Player Matchup

Danzaburou
Danzaburou
AeolusVen
Danzaburou
Level 29
God Stats
17W - 13L
1,632 SR
Queue Stats
205W - 137L
1,627 Elo+
Party 2
Athena
Athena
Coltrainzzz
Athena
Level 132
God Stats
14W - 5L
1,666 SR
Queue Stats
127W - 79L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
ObeyBlu
Gilgamesh
Level 160
God Stats
26W - 7L
1,829 SR
Queue Stats
217W - 160L
1,705 Elo+
Party 2
Chang'e
Chang'e
Prediscope
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,407 Elo+
Solo
Artemis
Artemis
SlenderManzzz
Artemis
Level 153
God Stats
8W - 3L
1,714 SR
Queue Stats
172W - 115L
1,663 Elo+
Party 2
Team Averages
Level 102
1,668 SR
1,617 Elo+

VS

Team Averages
Level 82
1,437 SR
1,440 Elo+
Anubis
Anubis
CriZem
Anubis
Level 141
God Stats
0W - 1L
1,185 SR
Queue Stats
79W - 64L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
MecVanilla
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
NightVsGaming
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,479 Elo+
Party 1
Achilles
Achilles
Varjackz
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,332 Elo+
Party 1
Khepri
Khepri
littlepigywig
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AeolusVen
Danzaburou
19
2 / 8 / 27
12,432
1,036
19,570
21,065
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
20
8 / 5 / 39
14,205
1,184
16,099
22,624
26,882
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ObeyBlu
Gilgamesh
20
14 / 5 / 25
15,783
1,315
25,056
26,298
18,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Prediscope
Chang'e
20
3 / 7 / 28
13,073
1,089
17,345
21,224
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
20
24 / 9 / 22
17,486
1,457
47,417
21,165
7,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CriZem
Anubis
20
3 / 10 / 20
13,630
1,136
24,322
21,683
14,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
MecVanilla
Ratatoskr
20
17 / 9 / 10
16,186
1,349
29,759
23,808
14,644
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
NightVsGaming
Chernobog
20
4 / 14 / 22
13,468
1,122
20,299
28,911
16,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Varjackz
Achilles
20
10 / 9 / 16
14,962
1,247
22,529
32,359
33,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 9 / 13
12,009
1,001
6,372
25,564
27,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
115
51
Kills
34
34
Deaths
51
141
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AeolusVen
Danzaburou
2
8
27
1.94
W
Athena
8
5
39
5.5
L
Anubis
CriZem
Anubis
3
10
20
1.3
L
Ratatoskr
MecVanilla
Ratatoskr
17
9
10
2.44
L
Chernobog
NightVsGaming
Chernobog
4
14
22
1.07
W
Gilgamesh
ObeyBlu
Gilgamesh
14
5
25
5.3
W
Chang'e
Prediscope
Chang'e
3
7
28
2.43
W
Artemis
24
9
22
3.89
L
Achilles
Varjackz
Achilles
10
9
16
2
L
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,487
Damage
103,281
112,376
Taken
132,325
66,614
Mitigated
107,029
18,179
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AeolusVen
Danzaburou
19,570
11,504
0
2,572
21,065
7,441
0
7,064
14,001
0
43,801
W
Athena
16,099
4,281
0
1,549
22,624
26,882
0
2,745
19,879
20,354
0
L
Anubis
CriZem
Anubis
24,322
2,597
918
5,564
21,683
14,121
0
4,856
16,702
57,403
0
L
Ratatoskr
MecVanilla
Ratatoskr
29,759
13,331
1,277
1,939
23,808
14,644
0
7,655
16,078
0
58,686
L
Chernobog
NightVsGaming
Chernobog
20,299
10,664
0
2,056
28,911
16,564
0
6,744
21,992
0
37,488
W
Gilgamesh
ObeyBlu
Gilgamesh
25,056
8,526
0
334
26,298
18,532
0
6,955
19,343
2,992
44,575
W
Chang'e
Prediscope
Chang'e
17,345
2,240
4,306
4,118
21,224
6,416
0
5,849
15,375
43,049
0
W
Artemis
47,417
35,219
0
5,300
21,165
7,343
0
8,081
13,084
0
69,345
L
Achilles
Varjackz
Achilles
22,529
8,375
635
2,812
32,359
33,957
0
9,249
22,910
0
39,193
L
6,372
1,203
0
495
25,564
27,743
0
6,582
18,005
17,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,979
Gold Earned
70,255
203
Minions Killed
205
10
Camps Cleared
8
1,083,778
Distance Traveled
1,080,245
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,432
1,036
34
3
5
196,197
3
W
Athena
14,205
1,184
7
1
1
216,219
0
L
Anubis
13,630
1,136
67
6
1
200,056
3
L
Ratatoskr
16,186
1,349
51
4
5
249,839
0
L
Chernobog
13,468
1,122
34
3
1
192,503
5
W
Gilgamesh
15,783
1,315
48
4
2
247,946
0
W
Chang'e
13,073
1,089
61
5
1
238,695
0
W
Artemis
17,486
1,457
53
4
1
184,721
3
L
Achilles
14,962
1,247
33
3
0
221,160
0
L
Khepri
12,009
1,001
20
2
1
216,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role