Player Matchup

Ymir
Ymir
Aunivo
Ymir
Level 26
God Stats
20W - 8L
1,695 SR
Queue Stats
102W - 72L
1,593 Elo+
Party 1
Fenrir
Fenrir
ILOVEPENTA
Fenrir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
sekkinene
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,774 Elo+
Party 1
Team Averages
Level 33
1,565 SR
1,622 Elo+

VS

Team Averages
Level 45
1,382 SR
1,476 Elo+
Janus
Janus
Drakavion
Janus
Level 28
God Stats
3W - 4L
1,371 SR
Queue Stats
60W - 29L
1,746 Elo+
Solo
Fenrir
Fenrir
ItsJustCrow
Fenrir
Level 63
God Stats
2W - 4L
1,452 SR
Queue Stats
41W - 76L
1,355 Elo+
Party 2
Neith
Neith
StateNutria3376
Neith
Level 43
God Stats
24W - 49L
1,324 SR
Queue Stats
44W - 80L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aunivo
Ymir
11
0 / 1 / 14
8,038
804
3,583
10,709
5,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ILOVEPENTA
Fenrir
12
9 / 2 / 5
9,358
936
8,428
13,222
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 0 / 7
8,098
810
6,581
6,450
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drakavion
Janus
10
2 / 3 / 1
7,103
710
10,729
4,316
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 7 / 2
5,890
589
4,003
8,888
2,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 2
6,800
680
5,116
7,276
2,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aunivo
Ymir
0
1
14
7
L
Janus
Drakavion
Janus
2
3
1
0.83
W
Fenrir
ILOVEPENTA
Fenrir
9
2
5
5.75
L
Fenrir
0
7
2
0.14
L
1
5
2
0.4
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,592
Damage
19,848
30,381
Taken
20,480
12,711
Mitigated
6,186
11,883
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aunivo
Ymir
3,583
754
0
1,849
10,709
5,856
32
3,493
6,892
15,577
0
L
Janus
Drakavion
Janus
10,729
435
0
360
4,316
945
0
1,223
3,093
33,395
0
W
Fenrir
ILOVEPENTA
Fenrir
8,428
4,569
0
7,444
13,222
4,721
0
3,899
9,039
0
36,121
L
Fenrir
4,003
566
0
167
8,888
2,822
0
4,140
4,748
0
6,550
L
5,116
915
0
445
7,276
2,419
0
4,825
2,451
0
15,458
W
6,581
451
0
2,590
6,450
2,134
24
2,688
3,490
27,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
19,793
116
Minions Killed
79
0
Camps Cleared
0
559,256
Distance Traveled
533,341
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,038
804
18
2
0
188,193
0
L
Janus
7,103
710
50
5
0
190,272
4
W
Fenrir
9,358
936
54
5
0
176,882
2
L
Fenrir
5,890
589
8
1
0
181,005
3
L
Neith
6,800
680
21
2
0
162,064
0
W
Nox
8,098
810
44
4
0
194,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role