Player Matchup

Baron Samedi
Baron Samedi
Its_Hyperix_
Baron Samedi
Level 15
God Stats
4W - 5L
1,665 SR
Queue Stats
29W - 42L
1,378 Elo+
Party 1
Nox
Nox
Kuzikage
Nox
Level 18
God Stats
8W - 5L
1,612 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Ray01Dvn
Cthulhu
Level 24
God Stats
0W - 3L
1,242 SR
Queue Stats
66W - 95L
1,305 Elo+
Party 1
Chaac
Chaac
gapmijar
Chaac
Level 25
God Stats
3W - 3L
1,633 SR
Queue Stats
18W - 17L
1,471 Elo+
Party 2
Fenrir
Fenrir
melanieeee
Fenrir
Level 27
God Stats
6W - 7L
1,579 SR
Queue Stats
192W - 227L
1,396 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,408 Elo+

VS

Team Averages
Level 34
1,484 SR
1,525 Elo+
Chang'e
Chang'e
Alternix
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Araant
Ra
Level 16
God Stats
5W - 6L
1,429 SR
Queue Stats
61W - 36L
1,575 Elo+
Party 3
Kali
Kali
TheGendrik
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 115L
1,431 Elo+
Solo
Artemis
Artemis
Yathostb
Artemis
Level 17
God Stats
8W - 6L
1,519 SR
Queue Stats
64W - 42L
1,564 Elo+
Party 3
Hades
Hades
lokimitos
Hades
Level 28
God Stats
3W - 1L
1,469 SR
Queue Stats
27W - 18L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Its_Hyperix_
Baron Samedi
17
0 / 9 / 9
10,552
879
3,631
18,121
7,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 9 / 9
12,335
1,028
16,436
16,651
7,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ray01Dvn
Cthulhu
18
3 / 8 / 10
11,833
986
16,546
23,901
12,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
gapmijar
Chaac
18
3 / 5 / 11
11,939
995
13,782
17,206
11,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
melanieeee
Fenrir
19
7 / 5 / 6
13,858
1,155
12,241
22,524
27,517
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alternix
Chang'e
19
7 / 2 / 24
13,078
1,090
20,117
16,076
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
19
8 / 3 / 24
13,229
1,102
20,765
8,518
2,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 8 / 19
12,522
1,044
13,856
18,580
6,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Yathostb
Artemis
19
4 / 1 / 20
11,833
986
19,134
9,944
3,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
lokimitos
Hades
19
9 / 3 / 22
13,542
1,129
19,143
17,453
18,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
145
17
Kills
36
36
Deaths
17
45
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alternix
Chang'e
7
2
24
9.5
W
Ra
8
3
24
6.67
L
Baron Samedi
Its_Hyperix_
Baron Samedi
0
9
9
0.5
L
4
9
9
0.94
L
Cthulhu
Ray01Dvn
Cthulhu
3
8
10
1
W
8
8
19
2.19
W
Artemis
Yathostb
Artemis
4
1
20
14
L
Chaac
gapmijar
Chaac
3
5
11
1.7
W
Hades
lokimitos
Hades
9
3
22
6.67
L
Fenrir
melanieeee
Fenrir
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,636
Damage
93,015
98,403
Taken
70,571
66,478
Mitigated
36,813
6,012
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alternix
Chang'e
20,117
847
5,822
6,112
16,076
5,308
0
8,063
7,523
57,018
0
W
Ra
20,765
2,125
3,602
635
8,518
2,817
0
4,504
4,014
41,914
0
L
Baron Samedi
Its_Hyperix_
Baron Samedi
3,631
1,007
88
823
18,121
7,694
0
7,235
10,886
23,357
0
L
16,436
293
0
143
16,651
7,561
0
11,690
4,961
38,785
0
L
Cthulhu
Ray01Dvn
Cthulhu
16,546
1,818
0
721
23,901
12,153
0
14,651
9,250
41,409
0
W
13,856
7,105
0
2,368
18,580
6,844
0
7,399
10,232
0
17,230
W
Artemis
Yathostb
Artemis
19,134
9,604
0
1,667
9,944
3,581
0
6,637
3,307
0
28,445
L
Chaac
gapmijar
Chaac
13,782
1,702
498
2,296
17,206
11,553
0
12,354
4,852
0
32,330
W
Hades
lokimitos
Hades
19,143
1,721
357
2,010
17,453
18,263
0
10,010
7,443
37,080
0
L
Fenrir
melanieeee
Fenrir
12,241
2,512
0
1,443
22,524
27,517
0
14,095
8,429
0
22,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,517
Gold Earned
64,204
190
Minions Killed
222
7
Camps Cleared
5
1,067,307
Distance Traveled
1,063,670
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,078
1,090
101
8
0
240,943
0
W
Ra
13,229
1,102
50
4
2
218,339
1
L
Baron Samedi
10,552
879
30
3
1
181,018
0
L
Nox
12,335
1,028
64
5
1
233,522
0
L
Cthulhu
11,833
986
47
4
0
210,651
0
W
Kali
12,522
1,044
5
0
1
190,336
2
W
Artemis
11,833
986
19
2
1
225,463
0
L
Chaac
11,939
995
31
3
4
194,087
1
W
Hades
13,542
1,129
47
4
1
188,589
0
L
Fenrir
13,858
1,155
18
2
1
248,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role