Player Matchup

Olorun
Olorun
Blackboi184
Olorun
Level 6
God Stats
2W - 3L
1,540 SR
Queue Stats
8W - 9L
1,530 Elo+
Solo
Yemoja
Yemoja
DustyTheHunterll
Yemoja
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Fenrir
Fenrir
HishoJr
Fenrir
Level 28
God Stats
26W - 12L
1,677 SR
Queue Stats
166W - 149L
1,529 Elo+
Solo
Medusa
Medusa
MarsThunderbird
Medusa
Level 28
God Stats
1W - 5L
1,359 SR
Queue Stats
296W - 289L
1,523 Elo+
Solo
Hel
Hel
ruff101
Hel
Level 28
God Stats
2W - 3L
1,745 SR
Queue Stats
6W - 6L
1,578 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,515 Elo+

VS

Team Averages
Level 13
1,500 SR
1,666 Elo+
Chronos
Chronos
CR0E
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 1
Susano
Susano
Missing Juul
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,827 Elo+
Party 1
Set
Set
Schmookey
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,717 Elo+
Party 1
Fenrir
Fenrir
Stanky Sax
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,848 Elo+
Party 1
Ullr
Ullr
bad_ass_Timoshka
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 355L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 5 / 1
5,251
583
4,227
7,791
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 2 / 0
3,431
381
330
1,456
394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
HishoJr
Fenrir
8
4 / 3 / 0
5,263
585
4,576
7,546
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,725
636
2,782
3,421
1,068
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
8
1 / 4 / 3
4,925
547
2,728
5,973
1,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CR0E
Chronos
8
2 / 3 / 2
5,051
561
3,749
4,398
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
9
4 / 2 / 2
5,730
637
3,196
6,283
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 2
6,754
750
4,628
5,746
2,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Stanky Sax
Fenrir
9
6 / 1 / 3
6,324
703
6,385
6,355
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,602
622
1,082
4,449
1,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
1
0.5
W
Chronos
CR0E
Chronos
2
3
2
1
L
0
2
0
0
L
Fenrir
HishoJr
Fenrir
4
3
0
1.33
L
1
1
1
1.5
W
Susano
4
2
2
2.5
W
3
1
2
4
W
Fenrir
Stanky Sax
Fenrir
6
1
3
7.5
W
0
1
1
0.5
L
Hel
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
19,040
26,187
Taken
27,231
7,717
Mitigated
8,799
5,441
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,227
2,255
0
1,394
7,791
2,893
0
636
7,123
22,116
2,308
W
Chronos
CR0E
Chronos
3,749
1,227
0
1,440
4,398
1,304
0
1,689
2,709
16,215
0
L
330
80
19
0
1,456
394
0
260
1,162
1,041
0
L
Fenrir
HishoJr
Fenrir
4,576
1,013
0
1,441
7,546
1,951
0
588
6,918
0
15,269
L
2,782
568
0
360
3,421
1,068
0
0
3,421
0
31,060
W
Susano
3,196
838
0
2,814
6,283
1,977
0
554
5,729
0
24,169
W
4,628
1,972
0
1,353
5,746
2,133
0
1,872
3,874
0
45,257
W
Fenrir
Stanky Sax
Fenrir
6,385
1,854
0
1,509
6,355
2,084
0
2,701
3,654
0
23,028
W
1,082
191
0
1,768
4,449
1,301
698
0
4,449
0
28,525
L
Hel
2,728
325
645
1,582
5,973
1,411
0
1,965
3,814
13,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
29,461
147
Minions Killed
282
0
Camps Cleared
0
738,717
Distance Traveled
926,514
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,251
583
45
5
0
155,260
0
W
Chronos
5,051
561
25
3
0
161,711
1
L
Yemoja
3,431
381
2
0
0
38,734
0
L
Fenrir
5,263
585
28
3
0
187,677
1
L
Medusa
5,725
636
48
5
0
161,166
3
W
Susano
5,730
637
56
6
0
199,572
0
W
Set
6,754
750
97
11
0
201,810
0
W
Fenrir
6,324
703
39
4
0
204,891
0
W
Ullr
5,602
622
65
7
0
158,530
1
L
Hel
4,925
547
24
3
0
195,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role