Player Matchup

Osiris
Osiris
Platinum IV
ILLIDANSTORM96
Osiris
Platinum IV
Level 160
God Stats
22W - 16L
1,717 SR
Queue Stats
420W - 406L
1,783 MMR
Party 2
Ares
Ares
Silver II
Insincerelymine
Ares
Silver II
Level 149
God Stats
2W - 8L
1,317 SR
Queue Stats
378W - 382L
1,037 MMR
Solo
Chronos
Chronos
Gold II
RAMSESFROG
Chronos
Gold II
Level 160
God Stats
8W - 5L
1,966 SR
Queue Stats
49W - 45L
1,553 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
Sammysdruid
Cernunnos
Bronze I
Level 71
God Stats
16W - 12L
1,552 SR
Queue Stats
77W - 100L
362 MMR
Solo
Thor
Thor
Gold II
darkforest51
Thor
Gold II
Level 157
God Stats
3W - 8L
1,508 SR
Queue Stats
443W - 444L
1,680 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,612 SR
1,283 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,496 SR
1,498 MMR
Terra
Terra
Gold IV
Angel3palacio
Terra
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
HentaiOG
Mulan
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum V
Sρaceghost
Bakasura
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
Wyndshado
Anubis
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
chuckybohoos
Anhur
Gold III
Level 137
God Stats
11W - 16L
1,482 SR
Queue Stats
89W - 81L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,233
445
6,902
11,642
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 1
5,948
425
3,356
10,564
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
RAMSESFROG
Chronos
12
2 / 2 / 0
7,834
560
5,214
12,074
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Sammysdruid
Cernunnos
13
3 / 3 / 0
7,720
551
3,863
8,248
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
6,302
450
3,011
11,165
3,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaSetTsukuyomiApolloGuan Yu

VS

Bans
TiamatDanzaburouGebScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,899
564
2,606
6,432
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
HentaiOG
Mulan
14
6 / 0 / 4
9,038
646
12,247
10,137
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Sρaceghost
Bakasura
16
4 / 2 / 6
9,437
674
8,028
10,501
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Wyndshado
Anubis
13
3 / 2 / 2
7,908
565
7,891
8,203
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 0
8,756
625
8,991
9,144
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Mulan
HentaiOG
Mulan
6
0
4
8
L
0
6
2
0.17
L
0
4
1
0.13
L
Chronos
RAMSESFROG
Chronos
2
2
0
1
L
Cernunnos
Sammysdruid
Cernunnos
3
3
0
1
W
Bakasura
Sρaceghost
Bakasura
4
2
6
3.5
W
Anubis
Wyndshado
Anubis
3
2
2
2
W
3
1
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
39,763
53,693
Taken
44,417
20,075
Mitigated
20,620
11,893
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,606
471
786
2,753
6,432
3,376
87
1,744
4,688
16,026
0
W
Mulan
HentaiOG
Mulan
12,247
1,650
0
4,336
10,137
6,054
0
678
9,459
0
52,878
L
6,902
2,860
0
2,193
11,642
5,744
0
2,154
9,391
0
33,362
L
3,356
93
0
1,534
10,564
5,032
0
3,050
7,204
10,522
0
L
Chronos
RAMSESFROG
Chronos
5,214
1,799
0
1,660
12,074
3,311
1,038
4,511
7,563
45,575
0
L
Cernunnos
Sammysdruid
Cernunnos
3,863
2,173
0
3,735
8,248
2,229
0
138
8,015
0
42,521
W
Bakasura
Sρaceghost
Bakasura
8,028
6,003
0
3,964
10,501
4,221
0
1,007
9,494
0
62,833
W
Anubis
Wyndshado
Anubis
7,891
243
0
4,111
8,203
4,013
639
3,931
4,272
52,526
0
W
8,991
6,270
0
5,558
9,144
2,956
700
1,210
7,934
0
57,971
L
3,011
207
0
2,771
11,165
3,759
0
644
10,499
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
43,038
328
Minions Killed
482
0
Camps Cleared
0
1,230,318
Distance Traveled
1,396,870
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,899
564
31
2
0
302,062
3
W
Mulan
9,038
646
102
7
0
296,236
1
L
Osiris
6,233
445
66
5
0
268,492
0
L
Ares
5,948
425
14
1
0
250,730
7
L
Chronos
7,834
560
92
7
0
263,466
0
L
Cernunnos
7,720
551
86
6
0
211,321
3
W
Bakasura
9,437
674
137
10
0
321,582
2
W
Anubis
7,908
565
97
7
0
246,012
2
W
Anhur
8,756
625
115
8
0
230,978
3
L
Thor
6,302
450
70
5
0
236,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role