Player Matchup

Cerberus
Cerberus
N7 America
Cerberus
Level 65
God Stats
4W - 9L
1,341 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 1
Chaac
Chaac
N7 Gamester
Chaac
Level 155
God Stats
21W - 12L
1,597 SR
Queue Stats
42W - 56L
1,461 Elo+
Party 1
Loki
Loki
N7 Lil Kooney
Loki
Level 92
God Stats
1W - 5L
1,261 SR
Queue Stats
6W - 16L
1,370 Elo+
Party 1
Merlin
Merlin
N7 Vanity
Merlin
Level 143
God Stats
1W - 2L
1,731 SR
Queue Stats
13W - 28L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
ThePawnisha
Heimdallr
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 21L
1,438 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,405 Elo+

VS

Team Averages
Level 81
1,634 SR
1,668 Elo+
Neith
Neith
AngeredSpace
Neith
Level 119
God Stats
9W - 3L
1,690 SR
Queue Stats
176W - 145L
1,559 Elo+
Party 3
Nemesis
Nemesis
AŝsaultMain
Nemesis
Level 129
God Stats
1W - 0L
1,618 SR
Queue Stats
4W - 0L
1,727 Elo+
Party 2
Ymir
Ymir
SymphonyRegalia
Ymir
Level 45
God Stats
10W - 6L
1,614 SR
Queue Stats
34W - 18L
1,682 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tvmple
Tsukuyomi
Level 46
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 2L
1,566 Elo+
Party 2
Merlin
Merlin
bwattsrevenge
Merlin
Level 65
God Stats
5W - 0L
1,524 SR
Queue Stats
8W - 4L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
N7 America
Cerberus
16
1 / 9 / 6
9,688
606
6,478
23,533
26,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
2 / 3 / 6
12,025
752
8,917
19,981
24,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 11 / 4
12,051
753
12,836
18,520
11,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
N7 Vanity
Merlin
18
0 / 5 / 4
9,834
615
9,693
13,507
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
ThePawnisha
Heimdallr
17
1 / 7 / 4
10,246
640
9,155
15,185
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 14
14,359
897
26,693
13,302
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
AŝsaultMain
Nemesis
20
15 / 3 / 11
15,212
951
21,303
18,427
10,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 1 / 19
12,974
811
7,651
12,609
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Tvmple
Tsukuyomi
18
5 / 4 / 17
12,979
811
12,410
13,105
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 15
12,348
772
11,161
8,708
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
8
Kills
35
35
Deaths
9
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
W
Nemesis
AŝsaultMain
Nemesis
15
3
11
6.83
L
Cerberus
N7 America
Cerberus
1
9
6
0.44
L
2
3
6
1.67
L
4
11
4
0.55
L
Merlin
N7 Vanity
Merlin
0
5
4
0.4
W
2
1
19
11.5
L
Heimdallr
ThePawnisha
Heimdallr
1
7
4
0.43
W
Tsukuyomi
Tvmple
Tsukuyomi
5
4
17
3.38
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,079
Damage
79,218
90,726
Taken
66,151
74,093
Mitigated
42,060
11,043
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,693
15,808
0
5,682
13,302
6,167
3,314
4,682
8,409
0
75,971
W
Nemesis
AŝsaultMain
Nemesis
21,303
13,418
0
2,540
18,427
10,049
2,304
4,864
13,268
0
61,078
L
Cerberus
N7 America
Cerberus
6,478
94
310
2,842
23,533
26,338
0
5,921
17,535
26,596
0
L
8,917
887
0
7,400
19,981
24,007
1
5,549
14,183
0
42,129
L
12,836
2,491
0
0
18,520
11,053
0
1,969
16,424
0
33,633
L
Merlin
N7 Vanity
Merlin
9,693
166
0
491
13,507
5,882
0
2,876
10,595
52,214
0
W
7,651
1,342
0
1,852
12,609
15,792
256
2,276
10,155
26,724
0
L
Heimdallr
ThePawnisha
Heimdallr
9,155
2,477
0
0
15,185
6,813
0
2,214
12,899
0
34,447
W
Tsukuyomi
Tvmple
Tsukuyomi
12,410
3,291
0
724
13,105
6,070
0
1,396
11,480
0
32,327
W
11,161
594
42
1,064
8,708
3,982
1,689
2,610
5,911
43,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,844
Gold Earned
67,872
344
Minions Killed
356
2
Camps Cleared
11
1,360,824
Distance Traveled
1,646,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,359
897
100
6
1
307,972
1
W
Nemesis
15,212
951
89
6
8
416,812
1
L
Cerberus
9,688
606
51
3
0
245,375
0
L
Chaac
12,025
752
67
4
0
305,483
0
L
Loki
12,051
753
53
3
2
238,615
0
L
Merlin
9,834
615
115
7
0
284,278
0
W
Ymir
12,974
811
48
3
0
296,362
2
L
Heimdallr
10,246
640
58
4
0
287,073
0
W
Tsukuyomi
12,979
811
39
2
2
304,068
0
W
Merlin
12,348
772
80
5
0
321,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role