Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Ezbegins
Mulan
Level 96
God Stats
19W - 15L
1,433 SR
Queue Stats
492W - 496L
1,440 Elo+
Party 4
Artemis
Artemis
FiRDaniets
Artemis
Level 89
God Stats
24W - 30L
1,877 SR
Queue Stats
489W - 512L
1,474 Elo+
Party 4
Thor
Thor
nikotigre
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 88L
1,093 Elo+
Party 3
Bellona
Bellona
val5919
Bellona
Level 104
God Stats
7W - 4L
1,541 SR
Queue Stats
32W - 31L
1,494 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,400 Elo+

VS

Team Averages
Level 70
1,468 SR
1,455 Elo+
Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 28
God Stats
123W - 93L
1,588 SR
Queue Stats
133W - 101L
1,536 Elo+
Party 2
Sol
Sol
Patria--O--Vida
Sol
Level 59
God Stats
5W - 4L
1,576 SR
Queue Stats
129W - 151L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
Seodiloczka
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 244L
1,491 Elo+
Party 2
Ravana
Ravana
androide12mm
Ravana
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 286L
1,415 Elo+
Party 1
Ganesha
Ganesha
wolpiotr
Ganesha
Level 83
God Stats
12W - 16L
1,176 SR
Queue Stats
835W - 827L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 7 / 2
6,301
485
2,407
7,458
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Ezbegins
Mulan
10
1 / 4 / 0
6,742
519
5,387
10,499
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
FiRDaniets
Artemis
9
1 / 4 / 0
5,680
437
4,199
6,172
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
1 / 4 / 2
5,523
425
2,431
7,261
2,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
val5919
Bellona
13
4 / 4 / 0
7,788
599
8,630
10,007
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHAL_VAGABOND
Chernobog
12
6 / 0 / 4
7,496
577
8,349
7,149
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 3 / 1
9,286
714
7,592
10,432
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Seodiloczka
Gilgamesh
12
1 / 2 / 4
7,081
545
2,188
8,133
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
13
5 / 2 / 4
7,797
600
6,735
8,430
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
wolpiotr
Ganesha
12
0 / 1 / 8
7,385
568
3,216
7,403
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
23
23
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
2
0.29
W
Chernobog
CHAL_VAGABOND
Chernobog
6
0
4
8
L
Mulan
Ezbegins
Mulan
1
4
0
0.25
L
Artemis
FiRDaniets
Artemis
1
4
0
0.25
W
11
3
1
3.83
W
Gilgamesh
Seodiloczka
Gilgamesh
1
2
4
1.5
W
Ravana
5
2
4
3.5
L
Thor
1
4
2
0.5
L
Bellona
val5919
Bellona
4
4
0
1
W
Ganesha
wolpiotr
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
28,080
41,397
Taken
41,547
19,750
Mitigated
20,506
8,215
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,407
211
0
556
7,458
2,479
0
4,321
3,137
27,812
0
W
Chernobog
CHAL_VAGABOND
Chernobog
8,349
4,522
0
4,346
7,149
2,615
315
384
6,765
0
39,165
L
Mulan
Ezbegins
Mulan
5,387
865
532
2,303
10,499
4,696
0
1,372
9,127
2,960
27,441
L
Artemis
FiRDaniets
Artemis
4,199
1,410
258
1,407
6,172
2,120
0
1,921
4,251
0
20,770
W
7,592
1,961
0
6,055
10,432
3,406
1,556
1,044
9,388
54,410
0
W
Gilgamesh
Seodiloczka
Gilgamesh
2,188
365
0
2,471
8,133
5,277
185
0
8,133
0
29,950
W
Ravana
6,735
2,690
354
3,262
8,430
3,295
0
827
7,603
0
38,776
L
Thor
2,431
942
0
1,572
7,261
2,023
0
1,383
5,878
0
15,713
L
Bellona
val5919
Bellona
8,630
2,287
0
1,587
10,007
8,432
0
1,811
8,196
0
47,029
W
Ganesha
wolpiotr
Ganesha
3,216
162
0
1,671
7,403
5,913
67
417
6,986
28,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
39,045
283
Minions Killed
371
0
Camps Cleared
0
1,134,972
Distance Traveled
1,256,936
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,301
485
53
4
0
214,720
1
W
Chernobog
7,496
577
89
7
0
236,861
3
L
Mulan
6,742
519
52
4
0
232,035
4
L
Artemis
5,680
437
41
3
0
202,134
2
W
Sol
9,286
714
108
8
0
225,439
0
W
Gilgamesh
7,081
545
77
6
0
265,066
3
W
Ravana
7,797
600
75
6
0
275,896
5
L
Thor
5,523
425
34
3
0
239,736
5
L
Bellona
7,788
599
103
8
0
246,347
3
W
Ganesha
7,385
568
22
2
0
253,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role