Player Matchup

Heimdallr
Heimdallr
GeorgeWKoosh928
Heimdallr
Level 107
God Stats
71W - 47L
1,670 SR
Queue Stats
512W - 481L
1,561 Elo+
Party 2
Achilles
Achilles
LtdGoobz
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
RelentlessBlue_
Fenrir
Level 148
God Stats
33W - 49L
1,679 SR
Queue Stats
573W - 525L
1,556 Elo+
Solo
Raijin
Raijin
agzztekk20
Raijin
Level 129
God Stats
6W - 3L
1,752 SR
Queue Stats
328W - 309L
1,588 Elo+
Solo
Ares
Ares
head hunter 551
Ares
Level 109
God Stats
7W - 4L
1,640 SR
Queue Stats
185W - 170L
1,560 Elo+
Solo
Team Averages
Level 116
1,648 SR
1,553 Elo+

VS

Team Averages
Level 124
1,525 SR
1,516 Elo+
Neith
Neith
Blueberri666
Neith
Level 82
God Stats
14W - 7L
1,645 SR
Queue Stats
299W - 345L
1,441 Elo+
Party 1
Sol
Sol
DeltaKhaos
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 105L
1,510 Elo+
Solo
King Arthur
King Arthur
LightSkinSosa-
King Arthur
Level 126
God Stats
29W - 26L
1,505 SR
Queue Stats
188W - 198L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Plamalord
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
TheAsapVito
Gilgamesh
Level 145
God Stats
17W - 16L
1,476 SR
Queue Stats
316W - 232L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeorgeWKoosh928
Heimdallr
13
4 / 5 / 3
8,862
403
8,914
11,404
4,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LtdGoobz
Achilles
15
3 / 5 / 4
9,252
421
10,777
17,646
11,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 2
9,933
452
7,416
16,795
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
agzztekk20
Raijin
17
2 / 5 / 5
10,896
495
9,038
12,844
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 8 / 2
9,513
432
7,135
21,455
19,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
12,463
567
11,931
12,937
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 5
11,798
536
13,027
13,593
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
LightSkinSosa-
King Arthur
15
1 / 4 / 6
10,332
470
6,803
21,617
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Plamalord
Hun Batz
20
7 / 5 / 7
12,759
580
12,868
17,834
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheAsapVito
Gilgamesh
20
8 / 2 / 3
13,518
614
17,302
17,417
14,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
17
Kills
27
27
Deaths
18
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
5
3
5
2.5
L
Heimdallr
GeorgeWKoosh928
Heimdallr
4
5
3
1.1
W
King Arthur
LightSkinSosa-
King Arthur
1
4
6
1
L
Achilles
LtdGoobz
Achilles
3
5
4
1
W
Hun Batz
Plamalord
Hun Batz
7
5
7
2.1
L
7
4
2
2
W
Gilgamesh
TheAsapVito
Gilgamesh
8
2
3
4.75
L
Raijin
agzztekk20
Raijin
2
5
5
0.9
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
61,931
80,144
Taken
83,398
47,205
Mitigated
50,802
18,498
Healing
32,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,931
3,674
0
2,818
12,937
4,715
4,238
5,238
7,315
0
80,245
W
13,027
1,786
0
7,531
13,593
5,059
5,512
1,812
11,685
76,255
4,335
L
Heimdallr
GeorgeWKoosh928
Heimdallr
8,914
3,209
0
2,577
11,404
4,293
75
3,745
7,659
0
44,077
W
King Arthur
LightSkinSosa-
King Arthur
6,803
708
599
7,173
21,617
18,683
634
866
20,672
0
49,536
L
Achilles
LtdGoobz
Achilles
10,777
2,402
402
3,725
17,646
11,807
0
3,447
14,199
0
34,726
W
Hun Batz
Plamalord
Hun Batz
12,868
4,963
0
7,696
17,834
7,376
2,057
886
16,904
0
96,633
L
7,416
1,763
0
5,016
16,795
6,835
0
3,488
13,307
0
52,050
W
Gilgamesh
TheAsapVito
Gilgamesh
17,302
5,539
0
6,370
17,417
14,969
2,146
6,728
10,649
2,055
95,022
L
Raijin
agzztekk20
Raijin
9,038
410
0
2,526
12,844
5,152
1,765
1,748
11,096
73,047
0
L
7,135
236
54
4,198
21,455
19,118
0
1,246
20,209
46,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
60,870
448
Minions Killed
603
0
Camps Cleared
0
1,737,857
Distance Traveled
2,038,578
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,463
567
143
7
0
384,670
3
W
Sol
11,798
536
127
6
0
451,257
0
L
Heimdallr
8,862
403
63
3
0
284,233
4
W
King Arthur
10,332
470
40
2
0
356,563
0
L
Achilles
9,252
421
60
3
0
394,103
3
W
Hun Batz
12,759
580
131
6
0
436,075
1
L
Fenrir
9,933
452
89
4
0
388,176
3
W
Gilgamesh
13,518
614
162
7
0
410,013
4
L
Raijin
10,896
495
153
7
0
322,206
2
L
Ares
9,513
432
83
4
0
349,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role