Player Matchup

Kali
Kali
Defaulttasher
Kali
Level 88
God Stats
5W - 3L
1,775 SR
Queue Stats
314W - 324L
1,498 Elo+
Solo
Odin
Odin
ElMendaMalvado
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Enth4lpie
Hera
Level 56
God Stats
6W - 7L
1,361 SR
Queue Stats
187W - 200L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
Jarnoooo
Danzaburou
Level 83
God Stats
13W - 8L
1,498 SR
Queue Stats
206W - 200L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Zantako
Ne Zha
Level 116
God Stats
18W - 11L
1,605 SR
Queue Stats
765W - 739L
1,442 Elo+
Party 3
Team Averages
Level 94
1,548 SR
1,467 Elo+

VS

Team Averages
Level 95
1,513 SR
1,495 Elo+
Tiamat
Tiamat
AzjatyckiMocarz
Tiamat
Level 96
God Stats
9W - 13L
1,303 SR
Queue Stats
551W - 510L
1,459 Elo+
Party 1
Loki
Loki
Csabeee
Loki
Level 69
God Stats
6W - 4L
1,919 SR
Queue Stats
230W - 242L
1,531 Elo+
Party 2
Janus
Janus
Hîpix
Janus
Level 124
God Stats
0W - 2L
1,330 SR
Queue Stats
6W - 6L
1,493 Elo+
Solo
Heimdallr
Heimdallr
PanBeowulf
Heimdallr
Level 129
God Stats
3W - 4L
1,512 SR
Queue Stats
224W - 191L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
szoszoo
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 6
10,971
645
10,116
15,040
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 8
10,009
589
5,659
13,068
9,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
15
5 / 2 / 7
9,660
568
5,517
7,243
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Jarnoooo
Danzaburou
15
5 / 7 / 7
9,843
579
8,912
11,406
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Zantako
Ne Zha
17
1 / 1 / 3
9,963
586
8,271
12,862
7,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,745
514
5,513
11,310
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Csabeee
Loki
14
5 / 6 / 3
8,580
505
8,646
11,042
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Hîpix
Janus
14
2 / 4 / 5
8,592
505
7,544
7,741
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PanBeowulf
Heimdallr
13
4 / 7 / 6
8,376
493
6,666
13,306
4,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
szoszoo
Nu Wa
12
3 / 6 / 5
7,867
463
6,989
8,912
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
26
Kills
15
15
Deaths
26
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Loki
Csabeee
Loki
5
6
3
1.08
W
10
3
6
4.33
W
5
2
8
4.5
W
Hera
5
2
7
4.25
L
Janus
Hîpix
Janus
2
4
5
1.13
W
Danzaburou
Jarnoooo
Danzaburou
5
7
7
1.21
L
Heimdallr
PanBeowulf
Heimdallr
4
7
6
1
W
Ne Zha
Zantako
Ne Zha
1
1
3
2.5
L
Nu Wa
szoszoo
Nu Wa
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
35,358
59,619
Taken
52,311
30,116
Mitigated
23,078
17,812
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
928
0
5,797
11,310
10,178
43
144
11,139
50,868
0
L
Loki
Csabeee
Loki
8,646
3,068
0
2,186
11,042
3,789
0
647
10,339
0
45,949
W
10,116
5,572
0
5,632
15,040
6,904
864
4,103
10,937
0
59,114
W
5,659
1,636
0
3,670
13,068
9,307
154
4,518
8,550
0
28,438
W
Hera
5,517
1,392
0
2,227
7,243
3,021
624
4,178
3,065
46,487
0
L
Janus
Hîpix
Janus
7,544
410
0
989
7,741
2,481
0
1,599
6,048
52,159
0
W
Danzaburou
Jarnoooo
Danzaburou
8,912
2,975
0
2,165
11,406
3,578
3,036
2,456
8,947
0
59,858
L
Heimdallr
PanBeowulf
Heimdallr
6,666
3,344
0
2,469
13,306
4,510
738
2,313
10,855
0
44,073
W
Ne Zha
Zantako
Ne Zha
8,271
2,280
0
4,118
12,862
7,306
330
4,791
8,071
0
67,518
L
Nu Wa
szoszoo
Nu Wa
6,989
1,882
0
1,299
8,912
2,120
168
467
8,413
36,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,446
Gold Earned
42,160
454
Minions Killed
456
0
Camps Cleared
0
1,716,161
Distance Traveled
1,474,209
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,745
514
120
7
0
272,172
1
L
Loki
8,580
505
87
5
0
313,393
2
W
Kali
10,971
645
66
4
0
373,703
8
W
Odin
10,009
589
44
3
0
355,478
1
W
Hera
9,660
568
116
7
0
330,768
6
L
Janus
8,592
505
110
6
0
314,445
8
W
Danzaburou
9,843
579
86
5
0
336,649
3
L
Heimdallr
8,376
493
79
5
0
295,827
4
W
Ne Zha
9,963
586
142
8
0
319,563
1
L
Nu Wa
7,867
463
60
4
0
278,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role