Player Matchup

Chang'e
Chang'e
Lowkey8373
Chang'e
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
127W - 137L
1,447 Elo+
Solo
Hun Batz
Hun Batz
Meeza
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 97L
1,540 Elo+
Party 1
Chiron
Chiron
SunniBunni98
Chiron
Level 28
God Stats
6W - 1L
1,739 SR
Queue Stats
99W - 89L
1,539 Elo+
Party 1
Yemoja
Yemoja
elvielba
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,585 Elo+
Solo
Janus
Janus
ripNride00
Janus
Level 9
God Stats
2W - 8L
1,340 SR
Queue Stats
30W - 44L
1,528 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,528 Elo+

VS

Team Averages
Level 31
1,572 SR
1,532 Elo+
Chronos
Chronos
Elkamotero
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,647 Elo+
Party 2
Pele
Pele
EsauGamer1
Pele
Level 26
God Stats
12W - 6L
1,851 SR
Queue Stats
346W - 322L
1,601 Elo+
Solo
Thor
Thor
Hemigidius
Thor
Level 27
God Stats
3W - 3L
1,775 SR
Queue Stats
18W - 19L
1,525 Elo+
Solo
Izanami
Izanami
Latermit
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
lemac_2898
Ymir
Level 17
God Stats
2W - 2L
1,234 SR
Queue Stats
32W - 42L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lowkey8373
Chang'e
9
0 / 4 / 0
5,288
481
2,919
8,023
2,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Meeza
Hun Batz
10
4 / 4 / 3
6,166
561
4,098
7,920
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
9
2 / 4 / 1
5,204
473
5,032
7,390
2,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
elvielba
Yemoja
6
0 / 4 / 1
4,388
399
1,268
7,100
2,586
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
7
0 / 4 / 0
4,765
433
821
4,026
763
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elkamotero
Chronos
9
0 / 3 / 6
5,674
516
3,749
7,180
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 2 / 3
7,685
699
7,680
7,654
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 2
6,919
629
2,535
4,107
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Latermit
Izanami
14
6 / 0 / 0
8,166
742
7,846
7,208
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 3
6,289
572
3,578
7,534
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
20
20
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Elkamotero
Chronos
0
3
6
1
W
8
2
3
4.75
W
3
0
2
4
W
Izanami
Latermit
Izanami
6
0
0
6
L
Chang'e
Lowkey8373
Chang'e
0
4
0
0
L
Hun Batz
Meeza
Hun Batz
4
4
3
1.38
L
Chiron
2
4
1
0.63
L
Yemoja
elvielba
Yemoja
0
4
1
0.13
W
3
2
3
2.25
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
25,388
34,459
Taken
33,683
10,412
Mitigated
11,750
7,023
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Elkamotero
Chronos
3,749
1,111
0
1,820
7,180
1,833
525
520
6,660
24,962
0
W
7,680
2,908
0
2,533
7,654
2,201
24
396
7,258
0
51,971
W
2,535
612
0
860
4,107
1,923
430
821
3,286
0
26,604
W
Izanami
Latermit
Izanami
7,846
5,781
0
3,608
7,208
2,614
350
2,686
4,522
0
56,611
L
Chang'e
Lowkey8373
Chang'e
2,919
144
0
2,846
8,023
2,266
0
0
8,023
29,687
0
L
Hun Batz
Meeza
Hun Batz
4,098
1,642
0
1,598
7,920
2,480
0
1,850
6,045
0
27,542
L
Chiron
5,032
893
445
1,440
7,390
2,317
0
2,884
4,506
0
22,719
L
Yemoja
elvielba
Yemoja
1,268
399
146
298
7,100
2,586
92
2,593
4,507
6,355
0
W
3,578
1,094
381
2,774
7,534
3,179
473
585
6,949
21,400
0
L
Janus
821
222
0
250
4,026
763
0
0
3,826
10,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
34,733
190
Minions Killed
360
0
Camps Cleared
0
955,741
Distance Traveled
1,058,947
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,674
516
38
3
0
212,199
2
W
Pele
7,685
699
98
9
0
235,451
1
W
Thor
6,919
629
70
6
0
201,833
1
W
Izanami
8,166
742
117
11
0
204,606
2
L
Chang'e
5,288
481
63
6
0
187,444
0
L
Hun Batz
6,166
561
54
5
0
241,265
1
L
Chiron
5,204
473
30
3
0
205,321
1
L
Yemoja
4,388
399
10
1
0
189,250
0
W
Ymir
6,289
572
37
3
0
204,858
3
L
Janus
4,765
433
33
3
0
132,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role