Player Matchup

Hercules
Hercules
BigBootyBoi125
Hercules
Level 68
God Stats
6W - 17L
1,117 SR
Queue Stats
144W - 197L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
CalzoneTheGod
Heimdallr
Level 73
God Stats
14W - 22L
1,388 SR
Queue Stats
301W - 321L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
It is Creed
Zhong Kui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 124L
1,360 Elo+
Party 1
King Arthur
King Arthur
Sheevmeister
King Arthur
Level 28
God Stats
18W - 20L
1,506 SR
Queue Stats
103W - 118L
1,389 Elo+
Party 1
Serqet
Serqet
YslGetGlitchy
Serqet
Level 44
God Stats
1W - 1L
1,343 SR
Queue Stats
126W - 131L
1,386 Elo+
Solo
Team Averages
Level 71
1,371 SR
1,392 Elo+

VS

Team Averages
Level 36
1,589 SR
1,377 Elo+
Ares
Ares
CrimsonVitale
Ares
Level 29
God Stats
9W - 15L
1,430 SR
Queue Stats
63W - 64L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
Dolfincorn
Danzaburou
Level 37
God Stats
5W - 2L
1,609 SR
Queue Stats
66W - 77L
1,368 Elo+
Party 3
Erlang Shen
Erlang Shen
ProngedCap
Erlang Shen
Level 45
God Stats
3W - 4L
1,668 SR
Queue Stats
108W - 115L
1,427 Elo+
Solo
Aphrodite
Aphrodite
babydaddybones
Aphrodite
Level 40
God Stats
32W - 18L
1,641 SR
Queue Stats
77W - 85L
1,372 Elo+
Party 2
Bakasura
Bakasura
isTOOdope
Bakasura
Level 29
God Stats
22W - 13L
1,596 SR
Queue Stats
90W - 96L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
6 / 1 / 14
12,541
570
12,685
17,291
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
CalzoneTheGod
Heimdallr
20
19 / 2 / 4
13,599
618
22,814
17,676
7,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
It is Creed
Zhong Kui
20
10 / 1 / 9
13,837
629
27,635
17,767
13,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Sheevmeister
King Arthur
19
1 / 1 / 5
11,466
521
11,086
18,110
11,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 6 / 10
10,826
492
5,185
16,898
6,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 0
8,932
406
9,325
20,283
17,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Dolfincorn
Danzaburou
12
0 / 16 / 3
8,373
381
9,784
20,998
6,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
ProngedCap
Erlang Shen
17
1 / 3 / 4
10,332
470
13,297
23,159
19,821
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
babydaddybones
Aphrodite
13
1 / 7 / 2
8,759
398
7,105
14,502
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
isTOOdope
Bakasura
16
5 / 7 / 2
10,396
473
10,486
18,644
9,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
40
Kills
9
11
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
1
14
13
W
Heimdallr
CalzoneTheGod
Heimdallr
19
2
4
10.5
L
2
7
0
0.29
L
Danzaburou
Dolfincorn
Danzaburou
0
16
3
0.09
W
Zhong Kui
It is Creed
Zhong Kui
10
1
9
14.5
L
Erlang Shen
ProngedCap
Erlang Shen
1
3
4
1
W
King Arthur
Sheevmeister
King Arthur
1
1
5
3.5
W
4
6
10
1.5
L
Aphrodite
babydaddybones
Aphrodite
1
7
2
0.29
L
Bakasura
isTOOdope
Bakasura
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,405
Damage
49,997
87,742
Taken
97,586
57,393
Mitigated
60,786
35,559
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,685
4,439
0
7,015
17,291
18,204
772
4,121
12,880
284
43,674
W
Heimdallr
CalzoneTheGod
Heimdallr
22,814
14,056
0
10,167
17,676
7,533
2,511
5,695
11,710
0
120,920
L
9,325
823
764
4,472
20,283
17,724
54
1,113
19,170
30,787
0
L
Danzaburou
Dolfincorn
Danzaburou
9,784
5,277
0
2,196
20,998
6,837
442
3,971
16,795
0
38,124
W
Zhong Kui
It is Creed
Zhong Kui
27,635
1,598
0
10,203
17,767
13,195
4,765
3,411
13,508
119,783
0
L
Erlang Shen
ProngedCap
Erlang Shen
13,297
7,115
66
5,072
23,159
19,821
29
6,646
15,865
0
59,127
W
King Arthur
Sheevmeister
King Arthur
11,086
1,096
0
7,130
18,110
11,506
36
838
16,745
0
70,418
W
5,185
920
417
627
16,898
6,955
142
1,754
14,933
0
52,669
L
Aphrodite
babydaddybones
Aphrodite
7,105
1,076
1,256
6,595
14,502
6,649
306
7,663
6,605
38,311
0
L
Bakasura
isTOOdope
Bakasura
10,486
7,098
0
4,331
18,644
9,755
684
8,486
10,158
0
51,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,269
Gold Earned
46,792
686
Minions Killed
396
0
Camps Cleared
0
2,042,572
Distance Traveled
1,999,556
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,541
570
71
3
0
448,408
0
W
Heimdallr
13,599
618
193
9
0
375,195
1
L
Ares
8,932
406
34
2
0
490,813
9
L
Danzaburou
8,373
381
58
3
0
427,821
0
W
Zhong Kui
13,837
629
205
9
0
392,513
4
L
Erlang Shen
10,332
470
110
5
0
388,866
0
W
King Arthur
11,466
521
146
7
0
413,759
1
W
Serqet
10,826
492
71
3
0
412,697
0
L
Aphrodite
8,759
398
89
4
0
295,733
0
L
Bakasura
10,396
473
105
5
0
396,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role