Player Matchup

Anhur
Anhur
Freyuh
Anhur
Level 103
God Stats
2W - 2L
1,680 SR
Queue Stats
54W - 32L
1,645 Elo+
Party 1
Janus
Janus
Ninope
Janus
Level 119
God Stats
4W - 5L
1,714 SR
Queue Stats
104W - 43L
1,805 Elo+
Party 1
Yemoja
Yemoja
VILABAZ
Yemoja
Level 29
God Stats
36W - 3L
1,810 SR
Queue Stats
71W - 27L
1,741 Elo+
Party 1
Team Averages
Level 84
1,735 SR
1,730 Elo+

VS

Team Averages
Level 93
1,573 SR
1,500 Elo+
Odin
Odin
AngelGb0516
Odin
Level 18
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fernando56
Gilgamesh
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
SergioGFD
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Freyuh
Anhur
16
7 / 3 / 3
12,271
767
12,919
16,290
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Ninope
Janus
14
3 / 3 / 7
10,981
686
16,553
10,810
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
VILABAZ
Yemoja
15
2 / 1 / 10
11,963
748
4,572
12,572
12,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
9,569
598
2,941
13,149
9,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Fernando56
Gilgamesh
13
4 / 4 / 3
10,422
651
19,010
19,905
16,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
2 / 3 / 3
9,591
599
11,240
13,290
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Gilgamesh
Fernando56
Gilgamesh
4
4
3
1.38
W
Anhur
Freyuh
Anhur
7
3
3
2.83
W
Janus
Ninope
Janus
3
3
7
2.17
L
Rama
2
3
3
1.17
W
Yemoja
VILABAZ
Yemoja
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,044
Damage
33,191
39,672
Taken
46,344
23,431
Mitigated
30,255
18,968
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
546
0
51
13,149
9,788
0
6,699
6,450
0
17,421
L
Gilgamesh
Fernando56
Gilgamesh
19,010
3,457
0
1,086
19,905
16,391
0
8,045
11,860
4,527
45,632
W
Anhur
Freyuh
Anhur
12,919
7,039
0
5,473
16,290
6,636
2,256
560
15,730
0
68,275
W
Janus
Ninope
Janus
16,553
931
142
3,532
10,810
4,466
1,226
677
10,133
59,344
0
L
Rama
11,240
9,410
0
3,897
13,290
4,076
1,627
6,597
6,693
0
48,120
W
Yemoja
VILABAZ
Yemoja
4,572
1,599
4,700
5,121
12,572
12,329
649
512
12,060
14,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
29,582
186
Minions Killed
148
0
Camps Cleared
0
881,981
Distance Traveled
910,120
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,569
598
38
2
0
303,976
0
L
Gilgamesh
10,422
651
34
2
0
320,191
2
W
Anhur
12,271
767
87
5
0
293,666
0
W
Janus
10,981
686
78
5
0
291,948
0
L
Rama
9,591
599
76
5
0
285,953
4
W
Yemoja
11,963
748
21
1
0
296,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role