Player Matchup

Olorun
Olorun
Blackboi184
Olorun
Level 6
God Stats
2W - 3L
1,670 SR
Queue Stats
8W - 9L
1,555 Elo+
Solo
Horus
Horus
DustyTheHunterll
Horus
Level 7
God Stats
2W - 1L
1,755 SR
Queue Stats
2W - 4L
1,458 Elo+
Solo
Chaac
Chaac
MarsThunderbird
Chaac
Level 28
God Stats
10W - 9L
1,568 SR
Queue Stats
296W - 289L
1,531 Elo+
Solo
Chang'e
Chang'e
coming_mattress7
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Neith
Neith
nadaddyy
Neith
Level 29
God Stats
11W - 9L
1,685 SR
Queue Stats
12W - 12L
1,592 Elo+
Solo
Team Averages
Level 15
1,636 SR
1,501 Elo+

VS

Team Averages
Level 13
1,557 SR
1,636 Elo+
Danzaburou
Danzaburou
CR0E
Danzaburou
Level 27
God Stats
9W - 9L
1,559 SR
Queue Stats
23W - 21L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Javiixiion
Cthulhu
Level 27
God Stats
6W - 4L
1,420 SR
Queue Stats
94W - 97L
1,415 Elo+
Solo
Geb
Geb
Missing Juul
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,770 Elo+
Party 1
Fafnir
Fafnir
Schmookey
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,677 Elo+
Party 1
Ymir
Ymir
Stanky Sax
Ymir
Level 2
God Stats
2W - 0L
1,806 SR
Queue Stats
8W - 1L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 4 / 1
5,455
546
3,161
5,940
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,533
453
796
4,201
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 1
5,285
529
2,351
6,630
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
4,262
426
2,682
4,867
1,482
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
nadaddyy
Neith
8
1 / 2 / 1
5,092
509
4,373
5,810
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CR0E
Danzaburou
8
1 / 0 / 1
5,035
504
3,315
6,053
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
Javiixiion
Cthulhu
8
0 / 1 / 3
4,603
460
2,289
5,222
1,976
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 3
5,487
549
2,655
5,520
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Schmookey
Fafnir
11
4 / 0 / 2
6,241
624
4,650
5,769
4,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 3
6,624
662
3,765
5,172
2,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
1
0.38
W
Danzaburou
CR0E
Danzaburou
1
0
1
1.5
L
0
3
1
0.17
W
Cthulhu
Javiixiion
Cthulhu
0
1
3
1.5
L
0
2
1
0.25
W
2
1
3
3.5
W
Fafnir
Schmookey
Fafnir
4
0
2
5
W
6
2
3
3.75
L
0
2
0
0
L
Neith
nadaddyy
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,363
Damage
16,674
27,448
Taken
27,736
10,480
Mitigated
12,819
8,101
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,161
2,110
0
572
5,940
2,196
265
4,123
1,817
24,280
1,907
W
Danzaburou
CR0E
Danzaburou
3,315
1,605
0
2,728
6,053
1,593
570
1,113
4,940
0
22,588
L
796
405
157
560
4,201
1,651
0
1,243
2,958
0
18,750
W
Cthulhu
Javiixiion
Cthulhu
2,289
172
214
1,171
5,222
1,976
161
1,898
3,324
14,393
0
L
2,351
412
0
2,668
6,630
3,625
0
3,790
2,840
0
27,707
W
2,655
657
0
2,610
5,520
2,010
17
401
5,094
28,213
0
W
Fafnir
Schmookey
Fafnir
4,650
1,415
0
3,117
5,769
4,857
18
523
5,046
26,175
0
W
3,765
1,779
0
1,322
5,172
2,383
0
1,576
3,596
30,122
0
L
2,682
179
193
1,336
4,867
1,482
0
2,754
2,113
13,375
0
L
Neith
nadaddyy
Neith
4,373
1,946
87
2,528
5,810
1,526
615
1,449
4,361
0
23,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
27,990
223
Minions Killed
247
0
Camps Cleared
0
877,847
Distance Traveled
906,049
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,455
546
55
6
0
172,070
1
W
Danzaburou
5,035
504
49
5
0
163,111
1
L
Horus
4,533
453
42
4
0
208,622
0
W
Cthulhu
4,603
460
26
3
0
167,882
3
L
Chaac
5,285
529
54
5
0
164,590
1
W
Geb
5,487
549
63
6
0
219,225
0
W
Fafnir
6,241
624
48
5
0
167,200
0
W
Ymir
6,624
662
61
6
0
188,631
0
L
Chang'e
4,262
426
21
2
0
153,993
1
L
Neith
5,092
509
51
5
0
178,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role