Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Lovely
Izanami
Level 160
God Stats
33W - 1L
2,172 SR
Queue Stats
1,182W - 25L
2,511 Elo+
Party 2
Sobek
Sobek
Viisiionzz
Sobek
Level 160
God Stats
12W - 1L
1,843 SR
Queue Stats
936W - 22L
2,389 Elo+
Party 2
Hera
Hera
Xesli
Hera
Level 159
God Stats
12W - 0L
2,139 SR
Queue Stats
265W - 21L
2,120 Elo+
Party 2
Team Averages
Level 137
1,913 SR
2,130 Elo+

VS

Team Averages
Level 138
1,638 SR
1,527 Elo+
Apollo
Apollo
HaanYaak
Apollo
Level 160
God Stats
20W - 37L
1,397 SR
Queue Stats
41W - 75L
1,356 Elo+
Solo
Sylvanus
Sylvanus
KURDISH J3W
Sylvanus
Level 141
God Stats
7W - 1L
1,994 SR
Queue Stats
41W - 30L
1,592 Elo+
Party 1
Mulan
Mulan
KURDISH PHEN0M
Mulan
Level 160
God Stats
5W - 3L
1,663 SR
Queue Stats
55W - 35L
1,659 Elo+
Party 1
Freya
Freya
KURDISH TR4GEDY
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 4 / 9
8,784
878
7,333
11,514
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Lovely
Izanami
16
11 / 0 / 12
10,635
1,064
18,019
8,545
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
4 / 1 / 11
9,100
910
6,123
8,615
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Xesli
Hera
15
10 / 1 / 10
10,144
1,014
15,956
7,198
2,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaanYaak
Apollo
11
1 / 8 / 0
6,760
676
4,215
13,097
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KURDISH J3W
Sylvanus
11
0 / 7 / 0
6,525
653
4,856
14,009
10,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 6 / 3
7,837
784
6,146
15,075
12,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 4
7,221
722
2,667
12,813
4,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
28
Kills
5
6
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
9
1.88
L
Apollo
HaanYaak
Apollo
1
8
0
0.13
L
Sylvanus
KURDISH J3W
Sylvanus
0
7
0
0
L
3
6
3
0.75
L
1
7
4
0.43
W
Izanami
Lovely
Izanami
11
0
12
17
W
Sobek
4
1
11
9.5
W
Hera
Xesli
Hera
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,431
Damage
17,884
35,872
Taken
54,994
19,930
Mitigated
31,256
11,299
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,333
1,638
0
2,185
11,514
6,355
419
1,109
10,405
0
23,221
L
Apollo
HaanYaak
Apollo
4,215
2,335
0
770
13,097
4,393
530
4,190
8,570
0
16,047
L
Sylvanus
KURDISH J3W
Sylvanus
4,856
1,294
1,586
2,311
14,009
10,244
216
4,747
9,262
13,395
1,675
L
6,146
666
0
1,823
15,075
12,368
0
7,134
7,941
0
22,865
L
2,667
832
0
890
12,813
4,251
0
5,847
6,966
12,349
0
W
Izanami
Lovely
Izanami
18,019
10,619
0
3,284
8,545
3,348
3,646
3,763
4,782
0
51,466
W
Sobek
6,123
439
0
3,465
8,615
7,541
0
1,890
6,041
19,176
0
W
Hera
Xesli
Hera
15,956
3,165
0
2,365
7,198
2,686
853
769
6,429
33,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
28,343
186
Minions Killed
103
10
Camps Cleared
6
848,782
Distance Traveled
603,772
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,784
878
29
3
3
202,495
5
L
Apollo
6,760
676
31
3
0
149,091
1
L
Sylvanus
6,525
653
21
2
3
157,208
2
L
Mulan
7,837
784
28
3
3
152,231
2
L
Freya
7,221
722
23
2
0
145,242
0
W
Izanami
10,635
1,064
79
8
3
208,498
2
W
Sobek
9,100
910
37
4
3
220,105
3
W
Hera
10,144
1,014
41
4
1
217,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role