Player Matchup

Athena
Athena
Drewskiz 90606
Athena
Level 123
God Stats
2W - 4L
1,398 SR
Queue Stats
139W - 138L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Ozzyyxz
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
toxicߜ
Kali
Level 127
God Stats
1W - 4L
1,130 SR
Queue Stats
108W - 114L
1,540 Elo+
Solo
Guan Yu
Guan Yu
xXDeigo420Xx
Guan Yu
Level 112
God Stats
19W - 22L
1,435 SR
Queue Stats
54W - 53L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
xXIsyFaceIsyXx
Ah Puch
Level 128
God Stats
13W - 7L
1,500 SR
Queue Stats
64W - 68L
1,299 Elo+
Party 1
Team Averages
Level 124
1,392 SR
1,434 Elo+

VS

Team Averages
Level 103
1,451 SR
1,485 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BooFATTcryyy
Hou Yi
Level 145
God Stats
3W - 1L
1,392 SR
Queue Stats
263W - 278L
1,489 Elo+
Solo
Kali
Kali
ChristmasAuri
Kali
Level 69
God Stats
3W - 3L
1,512 SR
Queue Stats
322W - 309L
1,508 Elo+
Solo
Cthulhu
Cthulhu
MOSASAURIUSUS
Cthulhu
Level 53
God Stats
1W - 1L
1,530 SR
Queue Stats
55W - 59L
1,484 Elo+
Solo
Ah Puch
Ah Puch
等到秋风起
Ah Puch
Level 158
God Stats
3W - 2L
1,321 SR
Queue Stats
80W - 79L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
10,216
1,022
8,044
13,085
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Ozzyyxz
Jing Wei
15
0 / 4 / 6
9,031
903
8,898
10,701
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
3 / 1 / 5
9,812
981
8,117
9,938
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xXDeigo420Xx
Guan Yu
16
2 / 2 / 5
9,925
993
6,235
11,737
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 4
10,401
1,040
22,612
7,244
3,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 4 / 5
9,385
939
6,135
15,634
13,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
0 / 0 / 6
9,059
906
7,649
7,751
2,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 4
9,595
960
8,586
10,655
3,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
16
0 / 2 / 9
9,476
948
9,006
15,657
10,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 4
10,607
1,061
16,952
7,750
2,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
9
Kills
9
9
Deaths
9
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
5
1.13
L
Hou Yi
0
0
6
3
L
3
2
4
2.5
W
0
0
8
4
L
Cthulhu
0
2
9
2.25
W
Jing Wei
Ozzyyxz
Jing Wei
0
4
6
0.75
W
Kali
3
1
5
5.5
W
Guan Yu
xXDeigo420Xx
Guan Yu
2
2
5
2.25
W
4
2
4
3
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,906
Damage
48,328
52,705
Taken
57,447
31,964
Mitigated
33,247
14,390
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,135
3,173
2,486
3,064
15,634
13,684
0
6,577
9,057
0
11,105
L
Hou Yi
7,649
4,109
249
1,268
7,751
2,470
0
4,526
3,225
0
15,792
L
8,586
3,377
0
1,076
10,655
3,747
0
5,064
5,591
0
17,391
W
8,044
1,294
0
3,404
13,085
13,049
0
5,975
7,110
23,117
0
L
Cthulhu
9,006
857
181
1,845
15,657
10,849
0
9,823
5,834
34,048
0
W
Jing Wei
Ozzyyxz
Jing Wei
8,898
7,526
0
1,551
10,701
4,046
0
6,571
4,130
0
26,659
W
Kali
8,117
3,785
0
1,758
9,938
4,000
0
4,426
5,512
0
17,947
W
Guan Yu
xXDeigo420Xx
Guan Yu
6,235
778
2,284
4,478
11,737
7,803
0
4,912
6,825
0
23,072
W
22,612
508
0
915
7,244
3,066
0
4,074
3,170
46,289
0
L
16,952
167
146
3,415
7,750
2,497
0
4,666
3,084
52,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
48,122
212
Minions Killed
223
7
Camps Cleared
6
959,740
Distance Traveled
1,023,639
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,385
939
8
1
0
205,869
0
L
Hou Yi
9,059
906
24
2
5
198,813
3
L
Kali
9,595
960
17
2
0
211,066
0
W
Athena
10,216
1,022
42
4
1
219,741
1
L
Cthulhu
9,476
948
68
7
0
213,606
3
W
Jing Wei
9,031
903
54
5
0
166,874
0
W
Kali
9,812
981
11
1
0
193,611
2
W
Guan Yu
9,925
993
41
4
4
203,146
0
W
Ah Puch
10,401
1,040
64
6
2
176,368
1
L
Ah Puch
10,607
1,061
106
11
1
194,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role