Player Matchup

Da Ji
Da Ji
Catineanuu
Da Ji
Level 23
God Stats
3W - 5L
1,547 SR
Queue Stats
37W - 37L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
NeedRedBuff
Sun Wukong
Level 18
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Swicer Dicer
Cthulhu
Level 15
God Stats
5W - 7L
1,671 SR
Queue Stats
35W - 42L
1,475 Elo+
Party 2
Geb
Geb
gunnin4youboy
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,671 Elo+
Solo
Discordia
Discordia
zlCaldoDePollo
Discordia
Level 24
God Stats
3W - 1L
1,721 SR
Queue Stats
26W - 15L
1,651 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,558 Elo+

VS

Team Averages
Level 26
1,539 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KingOZebras
Fafnir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,312 Elo+
Solo
Set
Set
YellowKingKreme
Set
Level 29
God Stats
25W - 31L
1,533 SR
Queue Stats
101W - 91L
1,600 Elo+
Party 1
Raijin
Raijin
hurakanoo
Raijin
Level 29
God Stats
14W - 10L
1,662 SR
Queue Stats
99W - 83L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
matheuszika9
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 5 / 3
7,670
451
6,913
11,688
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NeedRedBuff
Sun Wukong
14
5 / 1 / 1
8,900
524
7,958
8,581
5,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Swicer Dicer
Cthulhu
12
3 / 5 / 5
7,865
463
5,938
13,013
7,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 11 / 2
6,646
391
3,779
16,284
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
zlCaldoDePollo
Discordia
14
4 / 7 / 2
8,926
525
8,109
10,723
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 5 / 3
11,761
692
10,152
13,067
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
11
0 / 5 / 6
7,576
446
3,103
8,777
9,605
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 2
8,811
518
7,105
11,384
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
hurakanoo
Raijin
15
13 / 3 / 1
9,982
587
12,426
9,027
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
matheuszika9
Guan Yu
16
2 / 0 / 7
9,480
558
5,548
9,676
6,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
14
Kills
29
29
Deaths
16
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
5
3
2.1
L
Da Ji
2
5
3
0.7
W
Fafnir
0
5
6
0.6
L
Sun Wukong
NeedRedBuff
Sun Wukong
5
1
1
5.5
L
Cthulhu
Swicer Dicer
Cthulhu
3
5
5
1.1
W
5
3
2
2
L
0
11
2
0.09
W
Raijin
hurakanoo
Raijin
13
3
1
4.5
W
Guan Yu
matheuszika9
Guan Yu
2
0
7
5.5
L
Discordia
zlCaldoDePollo
Discordia
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
38,334
60,289
Taken
51,931
30,748
Mitigated
28,946
6,510
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,152
5,285
0
3,508
13,067
5,035
5,750
7,173
5,298
0
83,351
L
Da Ji
6,913
1,081
0
3,145
11,688
4,232
0
2,830
8,858
0
41,289
W
Fafnir
3,103
1,328
0
823
8,777
9,605
402
1,458
7,291
17,344
0
L
Sun Wukong
NeedRedBuff
Sun Wukong
7,958
2,203
0
830
8,581
5,252
0
2,250
6,331
0
39,349
L
Cthulhu
Swicer Dicer
Cthulhu
5,938
451
262
505
13,013
7,606
0
5,271
7,742
30,924
0
W
7,105
3,872
0
4,360
11,384
4,514
785
2,882
8,500
0
42,838
L
3,779
1,135
0
548
16,284
10,621
34
5,178
11,106
22,647
0
W
Raijin
hurakanoo
Raijin
12,426
648
0
1,173
9,027
3,354
2,067
3,765
5,200
57,436
0
W
Guan Yu
matheuszika9
Guan Yu
5,548
216
541
2,252
9,676
6,438
1,654
1,860
7,816
0
52,824
L
Discordia
zlCaldoDePollo
Discordia
8,109
525
0
1,220
10,723
3,037
556
0
10,723
47,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
47,610
301
Minions Killed
451
0
Camps Cleared
0
1,547,277
Distance Traveled
1,433,951
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,761
692
157
9
0
296,486
2
L
Da Ji
7,670
451
87
5
0
341,506
1
W
Fafnir
7,576
446
25
1
0
270,067
0
L
Sun Wukong
8,900
524
67
4
0
267,344
2
L
Cthulhu
7,865
463
40
2
0
363,375
0
W
Set
8,811
518
84
5
0
305,072
1
L
Geb
6,646
391
28
2
0
321,849
0
W
Raijin
9,982
587
76
4
0
287,910
1
W
Guan Yu
9,480
558
109
6
0
274,416
0
L
Discordia
8,926
525
79
5
0
253,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role