Player Matchup

Chernobog
Chernobog
Diabolte
Chernobog
Level 128
God Stats
2W - 3L
1,378 SR
Queue Stats
103W - 105L
1,515 Elo+
Party 2
Sobek
Sobek
Konfuzfanten
Sobek
Level 145
God Stats
4W - 6L
1,664 SR
Queue Stats
95W - 79L
1,628 Elo+
Solo
Ravana
Ravana
PatchinoDz
Ravana
Level 145
God Stats
2W - 4L
1,426 SR
Queue Stats
67W - 45L
1,593 Elo+
Solo
Discordia
Discordia
albertoespina
Discordia
Level 160
God Stats
10W - 7L
1,443 SR
Queue Stats
384W - 409L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
jasahan
Gilgamesh
Level 128
God Stats
3W - 6L
1,193 SR
Queue Stats
96W - 109L
1,523 Elo+
Party 2
Team Averages
Level 141
1,421 SR
1,579 Elo+

VS

Team Averages
Level 130
1,577 SR
1,569 Elo+
Mercury
Mercury
Akimoto17
Mercury
Level 111
God Stats
3W - 1L
1,825 SR
Queue Stats
67W - 60L
1,616 Elo+
Solo
Geb
Geb
Billvy
Geb
Level 160
God Stats
3W - 6L
1,480 SR
Queue Stats
73W - 52L
1,601 Elo+
Party 1
Ullr
Ullr
Legorage
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrSparklesx
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
dluzion
Ravana
Level 86
God Stats
1W - 0L
1,580 SR
Queue Stats
30W - 25L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Diabolte
Chernobog
14
2 / 2 / 2
8,597
573
6,141
9,085
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 3
7,460
497
3,966
8,860
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
PatchinoDz
Ravana
14
4 / 4 / 3
8,372
558
8,315
8,413
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
albertoespina
Discordia
16
5 / 0 / 3
9,559
637
7,955
4,791
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jasahan
Gilgamesh
10
1 / 5 / 2
6,636
442
6,007
9,586
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akimoto17
Mercury
16
5 / 2 / 2
8,778
585
4,892
10,471
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Billvy
Geb
15
4 / 2 / 4
8,544
570
9,702
14,225
10,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
14
1 / 2 / 0
7,895
526
6,273
8,911
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MrSparklesx
Baron Samedi
12
0 / 5 / 1
6,960
464
2,510
7,921
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
dluzion
Ravana
12
1 / 2 / 1
6,665
444
4,035
8,555
4,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
11
11
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akimoto17
Mercury
5
2
2
3
W
Geb
Billvy
Geb
4
2
4
3
L
Chernobog
Diabolte
Chernobog
2
2
2
1.5
L
1
0
3
2.5
W
Ullr
1
2
0
0.5
W
Baron Samedi
MrSparklesx
Baron Samedi
0
5
1
0.1
L
Ravana
PatchinoDz
Ravana
4
4
3
1.38
L
Discordia
albertoespina
Discordia
5
0
3
6.5
W
Ravana
dluzion
Ravana
1
2
1
0.75
L
Gilgamesh
jasahan
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
27,412
40,735
Taken
50,083
23,330
Mitigated
25,313
13,344
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akimoto17
Mercury
4,892
2,040
0
3,401
10,471
3,849
0
2,379
7,997
0
67,257
W
Geb
Billvy
Geb
9,702
1,827
0
5,186
14,225
10,766
0
2,149
11,994
48,199
0
L
Chernobog
Diabolte
Chernobog
6,141
3,694
0
3,301
9,085
3,479
72
833
8,207
0
59,443
L
3,966
180
0
6,059
8,860
7,852
0
1,641
7,144
20,991
0
W
Ullr
6,273
2,621
0
3,068
8,911
2,946
0
1,313
7,598
0
59,544
W
Baron Samedi
MrSparklesx
Baron Samedi
2,510
100
0
1,430
7,921
3,588
0
3,058
4,641
45,457
0
L
Ravana
PatchinoDz
Ravana
8,315
2,538
0
1,933
8,413
4,358
122
2,748
5,545
0
49,466
L
Discordia
albertoespina
Discordia
7,955
990
0
704
4,791
1,738
401
1,807
2,984
69,794
0
W
Ravana
dluzion
Ravana
4,035
834
0
3,980
8,555
4,164
0
2,518
5,932
0
22,615
L
Gilgamesh
jasahan
Gilgamesh
6,007
1,994
0
1,347
9,586
5,903
65
4,643
4,643
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
38,842
455
Minions Killed
475
0
Camps Cleared
0
1,467,880
Distance Traveled
1,548,457
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,778
585
136
9
0
366,605
0
W
Geb
8,544
570
93
6
0
311,483
5
L
Chernobog
8,597
573
134
9
0
289,914
0
L
Sobek
7,460
497
27
2
0
311,072
3
W
Ullr
7,895
526
115
8
0
281,749
5
W
Baron Samedi
6,960
464
94
6
0
247,641
8
L
Ravana
8,372
558
104
7
0
353,712
5
L
Discordia
9,559
637
143
10
0
315,071
3
W
Ravana
6,665
444
37
2
0
340,979
2
L
Gilgamesh
6,636
442
47
3
0
198,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role