9,734
5,833
643
4,692
4,828
62,507
0
W
10,114
4,396
0
500
9,181
3,311
731
3,065
6,116
0
54,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
45,228
382
Minions Killed
511
0
Camps Cleared
0
1,505,963
Distance Traveled
1,601,657
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,904
524
69
4
0
306,222
3
W
Merlin
10,797
635
179
11
0
308,209
4
W
Ratatoskr
8,875
522
100
6
0
327,241
3
L
Heimdallr
7,381
434
62
4
0
284,416
1
W
Hercules
8,067
475
23
1
0
397,742
2
L
Odin
7,163
421
68
4
0
326,704
5
L
Ravana
6,596
388
47
3
0
293,877
1
W
Kukulkan
8,559
503
115
7
0
275,794
0
L
Tiamat
8,756
515
136
8
0
294,744
0
W
Medusa
8,930
525
94
6
0
292,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role