Player Matchup

Cthulhu
Cthulhu
ISOGE
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,347 Elo+
Solo
Nox
Nox
YL-Rin
Nox
Level 37
God Stats
13W - 9L
1,127 SR
Queue Stats
30W - 29L
1,099 Elo+
Party 2
Thanatos
Thanatos
couldbekenny
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,099 Elo+
Party 2
Team Averages
Level 19
1,376 SR
1,182 Elo+

VS

Team Averages
Level 19
1,346 SR
1,185 Elo+
Bakasura
Bakasura
Bryan_Bennettv
Bakasura
Level 29
God Stats
1W - 3L
1,202 SR
Queue Stats
21W - 31L
1,257 Elo+
Party 1
Ymir
Ymir
BurtBoofly
Ymir
Level 16
God Stats
1W - 1L
1,651 SR
Queue Stats
7W - 8L
1,275 Elo+
Party 1
Ra
Ra
Yazmín
Ra
Level 12
God Stats
3W - 9L
1,186 SR
Queue Stats
27W - 49L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISOGE
Cthulhu
15
1 / 4 / 16
11,575
643
16,462
19,605
15,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nox
YL-Rin
Nox
16
3 / 5 / 15
12,087
672
7,843
8,906
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
couldbekenny
Thanatos
18
16 / 4 / 3
14,737
819
20,948
13,811
5,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 10 / 3
11,072
615
10,730
21,544
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 4 / 7
11,819
657
8,344
24,490
25,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 5
11,782
655
9,233
11,544
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
12
13
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
10
3
0.45
L
5
4
7
2.13
W
Cthulhu
ISOGE
Cthulhu
1
4
16
2.25
W
Nox
YL-Rin
Nox
3
5
15
2.1
L
4
6
5
1.08
W
Thanatos
couldbekenny
Thanatos
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
28,307
42,322
Taken
57,578
24,520
Mitigated
37,444
13,888
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,730
7,513
0
3,686
21,544
8,388
646
9,343
12,201
0
29,083
L
8,344
1,033
948
3,581
24,490
25,732
0
10,266
14,224
31,541
0
W
Cthulhu
ISOGE
Cthulhu
16,462
1,856
100
982
19,605
15,614
392
5,558
13,444
53,902
0
W
Nox
YL-Rin
Nox
7,843
1,177
0
0
8,906
3,389
759
5,328
3,556
34,487
0
L
9,233
722
2,525
2,146
11,544
3,324
105
4,883
6,661
53,049
0
W
Thanatos
couldbekenny
Thanatos
20,948
7,932
461
12,345
13,811
5,517
1,698
6,726
7,005
0
66,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,399
Gold Earned
34,673
186
Minions Killed
149
0
Camps Cleared
0
967,600
Distance Traveled
895,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,072
615
57
3
0
309,944
0
L
Ymir
11,819
657
27
2
0
247,464
0
W
Cthulhu
11,575
643
58
3
0
332,035
0
W
Nox
12,087
672
61
3
0
284,101
0
L
Ra
11,782
655
65
4
0
338,497
0
W
Thanatos
14,737
819
67
4
0
351,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role