Player Matchup

Tiamat
Tiamat
DeLaLuz
Tiamat
Level 146
God Stats
12W - 10L
1,454 SR
Queue Stats
192W - 190L
1,550 Elo+
Party 3
Apollo
Apollo
ImAlexJones
Apollo
Level 147
God Stats
6W - 4L
1,559 SR
Queue Stats
760W - 716L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
LOD HIGHHAMMER
Aphrodite
Level 149
God Stats
2W - 9L
1,241 SR
Queue Stats
370W - 377L
1,554 Elo+
Party 1
Bacchus
Bacchus
SalphaOX
Bacchus
Level 126
God Stats
25W - 18L
1,584 SR
Queue Stats
219W - 211L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
incentfuI
Heimdallr
Level 65
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 22L
1,569 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,544 Elo+

VS

Team Averages
Level 111
1,558 SR
1,606 Elo+
Izanami
Izanami
Carrxsco
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 2
The Morrigan
The Morrigan
KingDeathwish
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,690 Elo+
Party 2
Thanatos
Thanatos
PoloKente
Thanatos
Level 73
God Stats
12W - 6L
1,625 SR
Queue Stats
426W - 426L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
TxB-Ash
Gilgamesh
Level 86
God Stats
28W - 21L
1,712 SR
Queue Stats
620W - 580L
1,523 Elo+
Solo
King Arthur
King Arthur
temp-258809
King Arthur
Level 141
God Stats
6W - 10L
1,454 SR
Queue Stats
327W - 304L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeLaLuz
Tiamat
17
5 / 2 / 4
10,387
577
13,606
16,085
11,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
17
6 / 6 / 4
9,968
554
9,448
16,968
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
LOD HIGHHAMMER
Aphrodite
14
2 / 7 / 10
8,755
486
6,660
14,373
5,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SalphaOX
Bacchus
13
3 / 3 / 6
8,936
496
6,797
14,203
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
incentfuI
Heimdallr
15
4 / 3 / 4
9,395
522
10,884
14,223
5,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carrxsco
Izanami
15
2 / 4 / 6
9,482
527
6,458
10,056
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
KingDeathwish
The Morrigan
16
3 / 6 / 9
9,841
547
12,636
9,017
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PoloKente
Thanatos
15
10 / 3 / 5
10,800
600
15,482
16,167
8,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TxB-Ash
Gilgamesh
15
6 / 3 / 2
9,693
539
11,679
15,845
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
temp-258809
King Arthur
15
0 / 4 / 3
9,452
525
8,551
15,180
14,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
20
Kills
21
21
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Carrxsco
Izanami
2
4
6
1.25
W
Tiamat
DeLaLuz
Tiamat
5
2
4
3.5
W
Apollo
6
6
4
1.33
L
The Morrigan
KingDeathwish
The Morrigan
3
6
9
1.25
W
Aphrodite
LOD HIGHHAMMER
Aphrodite
2
7
10
1
L
Thanatos
PoloKente
Thanatos
10
3
5
4.17
W
Bacchus
SalphaOX
Bacchus
3
3
6
2
L
Gilgamesh
TxB-Ash
Gilgamesh
6
3
2
2.33
W
Heimdallr
incentfuI
Heimdallr
4
3
4
2
L
King Arthur
temp-258809
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
54,806
75,852
Taken
66,265
42,314
Mitigated
37,387
33,519
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Carrxsco
Izanami
6,458
3,425
0
1,908
10,056
4,028
3,917
1,795
8,231
0
60,250
W
Tiamat
DeLaLuz
Tiamat
13,606
2,310
342
9,015
16,085
11,999
1,524
1,501
14,524
67,124
0
W
Apollo
9,448
4,982
0
4,743
16,968
5,931
704
2,614
14,122
0
70,927
L
The Morrigan
KingDeathwish
The Morrigan
12,636
2,315
0
1,350
9,017
3,480
136
4,151
4,790
51,377
3,267
W
Aphrodite
LOD HIGHHAMMER
Aphrodite
6,660
989
3,231
5,702
14,373
5,817
566
3,487
10,594
38,337
0
L
Thanatos
PoloKente
Thanatos
15,482
3,418
0
9,542
16,167
8,944
124
6,616
9,463
0
30,425
W
Bacchus
SalphaOX
Bacchus
6,797
791
824
3,211
14,203
13,043
97
1,065
13,022
22,254
0
L
Gilgamesh
TxB-Ash
Gilgamesh
11,679
2,665
0
4,129
15,845
6,837
0
4,918
10,862
0
68,327
W
Heimdallr
incentfuI
Heimdallr
10,884
5,610
0
6,451
14,223
5,524
2,567
781
13,398
0
65,374
L
King Arthur
temp-258809
King Arthur
8,551
581
0
2,159
15,180
14,098
0
8,650
5,852
0
59,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
49,268
468
Minions Killed
517
0
Camps Cleared
0
1,574,401
Distance Traveled
1,795,126
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,482
527
111
6
0
390,855
2
W
Tiamat
10,387
577
142
8
0
298,674
0
W
Apollo
9,968
554
112
6
0
324,264
1
L
The Morrigan
9,841
547
108
6
0
339,042
3
W
Aphrodite
8,755
486
68
4
0
304,622
4
L
Thanatos
10,800
600
28
2
0
341,991
1
W
Bacchus
8,936
496
39
2
0
357,643
2
L
Gilgamesh
9,693
539
106
6
0
390,659
0
W
Heimdallr
9,395
522
107
6
0
289,198
0
L
King Arthur
9,452
525
164
9
0
332,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role