Player Matchup

Cu Chulainn
Cu Chulainn
Caprisunny
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 113L
1,519 Elo+
Solo
Tiamat
Tiamat
Ddraig Y Goch
Tiamat
Level 89
God Stats
14W - 24L
1,382 SR
Queue Stats
131W - 182L
1,410 Elo+
Party 1
Chernobog
Chernobog
DrunkBuddyThe1st
Chernobog
Level 26
God Stats
11W - 21L
1,258 SR
Queue Stats
87W - 145L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Jesse Moon1315
Amaterasu
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 57L
1,392 Elo+
Party 1
Fenrir
Fenrir
lydia_3388-
Fenrir
Level 18
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Team Averages
Level 35
1,467 SR
1,465 Elo+

VS

Team Averages
Level 17
1,507 SR
1,407 Elo+
Izanami
Izanami
Bertskiski
Izanami
Level 17
God Stats
1W - 2L
1,340 SR
Queue Stats
19W - 26L
1,401 Elo+
Party 2
Nike
Nike
Hurjae
Nike
Level 21
God Stats
4W - 2L
1,704 SR
Queue Stats
19W - 14L
1,390 Elo+
Solo
Cerberus
Cerberus
Oskeysers
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,479 Elo+
Solo
Ymir
Ymir
Tozri
Ymir
Level 17
God Stats
9W - 6L
1,724 SR
Queue Stats
22W - 28L
1,410 Elo+
Party 2
Tyr
Tyr
killer_974_xtrem
Tyr
Level 24
God Stats
3W - 6L
1,269 SR
Queue Stats
35W - 58L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Caprisunny
Cu Chulainn
16
5 / 0 / 0
9,561
531
6,790
9,584
4,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 0
8,424
468
15,118
9,780
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
11
2 / 4 / 2
7,650
425
3,799
10,268
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Jesse Moon1315
Amaterasu
10
1 / 8 / 1
6,624
368
4,793
15,731
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
0 / 4 / 2
7,463
415
2,861
7,410
2,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bertskiski
Izanami
13
3 / 3 / 7
8,718
484
7,756
8,109
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
Hurjae
Nike
15
10 / 1 / 5
9,506
528
13,555
18,246
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Oskeysers
Cerberus
11
1 / 4 / 2
7,551
420
4,616
9,635
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Tozri
Ymir
12
6 / 3 / 6
8,703
484
5,732
12,648
4,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 0
8,206
456
760
10,207
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
20
20
Deaths
12
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bertskiski
Izanami
3
3
7
2.17
L
Cu Chulainn
Caprisunny
Cu Chulainn
5
0
0
5
L
2
4
0
0.5
L
Chernobog
2
4
2
0.75
W
Nike
Hurjae
Nike
10
1
5
12.5
L
Amaterasu
Jesse Moon1315
Amaterasu
1
8
1
0.19
W
Cerberus
Oskeysers
Cerberus
1
4
2
0.5
W
Ymir
Tozri
Ymir
6
3
6
3
W
0
1
0
0
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
32,419
52,773
Taken
58,845
22,189
Mitigated
31,979
11,081
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bertskiski
Izanami
7,756
5,379
0
1,483
8,109
3,471
3,562
1,284
6,825
0
51,794
L
Cu Chulainn
Caprisunny
Cu Chulainn
6,790
1,973
0
3,230
9,584
4,178
861
1,231
8,278
0
63,135
L
15,118
151
0
1,517
9,780
6,223
489
1,058
8,436
53,027
0
L
Chernobog
3,799
2,508
0
1,649
10,268
3,295
480
1,850
8,297
0
38,188
W
Nike
Hurjae
Nike
13,555
3,099
0
6,803
18,246
12,032
408
7,671
10,575
4,285
47,578
L
Amaterasu
Jesse Moon1315
Amaterasu
4,793
1,554
0
4,471
15,731
6,067
0
5,392
10,143
0
14,476
W
Cerberus
Oskeysers
Cerberus
4,616
127
0
1,523
9,635
6,083
246
1,422
8,213
22,275
0
W
Ymir
Tozri
Ymir
5,732
1,119
0
4,248
12,648
4,641
106
4,915
7,733
28,309
0
W
760
369
231
5,328
10,207
5,752
0
163
10,044
1,726
56,327
L
Fenrir
2,861
400
0
214
7,410
2,426
778
2,120
5,190
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
42,684
333
Minions Killed
378
0
Camps Cleared
0
1,706,675
Distance Traveled
1,732,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,718
484
93
5
0
316,933
0
L
Cu Chulainn
9,561
531
117
7
0
351,919
0
L
Tiamat
8,424
468
79
4
0
345,115
1
L
Chernobog
7,650
425
66
4
0
344,604
0
W
Nike
9,506
528
89
5
0
379,876
0
L
Amaterasu
6,624
368
17
1
0
355,076
0
W
Cerberus
7,551
420
48
3
0
384,407
3
W
Ymir
8,703
484
40
2
0
347,506
1
W
Tyr
8,206
456
108
6
0
303,649
1
L
Fenrir
7,463
415
54
3
0
309,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role