Player Matchup

Zeus
Zeus
WJL777
Zeus
Level 29
God Stats
2W - 5L
1,456 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 1
Cerberus
Cerberus
andyvwgolf
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 45L
1,096 Elo+
Solo
Chang'e
Chang'e
ørNah
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,485 SR
1,342 Elo+

VS

Team Averages
Level 96
1,631 SR
1,564 Elo+
Geb
Geb
DreadW0lf99
Geb
Level 117
God Stats
1W - 1L
1,662 SR
Queue Stats
59W - 59L
1,559 Elo+
Party 2
Tiamat
Tiamat
GenRin
Tiamat
Level 141
God Stats
3W - 2L
1,522 SR
Queue Stats
62W - 66L
1,506 Elo+
Party 2
Izanami
Izanami
reper12395
Izanami
Level 29
God Stats
7W - 5L
1,709 SR
Queue Stats
33W - 19L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
WJL777
Zeus
13
0 / 7 / 1
9,389
552
8,438
16,830
5,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
andyvwgolf
Cerberus
10
0 / 13 / 1
8,670
510
883
18,326
5,536
Chang'e
ørNah
Chang'e
14
1 / 3 / 0
9,887
582
8,350
16,258
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 15
12,482
734
11,864
17,274
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
GenRin
Tiamat
16
10 / 1 / 10
12,422
731
22,256
9,426
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
reper12395
Izanami
15
7 / 0 / 9
11,667
686
5,624
6,145
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
22
23
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
Tiamat
GenRin
Tiamat
10
1
10
15
L
Zeus
WJL777
Zeus
0
7
1
0.07
L
Cerberus
andyvwgolf
Cerberus
0
13
1
0.04
W
Izanami
reper12395
Izanami
7
0
9
11.5
L
Chang'e
ørNah
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
39,744
51,414
Taken
32,845
16,227
Mitigated
31,086
11,870
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,864
1,764
639
5,701
17,274
22,005
105
6,691
10,151
21,981
0
W
Tiamat
GenRin
Tiamat
22,256
1,410
0
3,758
9,426
6,766
588
5,975
3,242
65,021
0
L
Zeus
WJL777
Zeus
8,438
1,780
0
1,855
16,830
5,297
0
12,035
4,317
45,901
0
L
Cerberus
andyvwgolf
Cerberus
883
173
0
679
18,326
5,536
23
9,767
8,169
7,701
0
W
Izanami
reper12395
Izanami
5,624
4,024
0
1,518
6,145
2,315
1,446
4,361
1,702
0
59,261
L
Chang'e
ørNah
Chang'e
8,350
691
2,091
7,245
16,258
5,394
0
10,978
4,792
33,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
36,571
154
Minions Killed
196
0
Camps Cleared
0
763,401
Distance Traveled
925,567
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,482
734
10
1
0
335,118
2
W
Tiamat
12,422
731
70
4
0
305,769
2
L
Zeus
9,389
552
68
4
0
247,294
2
L
Cerberus
8,670
510
17
1
0
234,308
0
W
Izanami
11,667
686
116
7
0
284,680
0
L
Chang'e
9,887
582
69
4
0
281,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role