Player Matchup

Ra
Ra
Almighty_Jacee
Ra
Level 111
God Stats
22W - 13L
1,695 SR
Queue Stats
381W - 430L
1,517 Elo+
Party 1
Merlin
Merlin
J-NWAAR
Merlin
Level 49
God Stats
22W - 33L
1,303 SR
Queue Stats
83W - 88L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jehal367
Tsukuyomi
Level 85
God Stats
6W - 1L
1,710 SR
Queue Stats
175W - 113L
1,581 Elo+
Party 1
Team Averages
Level 82
1,569 SR
1,545 Elo+

VS

Team Averages
Level 67
1,542 SR
1,371 Elo+
Agni
Agni
Bumbaclot2509
Agni
Level 146
God Stats
0W - 3L
1,957 SR
Queue Stats
158W - 84L
1,569 Elo+
Party 2
Hercules
Hercules
DiamondStonk
Hercules
Level 8
God Stats
2W - 2L
1,431 SR
Queue Stats
164W - 94L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
iVampiiric
Danzaburou
Level 48
God Stats
1W - 17L
1,240 SR
Queue Stats
16W - 41L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
10,744
716
10,777
11,883
7,258
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
J-NWAAR
Merlin
13
2 / 2 / 8
9,916
661
5,954
5,739
1,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Jehal367
Tsukuyomi
15
11 / 1 / 4
11,648
777
11,153
9,559
3,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,379
559
11,031
11,042
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DiamondStonk
Hercules
11
0 / 7 / 2
8,204
547
4,725
17,445
13,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iVampiiric
Danzaburou
12
2 / 5 / 1
8,816
588
4,741
10,089
3,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
1
5
0
0.2
L
Hercules
DiamondStonk
Hercules
0
7
2
0.14
W
Merlin
J-NWAAR
Merlin
2
2
8
3
W
Tsukuyomi
Jehal367
Tsukuyomi
11
1
4
13
L
Danzaburou
iVampiiric
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,884
Damage
20,497
27,181
Taken
38,576
12,536
Mitigated
21,211
12,357
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,777
826
299
5,185
11,883
7,258
479
5,862
5,603
54,218
0
L
11,031
701
0
782
11,042
3,600
0
3,870
7,172
39,743
0
L
Hercules
DiamondStonk
Hercules
4,725
1,073
0
4,818
17,445
13,884
0
8,954
8,491
3,780
17,651
W
Merlin
J-NWAAR
Merlin
5,954
71
0
1,693
5,739
1,799
824
1,925
3,702
31,661
0
W
Tsukuyomi
Jehal367
Tsukuyomi
11,153
3,460
0
5,180
9,559
3,479
1,451
3,269
6,013
0
44,585
L
Danzaburou
iVampiiric
Danzaburou
4,741
1,367
513
1,570
10,089
3,727
13
4,078
6,011
0
31,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
25,399
176
Minions Killed
126
0
Camps Cleared
0
826,179
Distance Traveled
743,283
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,744
716
69
5
0
276,633
1
L
Agni
8,379
559
53
4
0
247,289
5
L
Hercules
8,204
547
22
1
0
248,319
3
W
Merlin
9,916
661
58
4
0
254,880
3
W
Tsukuyomi
11,648
777
49
3
0
294,666
3
L
Danzaburou
8,816
588
51
3
0
247,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role