Player Matchup

Cthulhu
Cthulhu
MyTerribleTowel
Cthulhu
Level 107
God Stats
1W - 1L
1,492 SR
Queue Stats
54W - 48L
1,467 Elo+
Party 2
Fenrir
Fenrir
Six Side Masai
Fenrir
Level 127
God Stats
4W - 5L
1,718 SR
Queue Stats
73W - 58L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
XxkomalixX
Gilgamesh
Level 89
God Stats
3W - 6L
1,281 SR
Queue Stats
541W - 564L
1,461 Elo+
Solo
Kukulkan
Kukulkan
xBallrMcPenguin
Kukulkan
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
461W - 458L
1,432 Elo+
Solo
Anhur
Anhur
xXMFTAKILLSXx
Anhur
Level 61
God Stats
0W - 2L
1,202 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 86
1,439 SR
1,464 Elo+

VS

Team Averages
Level 81
1,495 SR
1,456 Elo+
Ra
Ra
BigRageMlKE
Ra
Level 70
God Stats
2W - 2L
1,408 SR
Queue Stats
60W - 73L
1,471 Elo+
Solo
Pele
Pele
Greenz OTW
Pele
Level 69
God Stats
18W - 12L
1,742 SR
Queue Stats
253W - 257L
1,476 Elo+
Solo
Artio
Artio
LittleDebbi-
Artio
Level 89
God Stats
3W - 2L
1,298 SR
Queue Stats
87W - 108L
1,434 Elo+
Party 1
King Arthur
King Arthur
fabock
King Arthur
Level 81
God Stats
113W - 116L
1,485 SR
Queue Stats
511W - 554L
1,452 Elo+
Solo
Skadi
Skadi
xXAssassin2799Xx
Skadi
Level 98
God Stats
19W - 17L
1,543 SR
Queue Stats
230W - 236L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,061
466
8,285
11,759
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 1
6,691
515
4,338
10,984
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XxkomalixX
Gilgamesh
12
0 / 2 / 0
7,087
545
6,852
10,528
5,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
1 / 5 / 1
6,313
486
4,582
6,582
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
5,529
425
1,662
6,722
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,373
644
5,799
6,428
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 4 / 3
7,643
588
5,271
8,946
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 4
6,399
492
4,024
10,017
4,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
fabock
King Arthur
14
2 / 0 / 0
7,600
585
7,341
9,952
7,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 6
6,800
523
9,507
6,850
2,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
17
17
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
6
4
3
1.88
W
2
2
4
2
L
1
3
1
0.5
L
2
2
1
1.25
L
Gilgamesh
XxkomalixX
Gilgamesh
0
2
0
0
W
King Arthur
fabock
King Arthur
2
0
0
2
L
Kukulkan
1
5
1
0.3
W
4
0
6
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
31,942
46,575
Taken
42,193
18,224
Mitigated
19,123
10,832
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,799
458
573
4,636
6,428
2,466
0
2,946
3,296
51,349
0
W
5,271
1,722
0
2,807
8,946
2,974
806
607
8,317
0
40,147
W
4,024
683
358
3,908
10,017
4,374
141
4,288
5,729
28,026
0
L
8,285
913
195
2,679
11,759
5,147
0
2,671
9,088
31,169
0
L
4,338
1,321
0
4,816
10,984
3,809
0
2,157
8,827
0
33,067
L
Gilgamesh
XxkomalixX
Gilgamesh
6,852
1,511
0
2,763
10,528
5,379
0
0
10,528
0
44,428
W
King Arthur
fabock
King Arthur
7,341
1,040
0
2,210
9,952
7,036
0
0
9,952
0
48,491
L
Kukulkan
4,582
623
0
240
6,582
2,124
53
3,067
3,515
30,170
0
W
9,507
3,960
0
473
6,850
2,273
1,077
4,746
2,032
0
33,542
L
1,662
903
0
139
6,722
1,765
215
1,928
4,794
0
17,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
36,815
340
Minions Killed
358
0
Camps Cleared
0
1,175,766
Distance Traveled
1,298,289
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,373
644
107
8
0
255,369
4
W
Pele
7,643
588
75
6
0
258,027
5
W
Artio
6,399
492
52
4
0
255,537
2
L
Cthulhu
6,061
466
64
5
0
256,143
2
L
Fenrir
6,691
515
78
6
0
256,953
1
L
Gilgamesh
7,087
545
105
8
0
251,072
1
W
King Arthur
7,600
585
80
6
0
273,973
1
L
Kukulkan
6,313
486
66
5
0
228,013
3
W
Skadi
6,800
523
44
3
0
255,383
1
L
Anhur
5,529
425
27
2
0
183,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role