Player Matchup

Danzaburou
Danzaburou
AshIsLit
Danzaburou
Level 29
God Stats
14W - 8L
1,738 SR
Queue Stats
23W - 15L
1,545 Elo+
Party 3
Ymir
Ymir
BarrioVanNuys
Ymir
Level 27
God Stats
6W - 6L
1,611 SR
Queue Stats
20W - 21L
1,418 Elo+
Party 3
Bellona
Bellona
Gnawpurpz
Bellona
Level 27
God Stats
10W - 9L
1,483 SR
Queue Stats
53W - 41L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
JakeLWB
Kukulkan
Level 118
God Stats
14W - 21L
1,634 SR
Queue Stats
31W - 34L
1,508 Elo+
Party 3
Loki
Loki
dgafff
Loki
Level 29
God Stats
3W - 2L
1,578 SR
Queue Stats
28W - 31L
1,522 Elo+
Party 3
Team Averages
Level 46
1,609 SR
1,511 Elo+

VS

Team Averages
Level 62
1,505 SR
1,535 Elo+
Nemesis
Nemesis
Alloit
Nemesis
Level 64
God Stats
0W - 4L
1,295 SR
Queue Stats
42W - 46L
1,504 Elo+
Party 2
Medusa
Medusa
SurMortis
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
TheManuHN
Cthulhu
Level 28
God Stats
6W - 6L
1,689 SR
Queue Stats
92W - 80L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
xTAKEOVERx
Gilgamesh
Level 89
God Stats
11W - 17L
1,544 SR
Queue Stats
171W - 162L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
xXZaner1sXx
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshIsLit
Danzaburou
16
11 / 5 / 7
11,236
562
17,127
17,024
6,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 13
8,293
415
4,341
15,215
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Gnawpurpz
Bellona
16
3 / 3 / 9
11,545
577
10,512
15,679
10,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
JakeLWB
Kukulkan
16
9 / 5 / 6
10,601
530
20,895
10,766
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
dgafff
Loki
18
12 / 6 / 6
11,988
599
10,841
13,808
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alloit
Nemesis
17
5 / 2 / 7
11,061
553
5,430
14,346
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
SurMortis
Medusa
11
2 / 14 / 8
7,921
396
5,951
16,956
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TheManuHN
Cthulhu
15
8 / 4 / 8
10,471
524
13,678
19,816
17,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
xTAKEOVERx
Gilgamesh
15
6 / 6 / 7
9,994
500
14,866
19,719
15,440
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
xXZaner1sXx
Kukulkan
15
3 / 10 / 6
9,861
493
9,332
13,594
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
35
Kills
24
24
Deaths
36
41
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alloit
Nemesis
5
2
7
4.25
W
Danzaburou
AshIsLit
Danzaburou
11
5
7
2.9
W
0
5
13
1.3
W
Bellona
Gnawpurpz
Bellona
3
3
9
2.5
W
Kukulkan
JakeLWB
Kukulkan
9
5
6
2.4
L
Medusa
SurMortis
Medusa
2
14
8
0.43
L
Cthulhu
TheManuHN
Cthulhu
8
4
8
3
W
Loki
dgafff
Loki
12
6
6
2.5
L
Gilgamesh
xTAKEOVERx
Gilgamesh
6
6
7
1.58
L
Kukulkan
xXZaner1sXx
Kukulkan
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,716
Damage
49,257
72,492
Taken
84,431
34,936
Mitigated
51,513
14,330
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alloit
Nemesis
5,430
1,008
0
5,630
14,346
7,574
415
3,196
11,150
0
65,074
W
Danzaburou
AshIsLit
Danzaburou
17,127
9,280
0
6,424
17,024
6,616
465
5,662
11,267
0
76,707
W
4,341
1,544
0
520
15,215
7,350
432
5,226
9,971
15,574
948
W
Bellona
Gnawpurpz
Bellona
10,512
2,563
0
3,782
15,679
10,940
1,077
4,359
11,194
7,857
39,393
W
Kukulkan
JakeLWB
Kukulkan
20,895
2,524
0
195
10,766
4,180
300
5,381
5,217
74,447
0
L
Medusa
SurMortis
Medusa
5,951
2,666
0
0
16,956
5,870
0
5,337
11,619
0
25,879
L
Cthulhu
TheManuHN
Cthulhu
13,678
945
1,037
4,814
19,816
17,134
259
5,533
14,283
49,631
0
W
Loki
dgafff
Loki
10,841
3,183
0
3,409
13,808
5,850
934
1,943
11,833
0
75,639
L
Gilgamesh
xTAKEOVERx
Gilgamesh
14,866
4,689
0
2,978
19,719
15,440
1,107
6,200
13,519
0
52,161
L
Kukulkan
xXZaner1sXx
Kukulkan
9,332
905
0
777
13,594
5,495
246
7,070
6,524
57,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,663
Gold Earned
49,308
454
Minions Killed
427
0
Camps Cleared
0
1,868,693
Distance Traveled
1,845,249
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,061
553
108
5
0
456,273
1
W
Danzaburou
11,236
562
88
4
0
358,068
3
W
Ymir
8,293
415
26
1
0
368,955
1
W
Bellona
11,545
577
100
5
0
410,700
5
W
Kukulkan
10,601
530
117
6
0
335,538
3
L
Medusa
7,921
396
38
2
0
332,619
0
L
Cthulhu
10,471
524
96
5
0
367,881
1
W
Loki
11,988
599
123
6
0
395,432
1
L
Gilgamesh
9,994
500
81
4
0
375,665
2
L
Kukulkan
9,861
493
104
5
0
312,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role