Player Matchup

Geb
Geb
 
Geb
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
XZlong
Hou Yi
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Merlin
Merlin
joe_mama-69-
Merlin
Level 68
God Stats
44W - 68L
1,324 SR
Queue Stats
501W - 689L
1,292 Elo+
Party 1
Team Averages
Level 48
1,441 SR
1,431 Elo+

VS

Team Averages
Level 102
1,531 SR
1,511 Elo+
Ganesha
Ganesha
HugeMuskrat
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Inboundsprings
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MImoFang
Neith
Level 60
God Stats
3W - 1L
1,593 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
6,723
611
1,872
9,819
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
XZlong
Hou Yi
10
2 / 3 / 1
7,078
643
3,191
8,881
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
1 / 4 / 0
6,920
629
3,156
7,443
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HugeMuskrat
Ganesha
11
0 / 1 / 9
8,621
784
4,615
9,497
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 3
8,814
801
9,671
5,617
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MImoFang
Neith
11
4 / 1 / 3
7,915
720
7,115
3,680
1,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
10
10
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Ganesha
HugeMuskrat
Ganesha
0
1
9
4.5
W
6
1
3
7.5
W
Neith
MImoFang
Neith
4
1
3
5.5
L
Hou Yi
XZlong
Hou Yi
2
3
1
0.83
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,219
Damage
21,401
26,143
Taken
18,794
13,402
Mitigated
13,763
3,126
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,872
226
0
627
9,819
8,861
0
5,479
4,078
5,587
0
W
Ganesha
HugeMuskrat
Ganesha
4,615
484
0
2,413
9,497
7,966
0
2,703
6,794
20,411
0
W
9,671
692
0
1,954
5,617
4,475
106
1,518
4,099
39,863
0
W
Neith
MImoFang
Neith
7,115
2,558
465
1,638
3,680
1,322
1,970
915
2,765
0
21,681
L
Hou Yi
XZlong
Hou Yi
3,191
1,763
0
1,020
8,881
2,578
0
3,945
4,766
0
25,158
L
Merlin
3,156
106
0
1,479
7,443
1,963
0
4,271
2,921
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,721
Gold Earned
25,350
86
Minions Killed
136
0
Camps Cleared
0
565,107
Distance Traveled
599,455
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,723
611
5
0
0
202,683
1
W
Ganesha
8,621
784
5
0
0
191,912
3
W
Tiamat
8,814
801
90
8
0
206,725
2
W
Neith
7,915
720
41
4
0
200,818
2
L
Hou Yi
7,078
643
50
5
0
189,603
6
L
Merlin
6,920
629
31
3
0
172,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role