Player Matchup

King Arthur
King Arthur
JaimechuValdez19
King Arthur
Level 27
God Stats
11W - 5L
1,499 SR
Queue Stats
76W - 101L
1,368 Elo+
Solo
Geb
Geb
OneMatze
Geb
Level 18
God Stats
5W - 2L
1,475 SR
Queue Stats
72W - 72L
1,261 Elo+
Solo
Anhur
Anhur
Silent Fryx
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo
Da Ji
Da Ji
Silicon624
Da Ji
Level 26
God Stats
1W - 2L
1,169 SR
Queue Stats
22W - 16L
1,452 Elo+
Solo
Neith
Neith
phan8877
Neith
Level 24
God Stats
32W - 37L
1,458 SR
Queue Stats
126W - 151L
1,235 Elo+
Solo
Team Averages
Level 24
1,420 SR
1,317 Elo+

VS

Team Averages
Level 18
1,396 SR
1,311 Elo+
Thor
Thor
 
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ClaymoreAfgana
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,405 Elo+
Solo
Chaac
Chaac
P0_vm
Chaac
Level 29
God Stats
53W - 46L
1,393 SR
Queue Stats
512W - 548L
1,335 Elo+
Solo
Aphrodite
Aphrodite
Ruffus2906
Aphrodite
Level 13
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Danzaburou
Danzaburou
evti12
Danzaburou
Level 10
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 19L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaimechuValdez19
King Arthur
18
8 / 2 / 5
12,071
549
14,292
24,237
17,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 15
10,384
472
5,246
14,322
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 8
10,152
461
10,141
11,432
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
13 / 4 / 3
13,148
598
14,356
13,613
6,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
phan8877
Neith
14
1 / 4 / 8
9,880
449
7,680
7,975
3,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 6 / 2
11,342
516
10,253
18,150
7,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 6 / 6
10,592
481
21,338
22,965
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
P0_vm
Chaac
2
0 / 0 / 0
5,788
263
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Ruffus2906
Aphrodite
14
4 / 7 / 4
9,173
417
9,968
16,968
14,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
evti12
Danzaburou
13
0 / 9 / 1
8,178
372
1,264
12,407
4,009

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
26
Kills
16
18
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
2
1
L
7
6
6
1.67
W
King Arthur
JaimechuValdez19
King Arthur
8
2
5
5.25
W
1
2
15
4.25
L
Chaac
P0_vm
Chaac
0
0
0
0
L
Aphrodite
Ruffus2906
Aphrodite
4
7
4
0.86
W
3
6
8
1.17
W
Da Ji
13
4
3
3.63
L
Danzaburou
evti12
Danzaburou
0
9
1
0.06
W
Neith
phan8877
Neith
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
42,823
71,579
Taken
70,490
45,115
Mitigated
33,004
14,711
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,253
2,660
0
6,308
18,150
7,019
0
1,040
17,110
0
75,769
L
21,338
10,171
0
5,656
22,965
7,940
168
1,442
21,523
69,577
0
W
King Arthur
JaimechuValdez19
King Arthur
14,292
1,372
0
9,489
24,237
17,152
345
12,629
11,608
0
77,117
W
5,246
1,071
0
914
14,322
14,426
658
7,277
7,045
19,648
0
L
Chaac
P0_vm
Chaac
0
0
0
0
0
0
0
0
0
0
213
L
Aphrodite
Ruffus2906
Aphrodite
9,968
2,446
4,448
7,030
16,968
14,036
386
2,332
14,636
28,248
0
W
10,141
5,864
0
2,516
11,432
3,923
2,567
7,024
4,408
0
39,534
W
Da Ji
14,356
6,262
0
779
13,613
6,474
2,958
2,512
11,101
0
84,479
L
Danzaburou
evti12
Danzaburou
1,264
396
0
355
12,407
4,009
386
432
11,975
0
17,757
W
Neith
phan8877
Neith
7,680
3,076
0
1,013
7,975
3,140
3,409
1,864
6,111
0
46,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
45,073
423
Minions Killed
288
0
Camps Cleared
0
1,793,711
Distance Traveled
1,496,363
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,342
516
124
6
0
433,323
4
L
Chronos
10,592
481
95
4
0
385,675
6
W
King Arthur
12,071
549
108
5
0
383,669
1
W
Geb
10,384
472
27
1
0
303,049
0
L
Chaac
5,788
263
3
0
0
17,390
0
L
Aphrodite
9,173
417
40
2
0
369,565
0
W
Anhur
10,152
461
48
2
0
375,695
0
W
Da Ji
13,148
598
152
7
0
369,390
0
L
Danzaburou
8,178
372
26
1
0
290,410
0
W
Neith
9,880
449
88
4
0
361,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role