Player Matchup

Izanami
Izanami
joshxxx187
Izanami
Level 19
God Stats
2W - 1L
1,359 SR
Queue Stats
64W - 32L
1,647 Elo+
Party 2
Bacchus
Bacchus
oAkame-_-
Bacchus
Level 58
God Stats
2W - 0L
1,482 SR
Queue Stats
310W - 153L
1,698 Elo+
Party 2
Anubis
Anubis
oTrey
Anubis
Level 88
God Stats
5W - 0L
1,860 SR
Queue Stats
305W - 159L
1,640 Elo+
Party 2
Team Averages
Level 55
1,567 SR
1,662 Elo+

VS

Team Averages
Level 48
1,508 SR
1,318 Elo+
Zeus
Zeus
ADK1213
Zeus
Level 89
God Stats
3W - 3L
1,680 SR
Queue Stats
66W - 61L
1,357 Elo+
Party 1
Cerberus
Cerberus
BIK3RGAM3R1
Cerberus
Level 8
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 7L
1,179 Elo+
Party 1
Loki
Loki
JayHawke13
Loki
Level 46
God Stats
7W - 6L
1,526 SR
Queue Stats
119W - 142L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
joshxxx187
Izanami
15
5 / 6 / 8
11,897
744
14,014
13,367
5,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
oAkame-_-
Bacchus
14
6 / 4 / 12
12,186
762
10,060
15,296
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
oTrey
Anubis
15
8 / 1 / 10
11,920
745
18,306
12,407
6,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ADK1213
Zeus
15
5 / 6 / 6
11,307
707
17,004
14,629
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
BIK3RGAM3R1
Cerberus
12
1 / 8 / 5
9,963
623
3,444
19,825
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 5 / 5
11,220
701
8,966
13,221
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
19
Kills
10
11
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
ADK1213
Zeus
5
6
6
1.33
L
Cerberus
BIK3RGAM3R1
Cerberus
1
8
5
0.44
L
4
5
5
1.3
W
Izanami
joshxxx187
Izanami
5
6
8
1.5
W
Bacchus
oAkame-_-
Bacchus
6
4
12
3
W
Anubis
oTrey
Anubis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
29,414
41,070
Taken
47,675
28,399
Mitigated
23,633
14,249
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ADK1213
Zeus
17,004
1,280
0
1,468
14,629
4,497
0
8,410
6,219
56,160
0
L
Cerberus
BIK3RGAM3R1
Cerberus
3,444
310
0
3,582
19,825
13,600
0
12,757
7,068
9,233
0
L
8,966
541
0
652
13,221
5,536
0
7,239
5,982
0
30,901
W
Izanami
joshxxx187
Izanami
14,014
10,976
0
3,555
13,367
5,600
2,177
6,626
6,260
0
67,725
W
Bacchus
oAkame-_-
Bacchus
10,060
913
0
2,012
15,296
15,841
0
7,107
6,143
22,041
0
W
Anubis
oTrey
Anubis
18,306
418
0
8,682
12,407
6,958
537
5,817
6,005
60,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
32,490
196
Minions Killed
135
0
Camps Cleared
0
755,027
Distance Traveled
770,205
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,307
707
83
5
0
254,566
4
L
Cerberus
9,963
623
13
1
0
209,588
0
L
Loki
11,220
701
39
2
0
306,051
1
W
Izanami
11,897
744
95
6
0
249,299
1
W
Bacchus
12,186
762
23
1
0
261,611
1
W
Anubis
11,920
745
78
5
0
244,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role