Player Matchup

Fenrir
Fenrir
Kolibri999
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Nidyasama
Anubis
Level 21
God Stats
8W - 7L
1,536 SR
Queue Stats
14W - 12L
1,534 Elo+
Party 1
Ra
Ra
QyuTa
Ra
Level 25
God Stats
1W - 0L
1,159 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 1
Jormungandr
Jormungandr
TestMyTickler
Jormungandr
Level 18
God Stats
1W - 3L
1,307 SR
Queue Stats
134W - 81L
1,614 Elo+
Solo
Hou Yi
Hou Yi
highGaara
Hou Yi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Team Averages
Level 26
1,400 SR
1,466 Elo+

VS

Team Averages
Level 26
1,580 SR
1,504 Elo+
Sun Wukong
Sun Wukong
MarleyBudds
Sun Wukong
Level 22
God Stats
3W - 2L
1,853 SR
Queue Stats
163W - 83L
1,706 Elo+
Solo
Merlin
Merlin
Merxy
Merlin
Level 29
God Stats
4W - 5L
1,469 SR
Queue Stats
80W - 94L
1,516 Elo+
Solo
Ullr
Ullr
Shapefinders
Ullr
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 136L
1,336 Elo+
Solo
Scylla
Scylla
d33pppp
Scylla
Level 29
God Stats
25W - 31L
1,470 SR
Queue Stats
181W - 201L
1,373 Elo+
Solo
Arachne
Arachne
sescorpion
Arachne
Level 22
God Stats
10W - 13L
1,607 SR
Queue Stats
55W - 60L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kolibri999
Fenrir
20
9 / 6 / 7
15,960
570
11,084
24,455
13,245
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Nidyasama
Anubis
20
16 / 6 / 5
17,508
625
31,151
24,980
14,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
19
2 / 4 / 15
13,313
475
10,111
13,987
5,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
TestMyTickler
Jormungandr
20
8 / 3 / 7
16,408
586
27,985
25,488
37,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
highGaara
Hou Yi
20
12 / 5 / 9
17,131
612
18,436
21,612
9,141
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MarleyBudds
Sun Wukong
20
9 / 6 / 6
16,302
582
31,099
40,039
35,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Merxy
Merlin
18
2 / 10 / 6
12,656
452
12,787
20,106
5,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 12 / 7
11,966
427
6,760
22,753
8,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
d33pppp
Scylla
19
4 / 12 / 3
13,311
475
9,696
22,074
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
sescorpion
Arachne
20
5 / 7 / 8
15,566
556
17,152
27,063
10,017
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
47
Kills
24
24
Deaths
47
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kolibri999
Fenrir
9
6
7
2.08
L
Sun Wukong
MarleyBudds
Sun Wukong
9
6
6
2
L
Merlin
Merxy
Merlin
2
10
6
0.5
W
Anubis
Nidyasama
Anubis
16
6
5
3.08
W
Ra
2
4
15
2.38
L
4
12
7
0.63
W
Jormungandr
TestMyTickler
Jormungandr
8
3
7
3.83
L
Scylla
d33pppp
Scylla
4
12
3
0.46
W
Hou Yi
highGaara
Hou Yi
12
5
9
3.3
L
Arachne
sescorpion
Arachne
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,767
Damage
77,494
110,522
Taken
132,035
79,644
Mitigated
65,863
44,158
Healing
32,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kolibri999
Fenrir
11,084
1,523
0
3,917
24,455
13,245
0
4,145
20,172
0
117,312
L
Sun Wukong
MarleyBudds
Sun Wukong
31,099
9,972
0
17,497
40,039
35,485
918
21,541
17,286
0
144,611
L
Merlin
Merxy
Merlin
12,787
889
950
2,805
20,106
5,888
329
11,421
7,617
70,626
0
W
Anubis
Nidyasama
Anubis
31,151
427
8
13,351
24,980
14,367
3,442
8,125
16,469
113,295
0
W
Ra
10,111
1,530
4,788
5,547
13,987
5,624
1,477
3,225
10,722
40,496
0
L
6,760
4,050
0
3,152
22,753
8,214
151
10,009
12,098
0
44,765
W
Jormungandr
TestMyTickler
Jormungandr
27,985
4,860
0
9,815
25,488
37,267
342
4,382
21,022
115,343
0
L
Scylla
d33pppp
Scylla
9,696
832
0
2,659
22,074
6,259
225
13,868
7,645
61,879
0
W
Hou Yi
highGaara
Hou Yi
18,436
12,088
769
5,963
21,612
9,141
6,030
3,842
17,690
0
133,241
L
Arachne
sescorpion
Arachne
17,152
10,739
0
5,003
27,063
10,017
36
11,558
14,797
0
158,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,320
Gold Earned
69,801
752
Minions Killed
690
0
Camps Cleared
0
2,356,121
Distance Traveled
2,418,132
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,960
570
152
5
0
543,083
1
L
Sun Wukong
16,302
582
215
8
0
514,000
5
L
Merlin
12,656
452
114
4
0
502,583
4
W
Anubis
17,508
625
174
6
0
442,133
0
W
Ra
13,313
475
58
2
0
434,372
0
L
Ullr
11,966
427
70
3
0
459,640
2
W
Jormungandr
16,408
586
200
7
0
493,968
5
L
Scylla
13,311
475
98
4
0
424,055
4
W
Hou Yi
17,131
612
168
6
0
442,565
1
L
Arachne
15,566
556
193
7
0
517,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role