Player Matchup

Ymir
Ymir
Autizzy
Ymir
Level 96
God Stats
34W - 9L
1,939 SR
Queue Stats
410W - 390L
1,507 Elo+
Party 1
Ah Puch
Ah Puch
JOJOSZN
Ah Puch
Level 18
God Stats
8W - 10L
1,626 SR
Queue Stats
156W - 138L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
Jsnjb220
Gilgamesh
Level 105
God Stats
11W - 4L
1,639 SR
Queue Stats
687W - 653L
1,500 Elo+
Party 1
Neith
Neith
Pandabae220
Neith
Level 33
God Stats
5W - 4L
1,670 SR
Queue Stats
171W - 199L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
brenpax
Sun Wukong
Level 65
God Stats
38W - 35L
1,594 SR
Queue Stats
148W - 143L
1,479 Elo+
Party 3
Team Averages
Level 63
1,694 SR
1,503 Elo+

VS

Team Averages
Level 43
1,486 SR
1,457 Elo+
Serqet
Serqet
Chlled
Serqet
Level 27
God Stats
3W - 7L
1,256 SR
Queue Stats
13W - 14L
1,547 Elo+
Party 2
Raijin
Raijin
SilverBoy629
Raijin
Level 29
God Stats
4W - 5L
1,484 SR
Queue Stats
36W - 53L
1,452 Elo+
Party 2
Osiris
Osiris
Voy-a-ger
Osiris
Level 50
God Stats
0W - 1L
1,290 SR
Queue Stats
39W - 37L
1,525 Elo+
Party 2
Neith
Neith
charsam77
Neith
Level 43
God Stats
9W - 4L
1,731 SR
Queue Stats
836W - 893L
1,265 Elo+
Solo
Athena
Athena
inneedofcheeks
Athena
Level 65
God Stats
1W - 4L
1,669 SR
Queue Stats
170W - 153L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Autizzy
Ymir
8
1 / 2 / 4
5,671
567
4,348
6,973
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
JOJOSZN
Ah Puch
11
4 / 0 / 3
6,790
679
5,346
1,950
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jsnjb220
Gilgamesh
12
4 / 0 / 2
6,884
688
3,332
5,173
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 3
6,062
606
2,573
2,423
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
brenpax
Sun Wukong
11
2 / 1 / 1
6,392
639
2,662
4,534
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chlled
Serqet
6
0 / 2 / 0
4,301
430
933
4,751
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
8
0 / 4 / 0
4,785
479
956
4,892
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Osiris
Voy-a-ger
Osiris
11
0 / 2 / 0
5,542
554
1,261
3,101
2,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
charsam77
Neith
7
1 / 5 / 1
4,655
466
2,930
6,712
1,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 1
5,126
513
2,006
8,338
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Autizzy
Ymir
1
2
4
1.5
L
Serqet
Chlled
Serqet
0
2
0
0
W
Ah Puch
JOJOSZN
Ah Puch
4
0
3
5.5
W
Gilgamesh
Jsnjb220
Gilgamesh
4
0
2
5
W
4
0
3
5.5
L
Raijin
0
4
0
0
L
Osiris
Voy-a-ger
Osiris
0
2
0
0
W
Sun Wukong
brenpax
Sun Wukong
2
1
1
2.5
L
Neith
charsam77
Neith
1
5
1
0.3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
8,086
21,053
Taken
27,794
8,221
Mitigated
9,880
10,288
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Autizzy
Ymir
4,348
821
195
2,632
6,973
3,378
444
1,590
5,341
13,540
0
L
Serqet
Chlled
Serqet
933
304
0
1,271
4,751
1,183
0
637
4,114
0
12,336
W
Ah Puch
JOJOSZN
Ah Puch
5,346
0
156
1,267
1,950
481
1,035
431
1,254
33,668
0
W
Gilgamesh
Jsnjb220
Gilgamesh
3,332
1,241
0
2,712
5,173
1,729
0
255
4,750
0
38,138
W
2,573
1,072
306
1,910
2,423
673
1,184
260
2,161
0
25,603
L
Raijin
956
35
0
230
4,892
1,312
0
2,523
2,153
21,961
0
L
Osiris
Voy-a-ger
Osiris
1,261
462
0
175
3,101
2,000
0
0
3,101
0
26,118
W
Sun Wukong
brenpax
Sun Wukong
2,662
782
0
1,110
4,534
1,960
1,850
292
4,242
0
29,100
L
Neith
charsam77
Neith
2,930
690
198
1,085
6,712
1,836
0
2,675
3,945
0
15,730
L
2,006
651
0
1,932
8,338
3,549
0
3,485
4,787
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
24,409
313
Minions Killed
202
0
Camps Cleared
0
967,081
Distance Traveled
895,572
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,671
567
16
2
0
183,799
0
L
Serqet
4,301
430
36
4
0
162,624
1
W
Ah Puch
6,790
679
78
8
0
187,197
4
W
Gilgamesh
6,884
688
82
8
0
237,813
0
W
Neith
6,062
606
62
6
0
172,262
0
L
Raijin
4,785
479
42
4
0
174,011
4
L
Osiris
5,542
554
65
7
0
197,062
0
W
Sun Wukong
6,392
639
75
8
0
186,010
0
L
Neith
4,655
466
21
2
0
173,278
1
L
Athena
5,126
513
38
4
0
188,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role