Player Matchup

King Arthur
King Arthur
BeardedDingo
King Arthur
Level 60
God Stats
6W - 10L
1,352 SR
Queue Stats
94W - 66L
1,406 Elo+
Party 2
Olorun
Olorun
BeardedSlugs
Olorun
Level 29
God Stats
0W - 1L
1,684 SR
Queue Stats
31W - 13L
1,642 Elo+
Party 2
Fenrir
Fenrir
Eraser Head8183
Fenrir
Level 76
God Stats
7W - 13L
1,099 SR
Queue Stats
181W - 197L
1,457 Elo+
Solo
Team Averages
Level 55
1,378 SR
1,502 Elo+

VS

Team Averages
Level 66
1,385 SR
1,295 Elo+
Ah Muzen Cab
Ah Muzen Cab
FTG Den0minat0r
Ah Muzen Cab
Level 145
God Stats
21W - 17L
1,688 SR
Queue Stats
876W - 762L
1,542 Elo+
Solo
Nox
Nox
YL-Rin
Nox
Level 37
God Stats
13W - 9L
1,254 SR
Queue Stats
30W - 29L
1,171 Elo+
Party 1
Sobek
Sobek
couldbekenny
Sobek
Level 15
God Stats
1W - 3L
1,213 SR
Queue Stats
32W - 25L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeardedDingo
King Arthur
11
0 / 8 / 1
8,113
541
5,142
15,263
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
12
1 / 5 / 0
8,696
580
7,251
12,202
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 1
7,895
526
6,335
14,424
6,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FTG Den0minat0r
Ah Muzen Cab
15
8 / 0 / 12
11,020
735
16,463
10,778
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
YL-Rin
Nox
13
3 / 1 / 16
10,100
673
7,148
6,156
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 10
11,732
782
9,649
13,394
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
20
20
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeardedDingo
King Arthur
0
8
1
0.06
L
Olorun
1
5
0
0.2
L
0
7
1
0.07
W
Ah Muzen Cab
FTG Den0minat0r
Ah Muzen Cab
8
0
12
14
W
Nox
YL-Rin
Nox
3
1
16
11
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
33,260
41,889
Taken
30,328
23,558
Mitigated
23,231
7,746
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeardedDingo
King Arthur
5,142
1,049
0
388
15,263
12,368
0
5,438
9,825
0
25,863
L
Olorun
7,251
1,623
360
4,390
12,202
4,823
0
5,545
6,657
39,944
0
L
6,335
1,357
0
2,608
14,424
6,367
0
5,980
8,444
0
19,213
W
Ah Muzen Cab
FTG Den0minat0r
Ah Muzen Cab
16,463
8,186
0
6,837
10,778
4,684
2,047
1,627
8,976
0
61,180
W
Nox
YL-Rin
Nox
7,148
540
0
0
6,156
2,742
140
1,501
4,580
29,990
0
W
9,649
976
1,028
5,466
13,394
15,805
117
4,293
8,926
23,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
32,852
148
Minions Killed
156
0
Camps Cleared
0
729,817
Distance Traveled
862,237
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,113
541
45
3
0
246,853
1
L
Olorun
8,696
580
80
5
0
227,228
0
L
Fenrir
7,895
526
23
2
0
255,736
2
W
Ah Muzen Cab
11,020
735
82
5
0
296,249
1
W
Nox
10,100
673
43
3
0
259,330
0
W
Sobek
11,732
782
31
2
0
306,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role