Player Matchup

Hachiman
Hachiman
Silver II
FALKOMOON
Hachiman
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,133 MMR
Party 2
Ymir
Ymir
Silver II
IIllMK42IIll
Ymir
Silver II
Level 32
God Stats
22W - 20L
1,709 SR
Queue Stats
38W - 53L
1,381 MMR
Party 2
Tiamat
Tiamat
Gold III
WeboLimon
Tiamat
Gold III
Level 124
God Stats
6W - 2L
1,727 SR
Queue Stats
61W - 59L
1,526 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,645 SR
1,347 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,615 SR
1,299 MMR
Neith
Neith
Gold IV
Chanchanhadavan
Neith
Gold IV
Level 85
God Stats
6W - 8L
1,385 SR
Queue Stats
59W - 65L
1,412 MMR
Party 1
Hades
Hades
Gold V
YOUNGDANIELS94
Hades
Gold V
Level 126
God Stats
25W - 20L
1,686 SR
Queue Stats
288W - 319L
1,348 MMR
Party 1
Cerberus
Cerberus
Silver III
x1GoldenWolf
Cerberus
Silver III
Level 97
God Stats
1W - 0L
1,773 SR
Queue Stats
51W - 61L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FALKOMOON
Hachiman
11
1 / 5 / 2
7,214
656
8,628
7,679
2,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
7,474
679
3,483
12,969
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
WeboLimon
Tiamat
10
1 / 5 / 2
7,292
663
7,988
8,327
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ScyllaAphroditeThothKumbhakarnaSobek

VS

Bans
VulcanCu ChulainnChaacGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
7,893
718
6,933
6,338
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 0 / 4
9,224
839
8,714
10,180
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
x1GoldenWolf
Cerberus
10
3 / 1 / 7
8,461
769
7,038
10,911
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
13
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Hachiman
FALKOMOON
Hachiman
1
5
2
0.4
L
1
3
1
0.5
L
Tiamat
WeboLimon
Tiamat
1
5
2
0.4
W
7
0
4
9
W
Cerberus
x1GoldenWolf
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
22,685
28,975
Taken
27,429
15,550
Mitigated
16,433
5,761
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,933
2,469
0
2,786
6,338
2,033
0
3,021
3,317
0
31,629
L
Hachiman
FALKOMOON
Hachiman
8,628
5,125
0
868
7,679
2,675
72
5,102
2,577
0
24,756
L
3,483
590
0
2,471
12,969
8,183
0
5,617
7,352
10,041
0
L
Tiamat
WeboLimon
Tiamat
7,988
701
0
2,422
8,327
4,692
0
5,067
3,260
32,915
0
W
8,714
88
357
5,647
10,180
4,322
633
3,740
6,440
37,450
0
W
Cerberus
x1GoldenWolf
Cerberus
7,038
425
0
2,103
10,911
10,078
248
4,782
6,129
16,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
25,578
100
Minions Killed
170
0
Camps Cleared
0
614,383
Distance Traveled
640,086
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,893
718
56
5
0
198,371
1
L
Hachiman
7,214
656
32
3
0
197,764
1
L
Ymir
7,474
679
19
2
0
219,786
0
L
Tiamat
7,292
663
49
4
0
196,833
2
W
Hades
9,224
839
80
7
0
226,630
0
W
Cerberus
8,461
769
34
3
0
215,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role