Player Matchup

Merlin
Merlin
IGloogle01
Merlin
Level 17
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 5L
1,564 Elo+
Solo
Ullr
Ullr
JacksonBrown43
Ullr
Level 67
God Stats
7W - 10L
1,504 SR
Queue Stats
120W - 121L
1,518 Elo+
Party 2
Tiamat
Tiamat
Siyaobaby
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Yio00
Gilgamesh
Level 22
God Stats
1W - 4L
1,358 SR
Queue Stats
11W - 7L
1,760 Elo+
Solo
Sylvanus
Sylvanus
tightlittlebussy
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 2
Team Averages
Level 27
1,434 SR
1,565 Elo+

VS

Team Averages
Level 39
1,588 SR
1,587 Elo+
Athena
Athena
Kurioms
Athena
Level 17
God Stats
14W - 9L
1,672 SR
Queue Stats
19W - 23L
1,533 Elo+
Solo
Neith
Neith
LonkandBall
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,659 Elo+
Party 1
Achilles
Achilles
MysticGazelle74
Achilles
Level 120
God Stats
2W - 2L
1,800 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
WallaceXVII
Baron Samedi
Level 42
God Stats
3W - 1L
1,555 SR
Queue Stats
5W - 1L
1,659 Elo+
Party 1
Nemesis
Nemesis
WalmartMilk
Nemesis
Level 9
God Stats
6W - 1L
1,412 SR
Queue Stats
6W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IGloogle01
Merlin
18
2 / 10 / 2
12,480
430
21,771
19,419
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 5
12,929
446
14,375
22,676
10,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Siyaobaby
Tiamat
19
3 / 8 / 5
13,151
453
23,312
24,030
13,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Yio00
Gilgamesh
19
2 / 10 / 2
13,065
451
11,155
25,324
18,960
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 6
11,905
411
14,533
24,684
28,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kurioms
Athena
18
3 / 5 / 24
13,756
474
12,635
36,569
39,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 18
13,604
469
11,819
19,268
7,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
19 / 1 / 13
16,348
564
34,687
42,195
50,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WallaceXVII
Baron Samedi
20
9 / 0 / 21
15,592
538
22,842
17,722
11,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
WalmartMilk
Nemesis
20
6 / 3 / 6
14,526
501
11,047
22,743
10,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
14
Kills
41
41
Deaths
14
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
IGloogle01
Merlin
2
10
2
0.3
L
3
4
5
1.38
W
Athena
Kurioms
Athena
3
5
24
3
W
4
5
18
2.6
W
Achilles
19
1
13
25.5
L
Tiamat
Siyaobaby
Tiamat
3
8
5
0.69
W
Baron Samedi
WallaceXVII
Baron Samedi
9
0
21
19.5
W
Nemesis
WalmartMilk
Nemesis
6
3
6
3
L
Gilgamesh
Yio00
Gilgamesh
2
10
2
0.3
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,146
Damage
93,030
116,133
Taken
138,497
79,304
Mitigated
119,400
20,633
Healing
56,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
IGloogle01
Merlin
21,771
1,174
756
3,164
19,419
7,520
591
7,610
11,809
78,913
0
L
14,375
5,818
0
717
22,676
10,443
5,045
7,231
15,445
0
98,746
W
Athena
Kurioms
Athena
12,635
3,762
0
7,408
36,569
39,339
173
15,656
20,193
43,723
0
W
11,819
6,867
1,854
6,255
19,268
7,202
5,712
8,826
10,045
0
70,464
W
Achilles
34,687
12,861
0
11,545
42,195
50,737
2,701
19,068
21,340
0
103,314
L
Tiamat
Siyaobaby
Tiamat
23,312
1,421
205
5,835
24,030
13,593
0
5,074
18,956
66,317
0
W
Baron Samedi
WallaceXVII
Baron Samedi
22,842
1,604
10,954
9,799
17,722
11,399
2,345
7,645
9,449
104,062
0
W
Nemesis
WalmartMilk
Nemesis
11,047
5,387
0
8,793
22,743
10,723
1,351
7,220
15,149
0
105,797
L
Gilgamesh
Yio00
Gilgamesh
11,155
2,611
2
2,942
25,324
18,960
1,564
8,456
16,868
92
96,066
L
14,533
3,487
2,419
4,593
24,684
28,788
140
7,279
17,405
37,046
5,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
73,826
568
Minions Killed
589
0
Camps Cleared
0
2,227,087
Distance Traveled
2,924,364
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,480
430
119
4
0
451,664
3
L
Ullr
12,929
446
129
4
0
459,611
3
W
Athena
13,756
474
61
2
0
600,539
10
W
Neith
13,604
469
98
3
0
524,758
6
W
Achilles
16,348
564
136
5
0
594,332
0
L
Tiamat
13,151
453
117
4
0
504,731
2
W
Baron Samedi
15,592
538
154
5
0
577,840
5
W
Nemesis
14,526
501
140
5
0
626,895
2
L
Gilgamesh
13,065
451
155
5
0
398,915
0
L
Sylvanus
11,905
411
48
2
0
412,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role