Player Matchup

Artio
Artio
 
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XE0NyX-
Ullr
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 73L
1,450 Elo+
Solo
Fenrir
Fenrir
XxINeed-An-Adult
Fenrir
Level 137
God Stats
60W - 56L
1,609 SR
Queue Stats
373W - 369L
1,515 Elo+
Solo
Anubis
Anubis
YumiVibes
Anubis
Level 75
God Stats
6W - 2L
1,616 SR
Queue Stats
48W - 53L
1,486 Elo+
Solo
Ne Zha
Ne Zha
godsgraceyan
Ne Zha
Level 118
God Stats
5W - 4L
1,442 SR
Queue Stats
117W - 118L
1,430 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,476 Elo+

VS

Team Averages
Level 97
1,622 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DracoMeteor996
Vulcan
Level 125
God Stats
1W - 5L
1,737 SR
Queue Stats
298W - 312L
1,418 Elo+
Solo
Artemis
Artemis
SLGAF
Artemis
Level 60
God Stats
0W - 1L
1,810 SR
Queue Stats
2W - 4L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
ZeMaffin
Gilgamesh
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 37L
1,498 Elo+
Solo
Bakasura
Bakasura
iseeyou1200
Bakasura
Level 108
God Stats
7W - 7L
1,563 SR
Queue Stats
201W - 202L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 11
7,312
562
4,358
12,253
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
XE0NyX-
Ullr
11
4 / 3 / 5
6,583
506
5,592
7,357
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 1 / 8
7,998
615
9,667
9,477
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
YumiVibes
Anubis
13
10 / 2 / 5
8,174
629
10,390
8,263
3,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
4 / 2 / 5
7,719
594
8,178
9,062
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 4
5,450
419
4,290
12,727
4,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
2 / 6 / 2
6,571
505
3,845
7,892
3,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SLGAF
Artemis
10
3 / 6 / 3
6,593
507
5,627
7,097
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ZeMaffin
Gilgamesh
13
3 / 5 / 3
7,826
602
9,525
11,609
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
iseeyou1200
Bakasura
12
2 / 6 / 1
6,792
522
4,140
12,022
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
27
Kills
10
10
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
11
3.25
L
Ymir
 
Ymir
0
4
4
0.5
L
2
6
2
0.5
L
Artemis
SLGAF
Artemis
3
6
3
0.75
W
Ullr
XE0NyX-
Ullr
4
3
5
2.17
W
8
1
8
12
W
Anubis
YumiVibes
Anubis
10
2
5
6.25
L
Gilgamesh
ZeMaffin
Gilgamesh
3
5
3
0.9
W
Ne Zha
4
2
5
3.25
L
Bakasura
iseeyou1200
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
27,427
46,412
Taken
51,347
18,270
Mitigated
18,892
17,179
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,358
303
1,008
4,842
12,253
5,565
92
2,414
9,784
24,473
0
L
Ymir
 
Ymir
4,290
130
260
2,687
12,727
4,059
0
4,400
8,285
16,632
0
L
3,845
1,636
0
1,415
7,892
3,196
0
2,461
5,423
23,412
0
L
Artemis
SLGAF
Artemis
5,627
2,704
0
938
7,097
2,247
0
2,387
4,592
0
18,097
W
Ullr
XE0NyX-
Ullr
5,592
2,745
0
1,177
7,357
2,119
541
1,846
5,294
0
28,671
W
9,667
1,665
341
3,353
9,477
3,651
0
1,253
7,974
0
41,835
W
Anubis
YumiVibes
Anubis
10,390
541
0
3,611
8,263
3,748
1,605
1,367
6,596
51,363
0
L
Gilgamesh
ZeMaffin
Gilgamesh
9,525
2,623
0
968
11,609
5,666
264
2,749
8,815
0
35,652
W
Ne Zha
8,178
3,146
0
2,847
9,062
3,187
860
1,255
7,807
0
37,434
L
Bakasura
iseeyou1200
Bakasura
4,140
2,831
0
2,267
12,022
3,724
0
2,538
9,484
0
36,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
33,232
312
Minions Killed
233
0
Camps Cleared
0
1,209,490
Distance Traveled
1,124,872
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,312
562
31
2
0
259,839
1
L
Ymir
5,450
419
22
2
0
177,602
0
L
Vulcan
6,571
505
43
3
0
246,301
2
L
Artemis
6,593
507
33
3
0
222,487
6
W
Ullr
6,583
506
50
4
0
222,414
1
W
Fenrir
7,998
615
67
5
0
287,720
0
W
Anubis
8,174
629
82
6
0
224,382
3
L
Gilgamesh
7,826
602
52
4
0
221,735
4
W
Ne Zha
7,719
594
82
6
0
215,135
2
L
Bakasura
6,792
522
83
6
0
256,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role