Player Matchup

Chernobog
Chernobog
Dantej122l
Chernobog
Level 29
God Stats
8W - 5L
1,815 SR
Queue Stats
185W - 130L
1,647 Elo+
Solo
Agni
Agni
Freyalix
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
Jamathas
Gilgamesh
Level 18
God Stats
8W - 3L
1,664 SR
Queue Stats
122W - 124L
1,485 Elo+
Solo
Ymir
Ymir
NilVS
Ymir
Level 8
God Stats
4W - 2L
1,552 SR
Queue Stats
11W - 9L
1,501 Elo+
Solo
Set
Set
sarunas0123
Set
Level 28
God Stats
5W - 2L
1,625 SR
Queue Stats
71W - 64L
1,572 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,584 Elo+

VS

Team Averages
Level 18
1,645 SR
1,642 Elo+
Hercules
Hercules
Draefx
Hercules
Level 26
God Stats
4W - 2L
1,868 SR
Queue Stats
19W - 16L
1,633 Elo+
Solo
Kukulkan
Kukulkan
FUBSKY
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,590 Elo+
Solo
Thanatos
Thanatos
Isuck4TenBuck
Thanatos
Level 16
God Stats
13W - 16L
1,663 SR
Queue Stats
40W - 28L
1,673 Elo+
Solo
Terra
Terra
Orphéâ
Terra
Level 29
God Stats
32W - 8L
1,947 SR
Queue Stats
140W - 45L
1,920 Elo+
Solo
Hachiman
Hachiman
Rasuun141
Hachiman
Level 17
God Stats
7W - 11L
1,248 SR
Queue Stats
73W - 64L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dantej122l
Chernobog
18
13 / 4 / 3
11,166
620
14,965
14,027
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
10 / 4 / 1
10,534
585
15,376
10,921
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jamathas
Gilgamesh
14
2 / 4 / 7
8,775
488
6,941
14,497
11,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
NilVS
Ymir
13
2 / 5 / 11
8,718
484
6,926
14,687
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 3 / 11
9,386
521
6,602
14,825
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draefx
Hercules
12
3 / 3 / 5
8,157
453
10,224
14,304
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
FUBSKY
Kukulkan
13
5 / 11 / 3
8,625
479
8,942
12,233
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Isuck4TenBuck
Thanatos
17
8 / 5 / 1
10,416
579
11,663
15,335
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Orphéâ
Terra
17
2 / 3 / 6
10,252
570
8,704
14,709
11,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Rasuun141
Hachiman
12
2 / 8 / 5
7,795
433
6,457
12,193
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
30
Kills
20
20
Deaths
30
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dantej122l
Chernobog
13
4
3
3.63
L
Hercules
Draefx
Hercules
3
3
5
1.83
L
Kukulkan
FUBSKY
Kukulkan
5
11
3
0.59
W
Agni
10
4
1
2.63
L
Thanatos
Isuck4TenBuck
Thanatos
8
5
1
1.7
W
Gilgamesh
Jamathas
Gilgamesh
2
4
7
1.38
W
Ymir
NilVS
Ymir
2
5
11
1.5
L
Terra
Orphéâ
Terra
2
3
6
1.67
L
Hachiman
Rasuun141
Hachiman
2
8
5
0.56
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,810
Damage
45,990
68,957
Taken
68,774
45,040
Mitigated
35,886
14,695
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dantej122l
Chernobog
14,965
11,317
0
5,203
14,027
6,476
1,955
2,451
11,528
0
75,416
L
Hercules
Draefx
Hercules
10,224
3,166
0
3,674
14,304
9,498
0
3,664
10,640
5,261
21,303
L
Kukulkan
FUBSKY
Kukulkan
8,942
1,339
0
0
12,233
4,079
64
6,315
5,918
24,362
0
W
Agni
15,376
1,410
0
788
10,921
3,466
1,224
1,783
8,894
64,577
0
L
Thanatos
Isuck4TenBuck
Thanatos
11,663
2,641
0
11,835
15,335
6,886
264
3,693
11,642
0
71,211
W
Gilgamesh
Jamathas
Gilgamesh
6,941
1,921
0
2,957
14,497
11,902
582
4,760
9,675
0
42,963
W
Ymir
NilVS
Ymir
6,926
2,080
0
1,695
14,687
13,300
108
4,810
9,745
21,409
0
L
Terra
Orphéâ
Terra
8,704
1,326
507
5,691
14,709
11,832
627
5,687
9,022
53,026
5,529
L
Hachiman
Rasuun141
Hachiman
6,457
2,987
0
2,125
12,193
3,591
1,092
2,943
9,250
0
37,869
W
6,602
2,333
0
4,052
14,825
9,896
0
4,726
9,906
0
52,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
45,245
460
Minions Killed
397
0
Camps Cleared
0
1,631,862
Distance Traveled
1,632,227
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,166
620
125
7
0
306,014
5
L
Hercules
8,157
453
23
1
0
391,932
1
L
Kukulkan
8,625
479
52
3
0
294,231
0
W
Agni
10,534
585
115
6
0
328,921
5
L
Thanatos
10,416
579
124
7
0
320,557
0
W
Gilgamesh
8,775
488
80
4
0
313,478
2
W
Ymir
8,718
484
33
2
0
310,293
2
L
Terra
10,252
570
123
7
0
330,049
3
L
Hachiman
7,795
433
75
4
0
295,458
1
W
Set
9,386
521
107
6
0
373,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role