Player Matchup

Scylla
Scylla
Caprisunny
Scylla
Level 24
God Stats
10W - 5L
1,686 SR
Queue Stats
119W - 113L
1,507 Elo+
Solo
Ullr
Ullr
D3A7HM4CHINE
Ullr
Level 18
God Stats
6W - 0L
1,975 SR
Queue Stats
7W - 0L
2,015 Elo+
Party 1
He Bo
He Bo
InfiniteSpark13
He Bo
Level 84
God Stats
1W - 2L
1,176 SR
Queue Stats
430W - 399L
1,626 Elo+
Party 1
Nemesis
Nemesis
Tibbetts
Nemesis
Level 8
God Stats
2W - 0L
1,932 SR
Queue Stats
10W - 2L
1,813 Elo+
Party 1
Serqet
Serqet
Updàte
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
2,015 Elo+
Party 1
Team Averages
Level 32
1,654 SR
1,795 Elo+

VS

Team Averages
Level 12
1,479 SR
1,512 Elo+
Izanami
Izanami
Bertskiski
Izanami
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,404 Elo+
Party 2
Arachne
Arachne
DubiousBrows
Arachne
Level 8
God Stats
1W - 5L
1,167 SR
Queue Stats
12W - 22L
1,590 Elo+
Party 3
Nike
Nike
LilN8vGamer
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,617 Elo+
Party 3
Loki
Loki
Tozri
Loki
Level 17
God Stats
3W - 3L
1,729 SR
Queue Stats
22W - 28L
1,413 Elo+
Party 2
Janus
Janus
ripNride00
Janus
Level 9
God Stats
2W - 8L
1,500 SR
Queue Stats
30W - 44L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caprisunny
Scylla
10
1 / 0 / 2
5,478
548
1,675
2,273
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 1 / 1
6,317
632
4,364
4,219
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 3
5,967
597
3,184
6,108
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tibbetts
Nemesis
9
0 / 2 / 1
5,149
515
1,811
4,384
1,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Updàte
Serqet
12
10 / 1 / 2
7,133
713
6,542
6,018
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bertskiski
Izanami
7
0 / 4 / 3
4,641
464
1,479
4,643
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DubiousBrows
Arachne
10
4 / 3 / 0
6,118
612
2,724
5,903
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 1
4,848
485
3,380
8,129
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Tozri
Loki
8
1 / 4 / 0
4,795
480
1,310
6,428
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
0 / 4 / 1
4,800
480
1,178
4,461
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
21
Kills
5
6
Deaths
21
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bertskiski
Izanami
0
4
3
0.38
W
Scylla
Caprisunny
Scylla
1
0
2
2
W
7
1
1
7.5
L
Arachne
DubiousBrows
Arachne
4
3
0
1.33
W
3
2
3
2.25
L
0
6
1
0.08
W
Nemesis
Tibbetts
Nemesis
0
2
1
0.25
L
Loki
Tozri
Loki
1
4
0
0.25
W
Serqet
Updàte
Serqet
10
1
2
11
L
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
10,071
23,002
Taken
29,564
6,815
Mitigated
7,870
4,265
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bertskiski
Izanami
1,479
896
0
770
4,643
1,212
330
911
3,670
0
13,461
W
Scylla
Caprisunny
Scylla
1,675
183
0
421
2,273
580
0
604
1,581
22,381
0
W
4,364
2,467
0
642
4,219
1,342
392
0
4,219
0
29,206
L
Arachne
DubiousBrows
Arachne
2,724
2,151
0
1,377
5,903
2,206
549
341
5,546
0
27,552
W
3,184
186
0
2,381
6,108
1,551
0
315
5,753
31,204
0
L
3,380
1,393
198
246
8,129
1,990
0
928
7,137
0
23,855
W
Nemesis
Tibbetts
Nemesis
1,811
535
0
340
4,384
1,403
1,139
0
4,384
0
19,452
L
Loki
Tozri
Loki
1,310
220
0
1,840
6,428
1,349
0
119
6,089
0
17,878
W
Serqet
Updàte
Serqet
6,542
2,052
0
481
6,018
1,939
272
91
5,887
0
35,920
L
Janus
1,178
155
0
672
4,461
1,113
0
2,226
1,893
18,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
25,202
301
Minions Killed
207
0
Camps Cleared
0
903,715
Distance Traveled
841,818
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,641
464
25
3
0
172,976
0
W
Scylla
5,478
548
55
6
0
154,230
0
W
Ullr
6,317
632
64
6
0
170,327
1
L
Arachne
6,118
612
60
6
0
177,515
0
W
He Bo
5,967
597
66
7
0
184,832
0
L
Nike
4,848
485
39
4
0
172,141
1
W
Nemesis
5,149
515
49
5
0
176,449
0
L
Loki
4,795
480
42
4
0
177,667
0
W
Serqet
7,133
713
67
7
0
217,877
5
L
Janus
4,800
480
41
4
0
141,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role