Player Matchup

Mulan
Mulan
Connserve
Mulan
Level 129
God Stats
1W - 0L
1,779 SR
Queue Stats
92W - 88L
1,640 Elo+
Party 2
Bellona
Bellona
Iliketheremom
Bellona
Level 86
God Stats
2W - 2L
1,380 SR
Queue Stats
73W - 68L
1,570 Elo+
Party 1
Loki
Loki
MetroRizes
Loki
Level 109
God Stats
6W - 5L
1,696 SR
Queue Stats
111W - 116L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
ObBobbyJohnson
Danzaburou
Level 46
God Stats
3W - 1L
1,820 SR
Queue Stats
74W - 30L
1,815 Elo+
Party 2
Tiamat
Tiamat
The1stLine
Tiamat
Level 88
God Stats
6W - 4L
1,693 SR
Queue Stats
93W - 42L
1,819 Elo+
Party 2
Team Averages
Level 92
1,674 SR
1,678 Elo+

VS

Team Averages
Level 60
1,597 SR
1,541 Elo+
Apollo
Apollo
K_20_20_K
Apollo
Level 47
God Stats
12W - 16L
1,544 SR
Queue Stats
399W - 382L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Macdeeze
Gilgamesh
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Chaac
Chaac
Michael_Jordan43
Chaac
Level 44
God Stats
3W - 3L
1,657 SR
Queue Stats
51W - 57L
1,489 Elo+
Party 3
Ra
Ra
Velesbog
Ra
Level 48
God Stats
66W - 75L
1,516 SR
Queue Stats
487W - 457L
1,550 Elo+
Solo
Pele
Pele
thiccysarah
Pele
Level 31
God Stats
16W - 10L
1,770 SR
Queue Stats
352W - 278L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Connserve
Mulan
18
7 / 5 / 10
13,352
607
10,437
21,228
18,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
18
6 / 7 / 9
12,315
560
15,227
20,651
20,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 6 / 10
13,010
591
14,303
17,738
8,100
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ObBobbyJohnson
Danzaburou
20
4 / 3 / 2
14,327
651
9,904
12,352
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
The1stLine
Tiamat
20
5 / 1 / 4
13,868
630
21,389
11,520
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
K_20_20_K
Apollo
19
1 / 3 / 3
11,129
506
3,908
14,060
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Macdeeze
Gilgamesh
18
10 / 1 / 5
11,227
510
14,205
21,338
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 8 / 7
11,154
507
9,710
24,066
18,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 8 / 4
9,940
452
10,563
14,632
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 8 / 6
10,608
482
8,607
17,871
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
28
Kills
22
22
Deaths
28
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
Connserve
Mulan
7
5
10
2.4
W
Bellona
6
7
9
1.5
L
Apollo
K_20_20_K
Apollo
1
3
3
0.83
L
Gilgamesh
Macdeeze
Gilgamesh
10
1
5
12.5
W
6
6
10
1.83
L
2
8
7
0.69
W
Danzaburou
ObBobbyJohnson
Danzaburou
4
3
2
1.67
W
Tiamat
The1stLine
Tiamat
5
1
4
7
L
3
8
4
0.63
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,260
Damage
46,993
83,489
Taken
91,967
62,793
Mitigated
45,984
19,407
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Connserve
Mulan
10,437
1,134
0
2,177
21,228
18,711
328
4,466
16,411
0
45,349
W
Bellona
15,227
6,167
0
2,138
20,651
20,243
601
1,793
18,742
0
61,825
L
Apollo
K_20_20_K
Apollo
3,908
1,960
0
5,829
14,060
5,228
278
2,569
11,491
0
81,720
L
Gilgamesh
Macdeeze
Gilgamesh
14,205
3,769
0
4,760
21,338
10,953
198
6,817
14,421
0
59,147
W
14,303
3,304
0
5,305
17,738
8,100
136
807
16,842
0
98,435
L
9,710
1,881
0
6,417
24,066
18,261
710
3,207
20,241
0
61,498
W
Danzaburou
ObBobbyJohnson
Danzaburou
9,904
4,585
0
5,953
12,352
5,648
4,161
0
12,352
0
102,619
W
Tiamat
The1stLine
Tiamat
21,389
1,871
0
3,834
11,520
10,091
282
2,808
8,410
132,962
0
L
10,563
1,022
984
2,948
14,632
5,499
35
6,801
7,756
49,798
0
L
8,607
2,557
0
4,772
17,871
6,043
0
2,194
15,577
0
62,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,872
Gold Earned
54,058
713
Minions Killed
665
0
Camps Cleared
0
2,141,274
Distance Traveled
2,012,028
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,352
607
59
3
0
469,790
6
W
Bellona
12,315
560
98
4
0
404,246
2
L
Apollo
11,129
506
184
8
0
385,652
4
L
Gilgamesh
11,227
510
96
4
0
452,630
3
W
Loki
13,010
591
154
7
0
425,017
1
L
Chaac
11,154
507
132
6
0
405,170
5
W
Danzaburou
14,327
651
181
8
0
398,186
6
W
Tiamat
13,868
630
221
10
0
444,035
6
L
Ra
9,940
452
132
6
0
367,326
9
L
Pele
10,608
482
121
6
0
401,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role