Player Matchup

Gilgamesh
Gilgamesh
Boomhed
Gilgamesh
Level 28
God Stats
34W - 36L
1,601 SR
Queue Stats
150W - 167L
1,539 Elo+
Solo
Scylla
Scylla
NasX
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Roxannaa
Neith
Level 4
God Stats
1W - 1L
1,538 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Janus
Janus
Tyzone16
Janus
Level 29
God Stats
4W - 4L
1,693 SR
Queue Stats
192W - 171L
1,578 Elo+
Solo
Sol
Sol
VikingPillowFTW
Sol
Level 20
God Stats
14W - 21L
1,451 SR
Queue Stats
153W - 160L
1,429 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,547 Elo+

VS

Team Averages
Level 25
1,428 SR
1,538 Elo+
Anubis
Anubis
FexaK
Anubis
Level 29
God Stats
3W - 5L
1,220 SR
Queue Stats
43W - 33L
1,419 Elo+
Solo
Agni
Agni
Goirak
Agni
Level 23
God Stats
3W - 6L
1,266 SR
Queue Stats
81W - 75L
1,520 Elo+
Solo
Ares
Ares
Mneumonia
Ares
Level 25
God Stats
6W - 4L
1,604 SR
Queue Stats
66W - 36L
1,702 Elo+
Solo
Fenrir
Fenrir
mat6ofliverpool
Fenrir
Level 29
God Stats
26W - 34L
1,421 SR
Queue Stats
89W - 92L
1,467 Elo+
Solo
Hou Yi
Hou Yi
mikyeshi
Hou Yi
Level 17
God Stats
1W - 0L
1,632 SR
Queue Stats
25W - 19L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boomhed
Gilgamesh
16
3 / 6 / 1
10,247
932
11,570
25,253
22,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
NasX
Scylla
15
1 / 9 / 2
10,000
909
6,580
14,565
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Roxannaa
Neith
15
0 / 9 / 0
9,092
827
4,895
13,812
4,989
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Tyzone16
Janus
14
0 / 4 / 0
8,672
788
4,005
4,859
1,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 3
9,951
905
6,812
12,270
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

55

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FexaK
Anubis
18
12 / 0 / 17
12,754
1,159
18,419
5,592
3,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Goirak
Agni
18
4 / 1 / 17
11,075
1,007
8,198
6,238
2,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
19
9 / 2 / 22
11,756
1,069
19,663
9,057
10,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 0 / 11
10,556
960
5,965
8,178
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hou Yi
mikyeshi
Hou Yi
18
4 / 2 / 19
11,616
1,056
12,814
9,795
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
119
5
Kills
33
33
Deaths
5
6
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boomhed
Gilgamesh
3
6
1
0.58
W
Anubis
FexaK
Anubis
12
0
17
20.5
W
Agni
Goirak
Agni
4
1
17
12.5
W
Ares
9
2
22
10
L
Scylla
NasX
Scylla
1
9
2
0.22
L
Neith
Roxannaa
Neith
0
9
0
0
L
Janus
Tyzone16
Janus
0
4
0
0
L
1
5
3
0.5
W
4
0
11
9.5
W
Hou Yi
mikyeshi
Hou Yi
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
65,059
70,759
Taken
38,860
37,201
Mitigated
25,227
2,422
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boomhed
Gilgamesh
11,570
1,794
0
1,340
25,253
22,383
0
17,235
8,018
0
26,173
W
Anubis
FexaK
Anubis
18,419
588
534
1,676
5,592
3,266
0
2,372
3,110
41,476
0
W
Agni
Goirak
Agni
8,198
547
0
502
6,238
2,898
0
3,762
2,460
31,763
0
W
Ares
19,663
567
0
0
9,057
10,412
0
3,481
5,210
23,969
0
L
Scylla
NasX
Scylla
6,580
856
0
0
14,565
4,478
0
10,567
3,998
36,195
0
L
Neith
Roxannaa
Neith
4,895
2,285
0
233
13,812
4,989
0
8,472
5,340
0
25,183
L
Janus
Tyzone16
Janus
4,005
178
0
0
4,859
1,627
0
3,255
1,604
8,340
0
L
6,812
332
0
849
12,270
3,724
0
6,751
5,519
29,953
0
W
5,965
2,173
0
1,785
8,178
3,873
0
3,606
4,452
0
15,986
W
Hou Yi
mikyeshi
Hou Yi
12,814
5,508
0
2,011
9,795
4,778
0
3,486
6,231
0
42,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
57,757
193
Minions Killed
217
5
Camps Cleared
13
891,922
Distance Traveled
1,020,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,247
932
23
2
0
208,414
2
W
Anubis
12,754
1,159
56
5
1
203,384
0
W
Agni
11,075
1,007
59
5
3
184,733
0
W
Ares
11,756
1,069
2
0
0
203,868
0
L
Scylla
10,000
909
80
7
0
172,770
0
L
Neith
9,092
827
31
3
2
157,928
0
L
Janus
8,672
788
9
1
0
167,190
0
L
Sol
9,951
905
50
5
3
185,620
0
W
Fenrir
10,556
960
22
2
4
235,645
3
W
Hou Yi
11,616
1,056
78
7
5
192,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role