Player Matchup

Fenrir
Fenrir
BuffGaming
Fenrir
Level 24
God Stats
7W - 7L
1,380 SR
Queue Stats
19W - 16L
1,450 Elo+
Party 2
Osiris
Osiris
Nikeerr
Osiris
Level 23
God Stats
10W - 4L
1,644 SR
Queue Stats
21W - 15L
1,441 Elo+
Party 2
Artemis
Artemis
Rockabu
Artemis
Level 20
God Stats
11W - 5L
1,574 SR
Queue Stats
16W - 14L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
adacek121
Kukulkan
Level 16
God Stats
3W - 0L
1,776 SR
Queue Stats
9W - 8L
1,316 Elo+
Party 2
Hades
Hades
dreikie1995
Hades
Level 28
God Stats
1W - 6L
1,258 SR
Queue Stats
30W - 54L
1,114 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,345 Elo+

VS

Team Averages
Level 12
1,502 SR
1,440 Elo+
Nike
Nike
DDosRUS
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
Whitieie
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
humanhunter2903
Medusa
Level 17
God Stats
3W - 4L
1,454 SR
Queue Stats
31W - 32L
1,396 Elo+
Solo
Fenrir
Fenrir
radamantis444
Fenrir
Level 25
God Stats
3W - 10L
1,322 SR
Queue Stats
34W - 56L
1,449 Elo+
Solo
Hel
Hel
ylzz
Hel
Level 15
God Stats
3W - 1L
1,732 SR
Queue Stats
109W - 100L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuffGaming
Fenrir
7
3 / 0 / 2
4,609
658
2,151
3,216
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Nikeerr
Osiris
8
3 / 1 / 2
4,773
682
2,091
3,434
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Rockabu
Artemis
7
0 / 0 / 2
4,119
588
1,867
1,479
354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
adacek121
Kukulkan
8
2 / 0 / 0
4,770
681
2,573
1,171
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
3,989
570
335
1,880
523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DDosRUS
Nike
4
0 / 3 / 0
3,213
459
1,253
3,039
788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Whitieie
Bacchus
4
0 / 4 / 0
3,285
469
1,149
4,259
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 2 / 0
3,949
564
1,595
3,895
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
1,308
187
0
0
0
Hel
ylzz
Hel
6
0 / 0 / 0
3,520
503
288
1,419
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuffGaming
Fenrir
3
0
2
4
L
Nike
DDosRUS
Nike
0
3
0
0
W
Osiris
Nikeerr
Osiris
3
1
2
4
W
Artemis
Rockabu
Artemis
0
0
2
1
L
Bacchus
Whitieie
Bacchus
0
4
0
0
W
Kukulkan
adacek121
Kukulkan
2
0
0
2
W
1
1
1
1.5
L
1
2
0
0.5
L
0
0
0
0
L
Hel
ylzz
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
4,285
11,180
Taken
12,612
4,017
Mitigated
4,678
2,963
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuffGaming
Fenrir
2,151
646
0
824
3,216
880
297
356
2,860
0
12,678
L
Nike
DDosRUS
Nike
1,253
218
0
0
3,039
788
77
750
2,197
0
6,693
W
Osiris
Nikeerr
Osiris
2,091
884
0
680
3,434
1,929
702
657
2,777
0
15,607
W
Artemis
Rockabu
Artemis
1,867
259
0
500
1,479
354
216
0
1,479
0
13,735
L
Bacchus
Whitieie
Bacchus
1,149
297
0
580
4,259
2,564
52
972
3,200
3,400
0
W
Kukulkan
adacek121
Kukulkan
2,573
45
0
0
1,171
331
656
424
747
18,815
0
W
335
78
533
426
1,880
523
56
0
1,880
9,627
0
L
1,595
393
0
450
3,895
1,003
0
335
3,560
0
14,942
L
0
0
0
0
0
0
0
0
0
0
0
L
Hel
ylzz
Hel
288
0
828
737
1,419
323
0
552
747
8,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
15,275
164
Minions Killed
69
0
Camps Cleared
0
561,746
Distance Traveled
500,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,609
658
26
4
0
139,098
1
L
Nike
3,213
459
11
2
0
122,196
1
W
Osiris
4,773
682
38
5
0
112,792
0
W
Artemis
4,119
588
29
4
0
113,456
0
L
Bacchus
3,285
469
5
1
0
138,354
0
W
Kukulkan
4,770
681
51
7
0
85,229
0
W
Hades
3,989
570
20
3
0
111,171
0
L
Medusa
3,949
564
30
4
0
126,226
0
L
Fenrir
1,308
187
0
0
0
0
0
L
Hel
3,520
503
23
3
0
113,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role