Player Matchup

Ares
Ares
Ar3sTheGodOfWar
Ares
Level 7
God Stats
12W - 12L
1,459 SR
Queue Stats
12W - 12L
1,483 Elo+
Solo
Medusa
Medusa
Dantej122l
Medusa
Level 29
God Stats
6W - 5L
1,467 SR
Queue Stats
185W - 130L
1,640 Elo+
Solo
Ravana
Ravana
FUBSKY
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Janus
Janus
Freyalix
Janus
Level 26
God Stats
2W - 1L
1,537 SR
Queue Stats
16W - 9L
1,703 Elo+
Solo
Jormungandr
Jormungandr
MurasakiKisame
Jormungandr
Level 6
God Stats
3W - 1L
1,524 SR
Queue Stats
17W - 9L
1,493 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,553 Elo+

VS

Team Averages
Level 13
1,646 SR
1,542 Elo+
Cernunnos
Cernunnos
DeadTrono
Cernunnos
Level 5
God Stats
3W - 7L
1,336 SR
Queue Stats
7W - 15L
1,307 Elo+
Solo
Thanatos
Thanatos
Isuck4TenBuck
Thanatos
Level 16
God Stats
13W - 16L
1,714 SR
Queue Stats
40W - 28L
1,694 Elo+
Solo
Ymir
Ymir
NilVS
Ymir
Level 7
God Stats
4W - 2L
1,699 SR
Queue Stats
11W - 9L
1,531 Elo+
Solo
Terra
Terra
Orphéâ
Terra
Level 29
God Stats
32W - 8L
1,981 SR
Queue Stats
140W - 45L
1,969 Elo+
Solo
Ah Puch
Ah Puch
m123456789
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,710
514
3,851
9,964
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Dantej122l
Medusa
15
2 / 1 / 1
8,904
594
3,557
7,826
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
FUBSKY
Ravana
11
4 / 3 / 5
7,858
524
3,846
8,178
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Freyalix
Janus
14
9 / 4 / 0
9,546
636
4,159
7,513
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MurasakiKisame
Jormungandr
17
7 / 0 / 3
10,079
672
10,984
11,899
6,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadTrono
Cernunnos
8
0 / 6 / 1
5,716
381
3,872
7,955
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Isuck4TenBuck
Thanatos
17
10 / 2 / 0
9,810
654
12,785
10,207
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
NilVS
Ymir
12
1 / 2 / 4
6,956
464
3,687
9,689
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Orphéâ
Terra
6
0 / 3 / 0
5,266
351
2,652
5,000
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
m123456789
Ah Puch
6
0 / 11 / 0
5,115
341
155
7,440
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
23
Kills
11
11
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Medusa
Dantej122l
Medusa
2
1
1
2.5
L
Cernunnos
DeadTrono
Cernunnos
0
6
1
0.08
W
Ravana
FUBSKY
Ravana
4
3
5
2.17
W
Janus
Freyalix
Janus
9
4
0
2.25
L
Thanatos
Isuck4TenBuck
Thanatos
10
2
0
5
W
Jormungandr
MurasakiKisame
Jormungandr
7
0
3
8.5
L
Ymir
NilVS
Ymir
1
2
4
1.5
L
Terra
Orphéâ
Terra
0
3
0
0
L
Ah Puch
m123456789
Ah Puch
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
23,151
45,380
Taken
40,291
20,682
Mitigated
16,195
13,264
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,851
399
0
1,276
9,964
7,017
727
1,594
8,370
16,012
0
W
Medusa
Dantej122l
Medusa
3,557
1,537
0
3,228
7,826
2,362
1,731
823
7,003
0
76,345
L
Cernunnos
DeadTrono
Cernunnos
3,872
1,608
492
1,184
7,955
2,958
330
4,053
3,902
0
20,471
W
Ravana
FUBSKY
Ravana
3,846
1,305
0
1,564
8,178
2,991
1,027
532
7,646
0
30,016
W
Janus
Freyalix
Janus
4,159
559
0
2,279
7,513
1,621
650
259
7,254
46,315
0
L
Thanatos
Isuck4TenBuck
Thanatos
12,785
4,044
0
11,309
10,207
3,718
440
2,726
7,481
0
69,278
W
Jormungandr
MurasakiKisame
Jormungandr
10,984
2,220
0
4,917
11,899
6,691
42
2,975
8,924
70,550
0
L
Ymir
NilVS
Ymir
3,687
440
0
1,130
9,689
5,372
0
4,721
4,968
28,767
0
L
Terra
Orphéâ
Terra
2,652
1,000
214
1,533
5,000
2,122
0
3,134
1,866
10,907
1,626
L
Ah Puch
m123456789
Ah Puch
155
155
0
0
7,440
2,025
190
4,360
3,080
3,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
32,863
444
Minions Killed
243
0
Camps Cleared
0
1,313,957
Distance Traveled
1,116,571
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,710
514
20
1
0
268,917
7
W
Medusa
8,904
594
127
8
0
247,305
4
L
Cernunnos
5,716
381
34
2
0
164,486
0
W
Ravana
7,858
524
54
4
0
265,339
0
W
Janus
9,546
636
96
6
0
265,815
1
L
Thanatos
9,810
654
127
8
0
288,787
0
W
Jormungandr
10,079
672
147
10
0
266,581
2
L
Ymir
6,956
464
46
3
0
282,644
1
L
Terra
5,266
351
27
2
0
155,612
0
L
Ah Puch
5,115
341
9
1
0
225,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role