Player Matchup

Terra
Terra
HarℓeyQuinn
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 178L
1,387 Elo+
Party 1
Merlin
Merlin
JmekHal
Merlin
Level 45
God Stats
2W - 0L
1,465 SR
Queue Stats
14W - 19L
1,476 Elo+
Solo
Ne Zha
Ne Zha
JokerNoseExtrem
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ZockerRaphael
Guan Yu
Level 109
God Stats
4W - 2L
1,251 SR
Queue Stats
484W - 434L
1,573 Elo+
Party 1
Skadi
Skadi
gigit111
Skadi
Level 80
God Stats
2W - 1L
1,660 SR
Queue Stats
84W - 88L
1,491 Elo+
Solo
Team Averages
Level 100
1,475 SR
1,486 Elo+

VS

Team Averages
Level 54
1,522 SR
1,295 Elo+
Janus
Janus
Crwnd-Crow
Janus
Level 105
God Stats
26W - 32L
1,595 SR
Queue Stats
630W - 556L
1,589 Elo+
Party 2
Bellona
Bellona
GundaSBT
Bellona
Level 27
God Stats
1W - 5L
1,515 SR
Queue Stats
75W - 201L
1,227 Elo+
Party 3
Freya
Freya
Padberg
Freya
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,596 Elo+
Party 2
He Bo
He Bo
Thecrystal2nd
He Bo
Level 86
God Stats
3W - 9L
1,500 SR
Queue Stats
84W - 210L
989 Elo+
Party 3
Bacchus
Bacchus
sexyboisid
Bacchus
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 107L
1,071 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
5,298
482
1,161
7,019
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
JmekHal
Merlin
10
4 / 4 / 3
6,201
564
3,496
5,329
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 5
6,491
590
3,924
7,236
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
12
10 / 0 / 0
7,533
685
7,005
3,968
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
gigit111
Skadi
10
2 / 1 / 3
6,059
551
5,600
4,981
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
6 / 3 / 0
7,327
666
4,740
6,592
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
GundaSBT
Bellona
8
0 / 5 / 0
4,995
454
929
6,043
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Padberg
Freya
9
2 / 2 / 0
5,171
470
3,880
6,714
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 4
5,334
485
1,590
6,153
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
sexyboisid
Bacchus
8
1 / 4 / 1
5,262
478
1,576
5,821
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
9
9
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
6
3
0
2
L
Bellona
GundaSBT
Bellona
0
5
0
0
W
0
2
4
1
W
Merlin
JmekHal
Merlin
4
4
3
1.38
W
3
2
5
2.75
L
Freya
Padberg
Freya
2
2
0
1
L
0
5
4
0.4
W
Guan Yu
10
0
0
10
W
Skadi
gigit111
Skadi
2
1
3
3.5
L
Bacchus
sexyboisid
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
12,715
28,533
Taken
31,323
12,180
Mitigated
9,434
6,696
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,740
718
0
2,054
6,592
1,507
0
1,528
5,064
44,827
0
L
Bellona
GundaSBT
Bellona
929
459
0
834
6,043
2,826
0
68
5,975
0
16,640
W
1,161
302
611
2,297
7,019
4,022
0
3,247
3,772
11,204
0
W
Merlin
JmekHal
Merlin
3,496
278
0
490
5,329
1,741
0
3,402
1,927
26,752
0
W
3,924
1,530
0
964
7,236
2,480
477
2,075
5,161
0
34,423
L
Freya
Padberg
Freya
3,880
1,185
0
3,007
6,714
1,792
126
1,414
5,300
25,060
0
L
1,590
541
0
1,993
6,153
1,266
0
290
5,863
21,187
0
W
Guan Yu
7,005
1,110
136
554
3,968
2,547
54
1,019
2,949
0
35,984
W
Skadi
gigit111
Skadi
5,600
3,114
0
1,644
4,981
1,390
231
2,043
2,938
0
33,559
L
Bacchus
sexyboisid
Bacchus
1,576
110
0
89
5,821
2,043
0
1,357
4,464
6,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
28,089
281
Minions Killed
248
0
Camps Cleared
0
1,068,440
Distance Traveled
1,002,556
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,327
666
97
9
0
223,544
2
L
Bellona
4,995
454
49
4
0
185,632
4
W
Terra
5,298
482
16
1
0
196,348
2
W
Merlin
6,201
564
49
4
0
219,242
0
W
Ne Zha
6,491
590
71
6
0
237,765
0
L
Freya
5,171
470
45
4
0
184,352
2
L
He Bo
5,334
485
47
4
0
199,522
2
W
Guan Yu
7,533
685
84
8
0
226,483
3
W
Skadi
6,059
551
61
6
0
188,602
3
L
Bacchus
5,262
478
10
1
0
209,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role