Player Matchup

Neith
Neith
Kendriee
Neith
Level 7
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 20L
1,195 Elo+
Party 1
Jormungandr
Jormungandr
Meritez
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 235L
1,575 Elo+
Party 3
Anhur
Anhur
TheRealTissue
Anhur
Level 20
God Stats
4W - 4L
1,600 SR
Queue Stats
155W - 99L
1,588 Elo+
Party 3
Sol
Sol
Win211
Sol
Level 17
God Stats
7W - 6L
1,837 SR
Queue Stats
226W - 225L
1,445 Elo+
Solo
Nemesis
Nemesis
sancheezmo91
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,367 Elo+
Party 1
Team Averages
Level 16
1,531 SR
1,434 Elo+

VS

Team Averages
Level 34
1,809 SR
1,781 Elo+
Agni
Agni
Echirro
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,284 Elo+
Solo
Janus
Janus
JuiceGang
Janus
Level 107
God Stats
2W - 0L
1,713 SR
Queue Stats
78W - 12L
1,857 Elo+
Party 2
Geb
Geb
LeeW30
Geb
Level 21
God Stats
19W - 3L
1,833 SR
Queue Stats
109W - 20L
1,869 Elo+
Party 2
Anhur
Anhur
MrFistersSister
Anhur
Level 16
God Stats
10W - 0L
2,078 SR
Queue Stats
79W - 8L
1,937 Elo+
Party 2
Mulan
Mulan
PSA10Charizard
Mulan
Level 14
God Stats
9W - 0L
1,923 SR
Queue Stats
84W - 8L
1,958 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kendriee
Neith
13
0 / 9 / 2
7,596
844
5,177
15,150
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Meritez
Jormungandr
14
2 / 9 / 3
8,790
977
10,700
19,938
15,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 1
8,677
964
10,053
17,486
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Win211
Sol
13
1 / 10 / 2
8,120
902
8,396
17,176
4,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
sancheezmo91
Nemesis
13
0 / 10 / 1
7,709
857
7,434
18,171
6,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Echirro
Agni
15
1 / 0 / 16
9,073
1,008
6,567
4,684
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
JuiceGang
Janus
17
14 / 1 / 22
11,809
1,312
27,550
7,000
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
LeeW30
Geb
16
2 / 1 / 29
10,432
1,159
7,903
10,671
9,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 2 / 17
10,480
1,164
20,656
8,420
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
16 / 1 / 22
12,035
1,337
20,815
15,478
16,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
150
5
Kills
44
44
Deaths
5
9
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Agni
Echirro
Agni
1
0
16
9
W
Janus
JuiceGang
Janus
14
1
22
25
L
Neith
Kendriee
Neith
0
9
2
0.11
W
Geb
LeeW30
Geb
2
1
29
16.5
L
Jormungandr
Meritez
Jormungandr
2
9
3
0.39
W
11
2
17
9.75
W
16
1
22
27
L
2
6
1
0.42
L
Sol
Win211
Sol
1
10
2
0.2
L
Nemesis
sancheezmo91
Nemesis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,760
Damage
83,491
87,921
Taken
46,253
37,522
Mitigated
32,256
2,482
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Echirro
Agni
6,567
1,318
0
363
4,684
1,643
0
1,547
3,137
17,676
0
W
Janus
JuiceGang
Janus
27,550
2,232
339
1,849
7,000
2,593
0
3,700
3,300
50,397
0
L
Neith
Kendriee
Neith
5,177
4,193
0
305
15,150
5,157
0
6,114
9,036
0
12,902
W
Geb
LeeW30
Geb
7,903
1,562
0
799
10,671
9,060
0
4,319
6,352
12,699
0
L
Jormungandr
Meritez
Jormungandr
10,700
2,381
0
0
19,938
15,551
0
8,404
11,534
26,753
0
W
20,656
14,775
0
2,019
8,420
2,871
0
3,124
5,296
0
39,314
W
20,815
4,608
0
3,999
15,478
16,089
0
6,406
9,072
5,298
23,702
L
10,053
3,974
0
0
17,486
5,575
0
10,834
6,652
0
19,818
L
Sol
Win211
Sol
8,396
1,873
0
1,487
17,176
4,528
0
9,670
7,506
18,845
0
L
Nemesis
sancheezmo91
Nemesis
7,434
2,313
0
690
18,171
6,711
0
10,233
7,938
0
14,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
53,829
108
Minions Killed
165
5
Camps Cleared
7
726,792
Distance Traveled
847,260
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,073
1,008
29
3
2
147,426
0
W
Janus
11,809
1,312
51
6
0
176,481
2
L
Neith
7,596
844
14
2
0
109,839
3
W
Geb
10,432
1,159
10
1
2
188,386
1
L
Jormungandr
8,790
977
25
3
0
148,582
0
W
Anhur
10,480
1,164
57
6
2
146,243
1
W
Mulan
12,035
1,337
18
2
1
188,724
1
L
Anhur
8,677
964
20
2
0
159,766
0
L
Sol
8,120
902
37
4
1
149,129
0
L
Nemesis
7,709
857
12
1
4
159,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role