Player Matchup

Cu Chulainn
Cu Chulainn
Echegaray4
Cu Chulainn
Level 22
God Stats
5W - 2L
1,299 SR
Queue Stats
182W - 183L
1,382 Elo+
Solo
Ah Puch
Ah Puch
FlexGodTea
Ah Puch
Level 6
God Stats
63W - 59L
1,500 SR
Queue Stats
86W - 73L
1,117 Elo+
Solo
Kukulkan
Kukulkan
I_SaltySeaman_I
Kukulkan
Level 29
God Stats
8W - 9L
1,512 SR
Queue Stats
18W - 23L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Makadoshis1
Cthulhu
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
237W - 236L
1,441 Elo+
Solo
Set
Set
pistoldisco
Set
Level 16
God Stats
6W - 6L
1,203 SR
Queue Stats
25W - 32L
1,447 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,349 Elo+

VS

Team Averages
Level 15
1,554 SR
1,472 Elo+
Mulan
Mulan
GGKGreg-_-16
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SekhmetTheEye
Gilgamesh
Level 27
God Stats
57W - 44L
1,618 SR
Queue Stats
97W - 99L
1,472 Elo+
Solo
Jormungandr
Jormungandr
manifest-rasher5
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ruff101
Hel
Level 28
God Stats
2W - 3L
1,702 SR
Queue Stats
6W - 6L
1,539 Elo+
Solo
Merlin
Merlin
xXTAPITAMJNXx
Merlin
Level 13
God Stats
6W - 7L
1,449 SR
Queue Stats
48W - 59L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Echegaray4
Cu Chulainn
17
4 / 0 / 2
10,536
555
12,502
13,958
8,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
FlexGodTea
Ah Puch
16
7 / 3 / 10
10,016
527
11,167
10,082
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
8 / 3 / 5
11,071
583
8,451
8,428
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Makadoshis1
Cthulhu
17
9 / 0 / 5
11,048
581
8,951
9,582
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 6
10,531
554
3,798
12,287
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 0
6,468
340
4,328
15,054
6,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SekhmetTheEye
Gilgamesh
13
1 / 3 / 1
8,106
427
5,949
16,897
9,872
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
manifest-rasher5
Jormungandr
12
1 / 10 / 1
7,143
376
4,631
12,353
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
15
1 / 3 / 0
8,285
436
7,306
12,619
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 4 / 0
8,731
460
6,159
10,597
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
33
Kills
6
7
Deaths
37
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Echegaray4
Cu Chulainn
4
0
2
5
W
Ah Puch
FlexGodTea
Ah Puch
7
3
10
4
L
0
17
0
0
W
Kukulkan
8
3
5
3.5
W
Cthulhu
Makadoshis1
Cthulhu
9
0
5
11.5
L
Gilgamesh
SekhmetTheEye
Gilgamesh
1
3
1
0.5
L
Jormungandr
manifest-rasher5
Jormungandr
1
10
1
0.15
W
5
1
6
8
L
Hel
1
3
0
0.33
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
28,373
54,337
Taken
67,520
32,434
Mitigated
31,599
16,792
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Echegaray4
Cu Chulainn
12,502
1,583
0
3,764
13,958
8,982
207
6,740
7,168
6,784
58,185
W
Ah Puch
FlexGodTea
Ah Puch
11,167
854
0
2,962
10,082
3,697
757
3,823
6,099
44,472
0
L
4,328
1,820
0
316
15,054
6,247
0
6,309
8,671
0
33,977
W
Kukulkan
8,451
865
243
1,676
8,428
3,474
2,636
3,214
4,788
64,129
0
W
Cthulhu
Makadoshis1
Cthulhu
8,951
1,503
0
2,976
9,582
8,538
757
1,784
7,796
57,863
0
L
Gilgamesh
SekhmetTheEye
Gilgamesh
5,949
1,562
330
4,448
16,897
9,872
0
5,130
11,727
0
41,766
L
Jormungandr
manifest-rasher5
Jormungandr
4,631
841
0
316
12,353
6,860
0
8,417
3,866
25,648
0
W
3,798
1,495
0
5,171
12,287
7,743
1,389
1,853
10,390
0
62,087
L
Hel
7,306
595
1,707
6,259
12,619
4,533
320
4,007
8,519
48,208
0
L
6,159
432
0
73
10,597
4,087
1,014
6,308
4,061
45,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
38,733
538
Minions Killed
327
0
Camps Cleared
0
1,744,412
Distance Traveled
1,601,089
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,536
555
110
6
0
401,790
6
W
Ah Puch
10,016
527
83
4
0
305,251
0
L
Mulan
6,468
340
43
2
0
308,184
2
W
Kukulkan
11,071
583
133
7
0
310,990
0
W
Cthulhu
11,048
581
107
6
0
360,568
1
L
Gilgamesh
8,106
427
61
3
0
281,856
1
L
Jormungandr
7,143
376
30
2
0
323,434
0
W
Set
10,531
554
105
6
0
365,813
1
L
Hel
8,285
436
91
5
0
341,308
2
L
Merlin
8,731
460
102
5
0
346,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role