Player Matchup

Heimdallr
Heimdallr
Platinum V
FlawskYy
Heimdallr
Platinum V
Level 126
God Stats
1W - 4L
1,562 SR
Queue Stats
175W - 176L
1,728 MMR
Solo
Awilix
Awilix
Gold IV
IImRedMamba
Awilix
Gold IV
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 96L
1,485 MMR
Solo
Vulcan
Vulcan
Platinum IV
Joey8818
Vulcan
Platinum IV
Level 138
God Stats
6W - 10L
1,512 SR
Queue Stats
208W - 200L
1,698 MMR
Solo
Sobek
Sobek
Platinum II
SaltSoldier
Sobek
Platinum II
Level 137
God Stats
11W - 17L
1,683 SR
Queue Stats
315W - 308L
1,795 MMR
Solo
Vamana
Vamana
Bronze III
TadCooper
Vamana
Bronze III
Level 30
God Stats
0W - 2L
1,531 SR
Queue Stats
2W - 9L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,558 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,468 SR
1,653 MMR
Jing Wei
Jing Wei
Silver I
ForceyFoppleton
Jing Wei
Silver I
Level 89
God Stats
1W - 0L
1,463 SR
Queue Stats
26W - 21L
1,621 MMR
Solo
Guan Yu
Guan Yu
Gold II
PiqueteDeAvispa
Guan Yu
Gold II
Level 69
God Stats
1W - 1L
1,280 SR
Queue Stats
15W - 11L
1,733 MMR
Party 1
Janus
Janus
Gold I
Shαggy
Janus
Gold I
Level 145
God Stats
5W - 8L
1,404 SR
Queue Stats
58W - 55L
1,718 MMR
Party 1
Nemesis
Nemesis
Gold IV
YaigoKot
Nemesis
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
iAngelBeats
Cabrakan
Platinum V
Level 159
God Stats
14W - 11L
1,694 SR
Queue Stats
177W - 179L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlawskYy
Heimdallr
19
3 / 2 / 5
12,374
495
16,330
14,878
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
20
7 / 6 / 4
12,687
507
9,714
21,027
8,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Joey8818
Vulcan
18
2 / 9 / 5
11,369
455
14,272
15,241
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 8
11,850
474
10,403
23,234
26,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
TadCooper
Vamana
17
1 / 4 / 5
10,732
429
4,902
20,230
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TsukuyomiSetAnhurAthenaTiamat

VS

Bans
ScyllaCu ChulainnApolloKing ArthurXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
4 / 1 / 8
17,069
683
10,216
16,484
7,511
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 11
14,663
587
15,266
21,180
25,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Shαggy
Janus
20
7 / 2 / 10
15,261
610
21,968
8,007
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
YaigoKot
Nemesis
20
7 / 4 / 9
14,853
594
15,235
23,024
11,912
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
iAngelBeats
Cabrakan
17
2 / 5 / 16
12,908
516
11,749
25,029
28,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
15
Kills
25
25
Deaths
15
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FlawskYy
Heimdallr
3
2
5
2.75
W
Jing Wei
4
1
8
8
L
Awilix
7
6
4
1.5
L
Vulcan
Joey8818
Vulcan
2
9
5
0.5
W
5
3
11
3.5
L
2
4
8
1.5
W
Janus
Shαggy
Janus
7
2
10
6
L
Vamana
TadCooper
Vamana
1
4
5
0.88
W
Nemesis
YaigoKot
Nemesis
7
4
9
2.88
W
Cabrakan
iAngelBeats
Cabrakan
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
74,434
94,610
Taken
93,724
59,997
Mitigated
76,162
23,866
Healing
33,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FlawskYy
Heimdallr
16,330
9,446
0
7,771
14,878
6,099
0
4,843
9,907
0
101,224
W
Jing Wei
10,216
7,948
0
9,168
16,484
7,511
4,639
2,199
14,242
0
150,082
L
Awilix
9,714
3,391
0
740
21,027
8,482
24
5,508
15,431
0
96,483
L
Vulcan
Joey8818
Vulcan
14,272
2,461
0
1,549
15,241
6,420
0
6,498
8,545
88,529
0
W
15,266
2,926
3,083
8,876
21,180
25,211
628
5,615
15,022
0
80,718
L
10,403
819
0
6,105
23,234
26,363
0
10,469
12,315
30,641
0
W
Janus
Shαggy
Janus
21,968
1,084
469
3,003
8,007
3,143
3,952
2,994
4,905
104,984
0
L
Vamana
TadCooper
Vamana
4,902
1,569
0
7,701
20,230
12,633
782
5,391
14,695
0
60,335
W
Nemesis
YaigoKot
Nemesis
15,235
6,548
0
5,437
23,024
11,912
4,668
4,645
18,197
0
120,448
W
Cabrakan
iAngelBeats
Cabrakan
11,749
1,163
0
3,603
25,029
28,385
276
8,563
16,188
34,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,012
Gold Earned
74,754
662
Minions Killed
719
0
Camps Cleared
0
2,356,230
Distance Traveled
2,780,654
20
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,374
495
171
7
0
459,226
2
W
Jing Wei
17,069
683
233
9
0
555,527
13
L
Awilix
12,687
507
143
6
0
502,971
2
L
Vulcan
11,369
455
165
7
0
438,945
4
W
Guan Yu
14,663
587
127
5
0
534,653
5
L
Sobek
11,850
474
48
2
0
510,165
12
W
Janus
15,261
610
170
7
0
538,550
7
L
Vamana
10,732
429
135
5
0
444,923
0
W
Nemesis
14,853
594
155
6
0
614,032
11
W
Cabrakan
12,908
516
34
1
0
537,892
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role