Player Matchup

Terra
Terra
BALGRON
Terra
Level 88
God Stats
2W - 5L
1,547 SR
Queue Stats
292W - 287L
1,485 Elo+
Solo
Fenrir
Fenrir
KDotSerious
Fenrir
Level 131
God Stats
1W - 5L
1,500 SR
Queue Stats
484W - 500L
1,394 Elo+
Solo
Artemis
Artemis
Pimenchot
Artemis
Level 49
God Stats
1W - 1L
1,490 SR
Queue Stats
202W - 227L
1,438 Elo+
Solo
Tiamat
Tiamat
Sionpodes
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 319L
1,737 Elo+
Solo
Bellona
Bellona
pappi_mw
Bellona
Level 119
God Stats
4W - 9L
1,311 SR
Queue Stats
79W - 92L
1,260 Elo+
Solo
Team Averages
Level 85
1,470 SR
1,463 Elo+

VS

Team Averages
Level 97
1,614 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AK-LES-TOMMY68
Discordia
Level 125
God Stats
8W - 5L
1,752 SR
Queue Stats
429W - 408L
1,435 Elo+
Solo
Fenrir
Fenrir
AlmightyBerz
Fenrir
Level 101
God Stats
16W - 22L
1,428 SR
Queue Stats
517W - 559L
1,379 Elo+
Solo
Odin
Odin
FALCON30600
Odin
Level 85
God Stats
5W - 1L
1,818 SR
Queue Stats
193W - 191L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
xXSBC05Xx
Gilgamesh
Level 61
God Stats
123W - 93L
1,569 SR
Queue Stats
171W - 151L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BALGRON
Terra
8
0 / 4 / 2
5,647
403
4,070
10,450
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
13
9 / 4 / 0
8,650
618
5,516
10,162
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Pimenchot
Artemis
11
0 / 4 / 1
6,231
445
5,672
8,576
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Sionpodes
Tiamat
11
0 / 4 / 3
6,304
450
2,371
6,369
2,562
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
pappi_mw
Bellona
10
0 / 5 / 2
6,024
430
3,570
10,150
8,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 5
6,599
471
3,362
5,897
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
AK-LES-TOMMY68
Discordia
14
6 / 3 / 3
8,422
602
8,933
6,256
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
2 / 0 / 7
7,396
528
3,991
9,615
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 7
7,040
503
4,390
11,133
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
xXSBC05Xx
Gilgamesh
14
10 / 2 / 5
8,701
622
12,762
11,891
9,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
21
21
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
5
3.5
W
Discordia
AK-LES-TOMMY68
Discordia
6
3
3
2.5
W
Fenrir
2
0
7
5.5
L
Terra
BALGRON
Terra
0
4
2
0.25
W
2
3
7
1.83
L
Fenrir
9
4
0
2.25
L
Artemis
Pimenchot
Artemis
0
4
1
0.13
L
Tiamat
Sionpodes
Tiamat
0
4
3
0.38
L
Bellona
pappi_mw
Bellona
0
5
2
0.2
W
Gilgamesh
xXSBC05Xx
Gilgamesh
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
33,438
45,707
Taken
44,792
24,666
Mitigated
24,917
10,917
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,362
1,341
0
940
5,897
2,553
1,026
717
5,180
0
36,741
W
Discordia
AK-LES-TOMMY68
Discordia
8,933
170
0
1,096
6,256
2,135
260
981
5,275
45,199
0
W
Fenrir
3,991
1,009
0
5,116
9,615
4,353
108
1,666
7,949
0
41,278
L
Terra
BALGRON
Terra
4,070
547
472
3,230
10,450
5,528
0
1,512
8,844
12,781
0
W
4,390
548
393
2,043
11,133
6,738
0
2,233
8,900
0
19,277
L
Fenrir
5,516
1,595
0
2,352
10,162
4,531
0
1,503
8,573
0
29,418
L
Artemis
Pimenchot
Artemis
5,672
1,849
0
1,655
8,576
3,515
431
2,172
6,230
0
39,951
L
Tiamat
Sionpodes
Tiamat
2,371
559
366
1,052
6,369
2,562
110
2,408
3,647
22,023
0
L
Bellona
pappi_mw
Bellona
3,570
1,090
0
1,790
10,150
8,530
0
625
9,480
0
20,403
W
Gilgamesh
xXSBC05Xx
Gilgamesh
12,762
3,790
231
2,950
11,891
9,138
604
844
11,047
0
44,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
38,158
237
Minions Killed
325
0
Camps Cleared
0
1,167,365
Distance Traveled
1,334,232
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,599
471
58
4
0
243,701
2
W
Discordia
8,422
602
88
6
0
263,448
1
W
Fenrir
7,396
528
87
6
0
295,864
0
L
Terra
5,647
403
15
1
0
261,267
6
W
Odin
7,040
503
16
1
0
249,109
4
L
Fenrir
8,650
618
55
4
0
261,092
5
L
Artemis
6,231
445
76
5
0
223,158
1
L
Tiamat
6,304
450
37
3
0
200,244
0
L
Bellona
6,024
430
54
4
0
221,604
1
W
Gilgamesh
8,701
622
76
5
0
282,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role