Player Matchup

Osiris
Osiris
GuineaKnight
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,454 Elo+
Party 1
Mercury
Mercury
MikeHockIsRancid
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 266L
1,406 Elo+
Solo
Bellona
Bellona
NoisyAcrobat72
Bellona
Level 67
God Stats
1W - 0L
1,539 SR
Queue Stats
36W - 37L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
Zesttard
Sylvanus
Level 108
God Stats
3W - 2L
1,702 SR
Queue Stats
370W - 366L
1,369 Elo+
Party 2
Zhong Kui
Zhong Kui
tinypcker
Zhong Kui
Level 62
God Stats
4W - 1L
1,485 SR
Queue Stats
433W - 492L
1,350 Elo+
Party 2
Team Averages
Level 89
1,545 SR
1,402 Elo+

VS

Team Averages
Level 85
1,384 SR
1,370 Elo+
Zhong Kui
Zhong Kui
Maximusls2400
Zhong Kui
Level 149
God Stats
8W - 5L
1,717 SR
Queue Stats
143W - 175L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Rimeraz
Amaterasu
Level 109
God Stats
0W - 4L
1,267 SR
Queue Stats
377W - 451L
1,350 Elo+
Party 3
Pele
Pele
RobbieBalboa412
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Steven2468
Aphrodite
Level 79
God Stats
0W - 3L
1,160 SR
Queue Stats
23W - 38L
1,353 Elo+
Solo
Persephone
Persephone
sweetlyphoebe
Persephone
Level 28
God Stats
3W - 12L
1,278 SR
Queue Stats
363W - 454L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 5 / 13
9,941
765
11,130
18,076
11,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 13
9,946
765
6,917
11,564
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 6 / 9
10,798
831
12,999
16,852
12,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Zesttard
Sylvanus
18
5 / 2 / 13
10,684
822
9,352
16,351
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
tinypcker
Zhong Kui
19
4 / 1 / 11
10,429
802
10,952
11,339
10,406
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Maximusls2400
Zhong Kui
17
4 / 3 / 10
9,523
733
16,793
12,074
13,951
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Rimeraz
Amaterasu
15
2 / 6 / 10
8,567
659
9,281
14,345
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 9
8,595
661
11,685
12,786
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Steven2468
Aphrodite
17
4 / 2 / 10
10,022
771
7,808
8,847
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
sweetlyphoebe
Persephone
15
4 / 7 / 9
8,816
678
12,797
10,335
3,992
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
23
Kills
17
18
Deaths
24
59
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
5
13
2.1
L
Zhong Kui
Maximusls2400
Zhong Kui
4
3
10
3
W
2
4
13
2.13
W
8
6
9
2.08
L
Amaterasu
Rimeraz
Amaterasu
2
6
10
1.17
L
3
6
9
1.25
L
Aphrodite
Steven2468
Aphrodite
4
2
10
4.5
W
Sylvanus
Zesttard
Sylvanus
5
2
13
5.75
L
Persephone
sweetlyphoebe
Persephone
4
7
9
1.21
W
Zhong Kui
tinypcker
Zhong Kui
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
58,364
74,182
Taken
58,387
48,162
Mitigated
41,439
34,118
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,130
3,906
1,809
3,621
18,076
11,091
0
6,482
11,339
0
18,006
L
Zhong Kui
Maximusls2400
Zhong Kui
16,793
1,066
594
3,220
12,074
13,951
330
3,736
8,136
32,911
0
W
6,917
2,520
924
1,301
11,564
5,689
3,241
6,046
5,317
0
24,473
W
12,999
4,716
1,197
2,522
16,852
12,307
879
9,391
7,138
135
25,841
L
Amaterasu
Rimeraz
Amaterasu
9,281
4,471
1,088
1,824
14,345
9,507
41
4,425
9,695
0
11,997
L
11,685
2,444
1,041
1,982
12,786
4,935
0
4,849
7,677
0
25,775
L
Aphrodite
Steven2468
Aphrodite
7,808
2,322
3,253
4,036
8,847
9,054
31
2,557
6,174
15,460
0
W
Sylvanus
Zesttard
Sylvanus
9,352
2,084
9,218
8,324
16,351
8,669
752
9,531
6,701
17,045
0
L
Persephone
sweetlyphoebe
Persephone
12,797
1,793
578
689
10,335
3,992
0
3,922
6,279
19,769
0
W
Zhong Kui
tinypcker
Zhong Kui
10,952
2,032
1,942
3,260
11,339
10,406
657
4,966
6,289
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
45,523
125
Minions Killed
120
0
Camps Cleared
0
1,180,755
Distance Traveled
1,005,014
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,941
765
17
1
0
270,470
0
L
Zhong Kui
9,523
733
44
3
0
163,382
0
W
Mercury
9,946
765
27
2
0
255,341
1
W
Bellona
10,798
831
25
2
0
221,974
0
L
Amaterasu
8,567
659
10
1
0
224,645
0
L
Pele
8,595
661
31
2
0
190,216
3
L
Aphrodite
10,022
771
16
1
0
240,507
0
W
Sylvanus
10,684
822
11
1
0
231,139
4
L
Persephone
8,816
678
19
1
0
186,264
0
W
Zhong Kui
10,429
802
45
3
0
201,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role