Player Matchup

Chang'e
Chang'e
Chenryo
Chang'e
Level 22
God Stats
0W - 2L
1,258 SR
Queue Stats
38W - 37L
1,607 Elo+
Party 1
Anhur
Anhur
Jaayajed
Anhur
Level 4
God Stats
1W - 3L
1,470 SR
Queue Stats
2W - 5L
1,535 Elo+
Party 1
Geb
Geb
Mindwack
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
SoCheeks
Baron Samedi
Level 24
God Stats
41W - 18L
1,755 SR
Queue Stats
90W - 60L
1,604 Elo+
Party 1
Set
Set
ZOMZIES
Set
Level 68
God Stats
1W - 2L
1,750 SR
Queue Stats
332W - 256L
1,624 Elo+
Party 1
Team Averages
Level 29
1,547 SR
1,556 Elo+

VS

Team Averages
Level 14
1,536 SR
1,481 Elo+
Xbalanque
Xbalanque
INSANETODEATH
Xbalanque
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,624 Elo+
Party 3
Nemesis
Nemesis
Syx_Mystyreious
Nemesis
Level 16
God Stats
42W - 31L
1,359 SR
Queue Stats
102W - 94L
1,378 Elo+
Party 2
Ymir
Ymir
eldelaglizzy
Ymir
Level 13
God Stats
8W - 4L
1,614 SR
Queue Stats
28W - 25L
1,525 Elo+
Party 2
Anubis
Anubis
shadecrawler
Anubis
Level 20
God Stats
4W - 1L
1,707 SR
Queue Stats
91W - 63L
1,500 Elo+
Solo
Horus
Horus
shark_823
Horus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chenryo
Chang'e
17
2 / 8 / 0
9,991
526
7,488
16,670
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Jaayajed
Anhur
10
1 / 1 / 3
7,070
372
291
4,671
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
8,354
440
4,346
11,218
7,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SoCheeks
Baron Samedi
13
5 / 4 / 4
8,548
450
10,550
10,242
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Set
14
4 / 4 / 3
8,530
449
7,874
13,999
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
INSANETODEATH
Xbalanque
13
0 / 4 / 1
8,629
454
5,179
10,075
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 1 / 4
9,940
523
7,448
10,271
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 1
7,894
415
3,421
11,874
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
20
17 / 1 / 0
14,203
748
21,403
15,105
7,802
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
shark_823
Horus
12
0 / 2 / 3
8,840
465
872
9,714
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
20
20
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chenryo
Chang'e
2
8
0
0.25
W
Xbalanque
INSANETODEATH
Xbalanque
0
4
1
0.13
L
Anhur
Jaayajed
Anhur
1
1
3
2.5
L
2
3
2
1
L
Baron Samedi
SoCheeks
Baron Samedi
5
4
4
1.75
W
3
1
4
5
L
Set
4
4
3
1.38
W
0
7
1
0.07
W
Anubis
17
1
0
17
W
Horus
shark_823
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
38,323
56,800
Taken
57,039
22,357
Mitigated
26,172
14,979
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chenryo
Chang'e
7,488
678
0
6,286
16,670
5,824
531
10,098
6,572
63,134
0
W
Xbalanque
INSANETODEATH
Xbalanque
5,179
2,853
0
2,427
10,075
3,289
2,195
2,060
8,015
0
57,797
L
Anhur
Jaayajed
Anhur
291
0
0
1,189
4,671
993
0
1,213
3,458
0
13,616
L
4,346
985
0
0
11,218
7,575
0
2,046
9,172
18,729
0
L
Baron Samedi
SoCheeks
Baron Samedi
10,550
1,513
657
2,318
10,242
3,544
188
5,349
4,893
44,303
0
W
7,448
2,412
0
3,483
10,271
3,438
1,716
3,708
6,244
0
56,197
L
Set
7,874
2,524
0
4,529
13,999
4,421
40
6,118
7,881
0
48,870
W
3,421
795
0
555
11,874
4,758
124
5,735
5,619
27,109
0
W
Anubis
21,403
2,029
0
12,090
15,105
7,802
2,692
7,006
7,557
117,617
0
W
Horus
shark_823
Horus
872
190
1,466
2,086
9,714
6,885
468
2,386
7,220
0
12,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
49,506
352
Minions Killed
479
0
Camps Cleared
0
1,581,608
Distance Traveled
1,725,851
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,991
526
152
8
0
331,503
2
W
Xbalanque
8,629
454
101
5
0
286,483
0
L
Anhur
7,070
372
34
2
0
199,496
2
L
Geb
8,354
440
25
1
0
322,450
1
L
Baron Samedi
8,548
450
61
3
0
350,640
2
W
Nemesis
9,940
523
102
5
0
382,627
0
L
Set
8,530
449
80
4
0
377,519
5
W
Ymir
7,894
415
48
3
0
371,579
4
W
Anubis
14,203
748
222
12
0
350,336
2
W
Horus
8,840
465
6
0
0
334,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role