Player Matchup

Nemesis
Nemesis
d33pppp
Nemesis
Level 29
God Stats
33W - 37L
1,412 SR
Queue Stats
181W - 201L
1,382 Elo+
Solo
Ymir
Ymir
sovuska
Ymir
Level 4
God Stats
2W - 10L
1,356 SR
Queue Stats
4W - 14L
1,248 Elo+
Party 1
Chaac
Chaac
ziling
Chaac
Level 14
God Stats
8W - 5L
1,848 SR
Queue Stats
34W - 40L
1,454 Elo+
Solo
Ullr
Ullr
Воroн
Ullr
Level 22
God Stats
5W - 10L
1,593 SR
Queue Stats
43W - 68L
1,430 Elo+
Party 1
Hel
Hel
костяадик
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 137L
1,358 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,374 Elo+

VS

Team Averages
Level 18
1,594 SR
1,444 Elo+
Chang'e
Chang'e
HippieInvade
Chang'e
Level 19
God Stats
3W - 4L
1,467 SR
Queue Stats
32W - 39L
1,401 Elo+
Party 2
Bellona
Bellona
JunoCookie
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
TheJewFro4Life
Chernobog
Level 25
God Stats
6W - 2L
1,917 SR
Queue Stats
83W - 82L
1,418 Elo+
Party 2
Hades
Hades
Vessman
Hades
Level 18
God Stats
5W - 2L
1,550 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dakillerofdoom
Tsukuyomi
Level 28
God Stats
4W - 3L
1,537 SR
Queue Stats
11W - 7L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
d33pppp
Nemesis
12
2 / 5 / 2
7,294
521
4,160
11,367
4,227
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
sovuska
Ymir
7
0 / 3 / 1
5,269
376
327
5,292
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
ziling
Chaac
13
4 / 1 / 4
7,997
571
7,175
8,414
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
10
1 / 3 / 1
6,512
465
2,534
5,571
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 1
6,723
480
6,664
7,954
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HippieInvade
Chang'e
12
1 / 1 / 7
6,642
474
3,936
6,036
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JunoCookie
Bellona
10
1 / 4 / 2
5,962
426
2,825
5,093
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
TheJewFro4Life
Chernobog
13
7 / 1 / 4
7,576
541
10,417
5,802
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Vessman
Hades
9
2 / 2 / 5
5,754
411
3,147
5,882
5,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
dakillerofdoom
Tsukuyomi
12
7 / 1 / 1
7,595
543
7,726
9,859
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HippieInvade
Chang'e
1
1
7
4.5
W
Bellona
JunoCookie
Bellona
1
4
2
0.5
W
Chernobog
TheJewFro4Life
Chernobog
7
1
4
9
W
Hades
Vessman
Hades
2
2
5
2.25
L
Nemesis
d33pppp
Nemesis
2
5
2
0.6
W
Tsukuyomi
dakillerofdoom
Tsukuyomi
7
1
1
7.5
L
Ymir
sovuska
Ymir
0
3
1
0.17
L
Chaac
ziling
Chaac
4
1
4
6
L
Ullr
1
3
1
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
28,051
38,598
Taken
32,672
16,868
Mitigated
15,724
9,119
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HippieInvade
Chang'e
3,936
322
1,531
2,492
6,036
2,037
670
2,267
3,355
26,572
0
W
Bellona
JunoCookie
Bellona
2,825
620
0
32
5,093
2,805
266
738
4,108
0
13,789
W
Chernobog
TheJewFro4Life
Chernobog
10,417
7,255
0
1,835
5,802
1,986
1,171
794
4,899
0
44,582
W
Hades
Vessman
Hades
3,147
689
120
1,021
5,882
5,423
426
435
5,333
13,163
0
L
Nemesis
d33pppp
Nemesis
4,160
2,027
0
1,475
11,367
4,227
408
1,535
9,800
0
41,357
W
Tsukuyomi
dakillerofdoom
Tsukuyomi
7,726
2,456
0
3,234
9,859
3,473
98
2,040
7,511
0
41,824
L
Ymir
sovuska
Ymir
327
0
0
468
5,292
2,021
0
353
4,939
4,113
0
L
Chaac
ziling
Chaac
7,175
1,013
0
2,860
8,414
6,968
346
1,396
6,971
0
42,365
L
Ullr
2,534
1,055
0
1,323
5,571
1,312
0
992
4,579
0
33,722
L
6,664
378
1,232
1,761
7,954
2,340
618
2,488
5,226
29,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
33,529
287
Minions Killed
269
0
Camps Cleared
0
1,145,901
Distance Traveled
1,227,673
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,642
474
66
5
0
243,194
4
W
Bellona
5,962
426
29
2
0
257,350
0
W
Chernobog
7,576
541
81
6
0
236,067
0
W
Hades
5,754
411
21
2
0
226,493
1
L
Nemesis
7,294
521
81
6
0
251,414
0
W
Tsukuyomi
7,595
543
72
5
0
264,569
0
L
Ymir
5,269
376
1
0
0
177,617
0
L
Chaac
7,997
571
88
6
0
263,949
8
L
Ullr
6,512
465
65
5
0
222,707
1
L
Hel
6,723
480
52
4
0
230,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role