Player Matchup

Neith
Neith
C_MxrtN
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,218 Elo+
Solo
Eset
Eset
FakuIsStoned
Eset
Level 88
God Stats
2W - 3L
1,447 SR
Queue Stats
7W - 4L
1,542 Elo+
Party 1
Bellona
Bellona
Gnasher2001
Bellona
Level 12
God Stats
1W - 1L
1,671 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 1
Anubis
Anubis
GummybearBest
Anubis
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 18L
1,208 Elo+
Solo
Kukulkan
Kukulkan
KSI cowboytre98
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,402 Elo+

VS

Team Averages
Level 19
1,446 SR
1,424 Elo+
Merlin
Merlin
BSTRONG83
Merlin
Level 24
God Stats
19W - 19L
1,336 SR
Queue Stats
278W - 322L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
Generalbawlz
Ne Zha
Level 7
God Stats
6W - 6L
1,301 SR
Queue Stats
83W - 89L
1,339 Elo+
Party 2
Nike
Nike
Tha_Finale
Nike
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,409 Elo+
Solo
Ravana
Ravana
adentiok
Ravana
Level 23
God Stats
4W - 0L
1,821 SR
Queue Stats
63W - 73L
1,357 Elo+
Solo
Ares
Ares
hi_im_Walrus
Ares
Level 12
God Stats
4W - 3L
1,272 SR
Queue Stats
76W - 63L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C_MxrtN
Neith
19
3 / 11 / 9
12,582
1,049
11,055
17,370
6,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 11 / 9
13,444
1,120
25,314
19,167
7,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Gnasher2001
Bellona
19
7 / 9 / 4
13,954
1,163
18,663
26,148
23,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 11 / 3
9,852
821
2,909
13,076
5,156
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
18
0 / 7 / 8
11,241
937
12,798
15,665
6,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BSTRONG83
Merlin
18
0 / 4 / 24
11,394
950
6,782
10,280
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
18 / 4 / 24
15,166
1,264
24,791
17,302
7,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 2 / 22
13,872
1,156
16,622
17,732
15,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
adentiok
Ravana
20
13 / 5 / 22
13,725
1,144
16,949
16,235
7,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 33
15,792
1,316
19,253
15,031
19,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
174
16
Kills
49
49
Deaths
16
33
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Merlin
BSTRONG83
Merlin
0
4
24
3
L
Neith
C_MxrtN
Neith
3
11
9
0.68
L
6
11
9
0.95
W
Ne Zha
18
4
24
7.5
L
Bellona
Gnasher2001
Bellona
7
9
4
1
L
0
11
3
0.14
L
Kukulkan
0
7
8
0.57
W
10
2
22
10.5
W
Ravana
adentiok
Ravana
13
5
22
4.8
W
8
1
33
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
84,397
91,426
Taken
76,580
48,002
Mitigated
54,713
7,070
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BSTRONG83
Merlin
6,782
400
0
0
10,280
3,650
0
6,758
3,522
28,515
0
L
Neith
C_MxrtN
Neith
11,055
4,717
0
536
17,370
6,345
0
4,237
13,008
0
32,292
L
25,314
1,528
1,157
3,170
19,167
7,091
0
4,022
14,945
58,558
0
W
Ne Zha
24,791
11,861
1,017
4,212
17,302
7,787
0
10,466
6,836
0
35,765
L
Bellona
Gnasher2001
Bellona
18,663
5,867
0
1,841
26,148
23,406
0
10,519
15,359
0
40,449
L
2,909
390
0
366
13,076
5,156
0
1,865
11,186
8,720
0
L
Kukulkan
12,798
2,425
0
0
15,665
6,004
0
5,392
10,173
39,679
0
W
16,622
4,017
0
2,887
17,732
15,848
0
9,511
7,973
0
33,945
W
Ravana
adentiok
Ravana
16,949
8,736
0
1,464
16,235
7,450
0
8,364
7,871
0
26,784
W
19,253
1,394
0
2,035
15,031
19,978
0
5,922
9,109
43,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
69,949
240
Minions Killed
209
3
Camps Cleared
3
904,119
Distance Traveled
1,105,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,394
950
50
4
0
209,782
1
L
Neith
12,582
1,049
34
3
2
166,248
0
L
Eset
13,444
1,120
82
7
0
201,695
0
W
Ne Zha
15,166
1,264
31
3
2
211,127
3
L
Bellona
13,954
1,163
50
4
1
233,305
0
L
Anubis
9,852
821
13
1
0
82,982
0
L
Kukulkan
11,241
937
61
5
0
219,889
0
W
Nike
13,872
1,156
48
4
0
238,678
0
W
Ravana
13,725
1,144
30
3
1
207,341
0
W
Ares
15,792
1,316
50
4
0
238,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role